Cleanup HIP mentions

This commit is contained in:
Raimund58
2023-01-28 21:13:03 +00:00
parent 4a332249a8
commit 2011ad031d
2 changed files with 2 additions and 2 deletions

View File

@@ -104,7 +104,7 @@ Parameter as GET or POST:
* cpu_cores: Number of cores currently available for rendering (optional).
* ram_max: Maximum memory allowed for renderer (in kilobytes).
* rendertime_max: Maximum allowed render time in seconds, 0 means no time limit
* gpu_type: GPU's type, usually OPTIX or HIP
* gpu_type: GPU's type, (OPTIX)
* gpu_model: Model name of the GPU available for rendering
* gpu_ram: GPU memory size (in bytes)

View File

@@ -66,7 +66,7 @@ public class Worker {
@Option(name = SettingsLoader.ARG_SHARED_ZIP, usage = "Shared directory for downloaded binaries and scenes. Useful when running two or more clients in the same computer/network to download once and render many times. IMPORTANT: This option and value must be identical in ALL clients sharing the directory.", required = false) private String sharedDownloadsDir = null;
@Option(name = SettingsLoader.ARG_GPU, usage = "Name of the GPU used for the render, for example OPTIX_0 for Nvidia or HIP_0 for AMD cards.", metaVar = "OPTIX_0", required = false) private String gpu_device = null;
@Option(name = SettingsLoader.ARG_GPU, usage = "Name of the GPU used for the render, for example OPTIX_0 for Nvidia cards.", metaVar = "OPTIX_0", required = false) private String gpu_device = null;
@Option(name = SettingsLoader.ARG_NO_GPU, usage = "Don't detect GPUs", required = false) private boolean no_gpu_detection = false;