cfgdeploy and ignore RnR universally

This commit is contained in:
2025-12-26 18:12:46 -07:00
parent aad97c9c7a
commit 1ac9891a72
16 changed files with 1052 additions and 363 deletions

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@@ -1,4 +1,4 @@
<!-- Generated by SpecStory, Markdown v2.0.0 -->
<!-- Generated by SpecStory, Markdown v2.1.0 -->
<!-- cursor Session 4aeb7f9e-851f-4b2a-ae52-01c07b68e74f (2025-11-01 15:48Z) -->
@@ -85,7 +85,7 @@ Checking the render configuration and the corrupt file path for clues.
---
<tool-use data-tool-type="grep" data-tool-name="grep">
<tool-use data-tool-type="search" data-tool-name="grep">
<details>
<summary>Tool use: **grep** • Grep for "3_background" • 0 matches</summary>
@@ -207,7 +207,7 @@ Checking how denoising and output formats are configured. Reviewing the render s
---
<tool-use data-tool-type="grep" data-tool-name="grep">
<tool-use data-tool-type="search" data-tool-name="grep">
<details>
<summary>Tool use: **grep** • Grep for "denois" • 0 matches</summary>
@@ -221,7 +221,7 @@ _No matches found_
---
<tool-use data-tool-type="grep" data-tool-name="grep">
<tool-use data-tool-type="search" data-tool-name="grep">
<details>
<summary>Tool use: **grep** • Grep for "EXR|exr|OpenEXR" • 0 matches</summary>
@@ -277,7 +277,7 @@ Adding code to automatically enable denoising passes when rendering to EXR:
<tool-use data-tool-type="write" data-tool-name="search_replace">
<details><summary>Tool use: **code_edit** • Edit file: c:\Program Files\Blender Foundation\Flamenco 3.7\scripts\TalkingHeads cycles_optix_gpu_NOBAT.js</summary>
<details><summary>Tool use: **search_replace** • Edit file: c:\Program Files\Blender Foundation\Flamenco 3.7\scripts\TalkingHeads cycles_optix_gpu_NOBAT.js</summary>
</details>
@@ -423,7 +423,6 @@ _**Agent (model default, mode Agent)**_
---
Given SheepIts EXR restriction (no splits), here are practical alternatives:
## Option 1: Render with splits in PNG + enable render-time denoising