Fix renderStartedObserver being called too early for Blender 3.5
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@@ -481,7 +481,7 @@ import java.util.regex.Pattern;
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return error;
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}
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if (!event.isStarted() && (getProcessRender().getMemoryUsed().get() > 0 || process.getRemainingDuration() > 0)) {
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if (!event.isStarted() && (getProcessRender().getMemoryUsed().get() > 0 && scenePrepStarted || process.getRemainingDuration() > 0)) {
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event.doNotifyIsStarted();
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}
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}
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