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ac74a036c7
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test queue 4x the samps monkaX
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2025-11-03 00:26:39 -07:00 |
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a3f279688d
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queue exr test
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2025-11-03 00:08:26 -07:00 |
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4c1d193f1c
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queue shot1 dark more samps
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2025-11-02 23:46:59 -07:00 |
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f0f6c28c67
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background 4k 0-900 export
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2025-11-02 17:03:21 -07:00 |
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7652eb2142
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move background to deliverable
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2025-11-02 16:59:40 -07:00 |
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f596b0769d
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jk i already did that just copy it over
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2025-11-02 16:41:39 -07:00 |
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66bf6b87b9
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background dark 4k 0-900 denoise
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2025-11-02 16:16:25 -07:00 |
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9bba131159
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queue test startupscreen 16k samps
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2025-11-02 16:16:02 -07:00 |
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d37d118ee1
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background loop: 1080p FINAL EXPORT
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2025-11-02 15:57:01 -07:00 |
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5f9bbeb002
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blend denoise in 1080p 0-900
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2025-11-02 11:36:13 -07:00 |
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f8e1cb92aa
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fix final frame?
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2025-11-02 11:24:31 -07:00 |
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c64478f7e7
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decrease to 1080p to re-RnR
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2025-11-02 11:13:06 -07:00 |
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f57fe4fa59
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working on getting dark sequence rendered
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2025-11-02 11:09:02 -07:00 |
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a9dacc6189
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remap paths and set compression to 0
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2025-10-31 17:13:33 -06:00 |
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80322cc470
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just denoise render local for now
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2025-10-30 02:21:40 -06:00 |
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99fd5560c0
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flamenco batpack retardation
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2025-10-30 01:48:29 -06:00 |
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9b63f2fff3
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sorted denoising cheat
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2025-10-30 01:03:40 -06:00 |
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bd35ecc46f
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render from yesterday
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2025-10-30 00:48:35 -06:00 |
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1cfbbe6f13
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prproj gzip to LFS
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2025-10-30 00:36:03 -06:00 |
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a9b7eabf0f
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attempt denoise/encode composite
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2025-10-28 23:25:04 -06:00 |
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f2ac1be1e0
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background dark render!
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2025-10-28 22:45:18 -06:00 |
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85033a9926
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more render tweak
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2025-10-25 16:35:11 -06:00 |
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328b455668
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consolidate into one because sheepit doesn't support render regions
also reconfig render settings
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2025-10-25 16:09:32 -06:00 |
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e65f0f87f9
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apply openimagedenoise GAH
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2025-10-25 15:44:33 -06:00 |
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07972e0ab7
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create dark variants with black world for halwen
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2025-10-25 15:35:40 -06:00 |
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6ae0e8c282
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reorg and linkoptim background blends
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2025-10-25 15:35:25 -06:00 |
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7a97176f3d
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mark worlds as assets
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2025-10-25 15:34:45 -06:00 |
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f488d469f9
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rife with actual good encode ffs
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2025-10-25 15:34:31 -06:00 |
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f1d409c6d9
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more rifing but i forgot to CQ=0 so is bad sadge
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2025-10-25 03:27:50 -06:00 |
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80a06b2395
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slap in renders and RIFE
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2025-10-25 02:03:02 -06:00 |
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4c9eaa3684
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fix cam focus target BRUH x2
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2025-10-24 19:08:05 -06:00 |
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87f8d7a7e1
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actually move camera keyframes BRUH
only on dark, forgor original
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2025-10-24 19:08:05 -06:00 |
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ad04e44894
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split shots 1-3, moar samples
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2025-10-24 13:15:21 -06:00 |
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6d62fee6b3
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slowly figuring out timing
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2025-10-24 12:11:57 -06:00 |
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a76aad7f7d
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startupscreen dark rife
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2025-10-24 11:45:07 -06:00 |
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d55bcf9e61
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cleanup startupscreen Pr folder
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2025-10-24 11:15:52 -06:00 |
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e75eecf303
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cleanup startupscreen blends
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2025-10-24 11:15:21 -06:00 |
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c3677af41e
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fix shot6 camera focus target
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2025-10-24 10:51:59 -06:00 |
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8e6aecd6a3
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render dark startupscreen
gonna do all renderregions later... save me
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2025-10-24 01:08:11 -06:00 |
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97ec75bd7f
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disable optix denoising cuz sheep also OID is better
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2025-10-21 21:32:00 -06:00 |
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8a83fbbe74
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i forgor
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2025-10-21 21:31:42 -06:00 |
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d560792ce0
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fix door displacement
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2025-10-21 21:31:06 -06:00 |
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3b53a1fe5a
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startupscreen main blend
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2025-10-21 20:42:29 -06:00 |
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4767066fa0
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BondingArtifact scene assetready
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2025-10-21 20:42:07 -06:00 |
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a685e20615
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restore substance designer exrs
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2025-10-21 20:41:45 -06:00 |
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ea9df3213b
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commit 7z archives
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2025-10-09 19:37:42 -06:00 |
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0f14120816
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sort assets
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2025-10-09 10:47:55 -06:00 |
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e5214c8084
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dailyprog to deliverable
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2025-10-09 10:33:08 -06:00 |
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776fae87f6
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sort blends into respective submodules
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2025-10-09 01:38:56 -06:00 |
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394856f4c0
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empty seq/png sequence folders
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2025-10-09 01:18:48 -06:00 |
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