From 1ac9891a7297c00ad6a024ea0e95686075bcfec7 Mon Sep 17 00:00:00 2001 From: Raincloud Date: Fri, 26 Dec 2025 18:12:46 -0700 Subject: [PATCH] cfgdeploy and ignore RnR universally --- .config/config.json | 13 +- .gitattributes | 154 ++++-- .gitignore | 14 +- .specstory/.gitignore | 12 +- ...encode-large-image-sequence-with-ffmpeg.md | 408 ++++++++++++++- ...09Z-denoising-image-sequence-in-blender.md | 482 +++++++++++------- ...48Z-png-rendering-error-troubleshooting.md | 11 +- ...-29Z-seamless-video-looping-in-premiere.md | 3 +- ...2Z-renting-a-gpu-on-vast-ai-for-sheepit.md | 120 ++--- Renders/0_GaslightRender/UpdateSequences.bat | 31 +- Renders/1_PonderingOrb/UpdateSequences.bat | 31 +- Renders/2_rendertest/UpdateSequences.bat | 31 +- Renders/3_background/UpdateSequences.bat | 31 +- Renders/4_StartupScreen/UpdateSequences.bat | 31 +- Renders/5_goodbye/UpdateSequences.bat | 31 +- Renders/ZipSeqArchv.bat | 12 +- 16 files changed, 1052 insertions(+), 363 deletions(-) diff --git a/.config/config.json b/.config/config.json index 178b326..ff6cb79 100644 --- a/.config/config.json +++ b/.config/config.json @@ -1,8 +1,7 @@ { - "dailyFormat": "daily_YYMMDD", - "structDir": "D:\\0 ProjectStructure", - "zipper": "7z", - "compression": 9, - "Max7zInst": 0 -} - + "dailyFormat": "YYYY-MM-DD", + "structDir": "D:\\0 ProjectStructure", + "zipper": "7z", + "compression": 0, + "Max7zInst": 0 +} \ No newline at end of file diff --git a/.gitattributes b/.gitattributes index 4343f18..9862802 100644 --- a/.gitattributes +++ b/.gitattributes @@ -1,56 +1,116 @@ -*.mp4 filter=lfs diff=lfs merge=lfs -text -*.png filter=lfs diff=lfs merge=lfs -text -*.jpg filter=lfs diff=lfs merge=lfs -text -*.exr filter=lfs diff=lfs merge=lfs -text -*.hdr filter=lfs diff=lfs merge=lfs -text -*.blend filter=lfs diff=lfs merge=lfs -text -*.7z filter=lfs diff=lfs merge=lfs -text -*.abc filter=lfs diff=lfs merge=lfs -text -*.pdf filter=lfs diff=lfs merge=lfs -text +# Git LFS attributes configuration +# All listed file types will be tracked by Git LFS + +# Video files +*.avi filter=lfs diff=lfs merge=lfs -text *.mkv filter=lfs diff=lfs merge=lfs -text -*.obj filter=lfs diff=lfs merge=lfs -text -*.max filter=lfs diff=lfs merge=lfs -text -*.ma filter=lfs diff=lfs merge=lfs -text -*.bvh filter=lfs diff=lfs merge=lfs -text -*.h5 filter=lfs diff=lfs merge=lfs -text -*.tar filter=lfs diff=lfs merge=lfs -text -*.c4d filter=lfs diff=lfs merge=lfs -text *.mov filter=lfs diff=lfs merge=lfs -text -*.blend1 filter=lfs diff=lfs merge=lfs -text -*.3ds filter=lfs diff=lfs merge=lfs -text -*.hdf5 filter=lfs diff=lfs merge=lfs -text -*.psd filter=lfs diff=lfs merge=lfs -text -*.zip filter=lfs diff=lfs merge=lfs -text -*.fbx filter=lfs diff=lfs merge=lfs -text -*.fbxkey filter=lfs diff=lfs merge=lfs -text -*.blend2 filter=lfs diff=lfs merge=lfs -text -*.mb filter=lfs diff=lfs merge=lfs -text -*.ma filter=lfs diff=lfs merge=lfs -text -*.tiff filter=lfs diff=lfs merge=lfs -text -*.ai filter=lfs diff=lfs merge=lfs -text -*.gz filter=lfs diff=lfs merge=lfs -text +*.MOV filter=lfs diff=lfs merge=lfs -text +*.mp4 filter=lfs diff=lfs merge=lfs -text +*.webm filter=lfs diff=lfs merge=lfs -text + +# Image files +*.bmp filter=lfs diff=lfs merge=lfs -text +*.exr filter=lfs diff=lfs merge=lfs -text +*.gif filter=lfs diff=lfs merge=lfs -text +*.hdr filter=lfs diff=lfs merge=lfs -text +*.jpg filter=lfs diff=lfs merge=lfs -text +*.jpeg filter=lfs diff=lfs merge=lfs -text +*.png filter=lfs diff=lfs merge=lfs -text *.tga filter=lfs diff=lfs merge=lfs -text *.tif filter=lfs diff=lfs merge=lfs -text -*.jpeg filter=lfs diff=lfs merge=lfs -text -*.bmp filter=lfs diff=lfs merge=lfs -text -*.eps filter=lfs diff=lfs merge=lfs -text -*.rar filter=lfs diff=lfs merge=lfs -text -*.bz2 filter=lfs diff=lfs merge=lfs -text -*.avi filter=lfs diff=lfs merge=lfs -text +*.tiff filter=lfs diff=lfs merge=lfs -text +*.webp filter=lfs diff=lfs merge=lfs -text + +# 3D/CG files +*.3ds filter=lfs diff=lfs merge=lfs -text +*.abc filter=lfs diff=lfs merge=lfs -text +*.blend filter=lfs diff=lfs merge=lfs -text +*.blend1 filter=lfs diff=lfs merge=lfs -text +*.blend2 filter=lfs diff=lfs merge=lfs -text +*.bvh filter=lfs diff=lfs merge=lfs -text *.bvh.gz filter=lfs diff=lfs merge=lfs -text +*.c4d filter=lfs diff=lfs merge=lfs -text *.dae filter=lfs diff=lfs merge=lfs -text -*.mp3 filter=lfs diff=lfs merge=lfs -text -*.mp3 filter=lfs diff=lfs merge=lfs -text +*.fbx filter=lfs diff=lfs merge=lfs -text +*.fbxkey filter=lfs diff=lfs merge=lfs -text +*.ma filter=lfs diff=lfs merge=lfs -text +*.max filter=lfs diff=lfs merge=lfs -text +*.mb filter=lfs diff=lfs merge=lfs -text +*.obj filter=lfs diff=lfs merge=lfs -text +*.usd filter=lfs diff=lfs merge=lfs -text +*.usdz filter=lfs diff=lfs merge=lfs -text *.vdb filter=lfs diff=lfs merge=lfs -text -*.aep filter=lfs diff=lfs merge=lfs -text -*.aegraphic filter=lfs diff=lfs merge=lfs -text -*.prproj filter=lfs diff=lfs merge=lfs -text -*.prin filter=lfs diff=lfs merge=lfs -text -*.prel filter=lfs diff=lfs merge=lfs -text -*.wav filter=lfs diff=lfs merge=lfs -text -*.docx filter=lfs diff=lfs merge=lfs -text -*.MOV filter=lfs diff=lfs merge=lfs -text -*.gif filter=lfs diff=lfs merge=lfs -text +*.bphys filter=lfs diff=lfs merge=lfs -text +*.bobj filter=lfs diff=lfs merge=lfs -text +*.bvel filter=lfs diff=lfs merge=lfs -text +*.bpointcache filter=lfs diff=lfs merge=lfs -text +*.blob filter=lfs diff=lfs merge=lfs -text +*.unitypackage filter=lfs diff=lfs merge=lfs -text + +# Houdini files +*.hiplc filter=lfs diff=lfs merge=lfs -text +*.bgeo filter=lfs diff=lfs merge=lfs -text +*.bgeo.sc filter=lfs diff=lfs merge=lfs -text + +# Flip Fluids cache files +*.data filter=lfs diff=lfs merge=lfs -text +*.sqlite3 filter=lfs diff=lfs merge=lfs -text +*.ffp3 filter=lfs diff=lfs merge=lfs -text + +# Substance files *.sbs filter=lfs diff=lfs merge=lfs -text *.sbsar filter=lfs diff=lfs merge=lfs -text -*.spp filter=lfs diff=lfs merge=lfs -text \ No newline at end of file +*.spp filter=lfs diff=lfs merge=lfs -text + +# Audio files +*.mp3 filter=lfs diff=lfs merge=lfs -text +*.wav filter=lfs diff=lfs merge=lfs -text +*.m4a filter=lfs diff=lfs merge=lfs -text +*.aac filter=lfs diff=lfs merge=lfs -text +*.ogg filter=lfs diff=lfs merge=lfs -text +*.flac filter=lfs diff=lfs merge=lfs -text + +# Archive/Compression files +*.7z filter=lfs diff=lfs merge=lfs -text +*.bz2 filter=lfs diff=lfs merge=lfs -text +*.gz filter=lfs diff=lfs merge=lfs -text +*.rar filter=lfs diff=lfs merge=lfs -text +*.tar filter=lfs diff=lfs merge=lfs -text +*.zip filter=lfs diff=lfs merge=lfs -text + +# Documents +*.docx filter=lfs diff=lfs merge=lfs -text +*.xlsx filter=lfs diff=lfs merge=lfs -text +*.eps filter=lfs diff=lfs merge=lfs -text +*.pdf filter=lfs diff=lfs merge=lfs -text + +# Adobe files +*.aegraphic filter=lfs diff=lfs merge=lfs -text +*.aep filter=lfs diff=lfs merge=lfs -text +*.prel filter=lfs diff=lfs merge=lfs -text +*.prin filter=lfs diff=lfs merge=lfs -text +*.prmf filter=lfs diff=lfs merge=lfs -text +*.prproj filter=lfs diff=lfs merge=lfs -text +*.ai filter=lfs diff=lfs merge=lfs -text +*.psd filter=lfs diff=lfs merge=lfs -text + +# Davinci Resolve files +*.dpx filter=lfs diff=lfs merge=lfs -text +*.drp filter=lfs diff=lfs merge=lfs -text + +# Data files +*.h5 filter=lfs diff=lfs merge=lfs -text +*.hdf5 filter=lfs diff=lfs merge=lfs -text + +# Other +*.uni filter=lfs diff=lfs merge=lfs -text +*.pdn filter=lfs diff=lfs merge=lfs -text +*.pur filter=lfs diff=lfs merge=lfs -text + +# Python files +*.npz filter=lfs diff=lfs merge=lfs -text + +# Adobe Alternatives +*.xcf filter=lfs diff=lfs merge=lfs -text +*.af filter=lfs diff=lfs merge=lfs -text \ No newline at end of file diff --git a/.gitignore b/.gitignore index a690691..f1ed702 100644 --- a/.gitignore +++ b/.gitignore @@ -41,13 +41,6 @@ *.tmp *.temp -# Blender internal cache files -*.bpy -*.bmesh -*.bvh -*.bobj -*.bphys - # OS generated files .DS_Store .DS_Store? @@ -119,6 +112,7 @@ Renders/** !Renders/**/ !Renders/**/*.bat !Renders/**/*.log +seq/ # Premiere *.prlock @@ -126,7 +120,7 @@ Adobe Premiere Pro Video Previews/ Adobe Premiere Pro Audio Previews/ Adobe Premiere Pro (Beta) Video Previews/ Adobe Premiere Pro (Beta) Audio Previews/ +footage/ +plates/ -Pr/RnR/ - -Pr/3_background/RnR/ +RnR/ \ No newline at end of file diff --git a/.specstory/.gitignore b/.specstory/.gitignore index 5e0065e..2d2ad93 100644 --- a/.specstory/.gitignore +++ b/.specstory/.gitignore @@ -41,13 +41,6 @@ *.tmp *.temp -# Blender internal cache files -*.bpy -*.bmesh -*.bvh -*.bobj -*.bphys - # OS generated files .DS_Store .DS_Store? @@ -119,6 +112,7 @@ Renders/** !Renders/**/ !Renders/**/*.bat !Renders/**/*.log +seq/ # Premiere *.prlock @@ -126,5 +120,9 @@ Adobe Premiere Pro Video Previews/ Adobe Premiere Pro Audio Previews/ Adobe Premiere Pro (Beta) Video Previews/ Adobe Premiere Pro (Beta) Audio Previews/ +footage/ +plates/ Pr/RnR/ +# SpecStory explanation file +/.what-is-this.md diff --git a/.specstory/history/2025-10-09_18-12Z-encode-large-image-sequence-with-ffmpeg.md b/.specstory/history/2025-10-09_18-12Z-encode-large-image-sequence-with-ffmpeg.md index 446db90..3f4571b 100644 --- a/.specstory/history/2025-10-09_18-12Z-encode-large-image-sequence-with-ffmpeg.md +++ b/.specstory/history/2025-10-09_18-12Z-encode-large-image-sequence-with-ffmpeg.md @@ -1,4 +1,4 @@ - + @@ -10,25 +10,24 @@ losslessly encode the freakishly large image sequence in D:\2025-02 BondingArtif --- -_**Assistant (default)**_ +_**Agent (model default, mode Plan)**_ --- - Checking the source image sequence to identify the format and frame range. --- -Tool use: **list_dir** - +
- Listed directory undefined • **0** results + Tool use: **list_dir** • Listed directory, 0 results No results found
+
--- @@ -36,7 +35,8 @@ No results found --- -Tool use: **run_terminal_cmd** + +
Tool use: **run_terminal_cmd** • Run command: dir "D:\2025-02 BondingArtifact\Renders\3_background\2025-10-26\3_background_dark" | Select-Object -First 5 ```bash dir "D:\2025-02 BondingArtifact\Renders\3_background\2025-10-26\3_background_dark" | Select-Object -First 5 @@ -55,6 +55,8 @@ Mode LastWriteTime Length Name -a--- 10/26/2025 1:39 PM 49806719 3_background_dark_0004.png ``` +
+
--- @@ -62,7 +64,8 @@ Mode LastWriteTime Length Name --- -Tool use: **run_terminal_cmd** + +
Tool use: **run_terminal_cmd** • Run command: dir "D:\2025-02 BondingArtifact\Renders\3_background\2025-10-26\3_background_dark" | Select-Object -Last 5 ```bash dir "D:\2025-02 BondingArtifact\Renders\3_background\2025-10-26\3_background_dark" | Select-Object -Last 5 @@ -81,6 +84,8 @@ Mode LastWriteTime Length Name ----- 10/26/2025 11:34 PM 49805629 3_background_dark_9999.png ``` +
+
--- @@ -93,7 +98,61 @@ Image sequence goes from `0000` to `9999` (10,000 frames); each frame is ~50MB. --- -Tool use: **create_plan** + +
+Tool use: **create_plan** + + +Parameters: + +```json +{ + "plan": "# Encode Image Sequence with Lossless NVENC\n\nEncode 10,000 frames from `3_background_dark` directory to lossless H.265 video using NVENC.\n\n## Tasks\n\n1. Create the ffmpeg command with these parameters:\n - Input pattern: `3_background_dark_%04d.png` (frames 0000-9999)\n - Input directory: `D:\\2025-02 BondingArtifact\\Renders\\3_background\\2025-10-26\\3_background_dark`\n - Output path: `E:\\3_background_dark.mkv` (or .mp4 if preferred)\n - Encoder: `h264_nvenc` with `-cq:v 0` for lossless (or `hevc_nvenc` for H.265)\n - Framerate: `-r 60`\n \n2. Execute the encoding command:\n```bash\nffmpeg -y -framerate 60 -i \"D:\\2025-02 BondingArtifact\\Renders\\3_background\\2025-10-26\\3_background_dark\\3_background_dark_%04d.png\" -c:v hevc_nvenc -cq:v 0 -preset slow -r 60 -pix_fmt yuv420p \"E:\\3_background_dark.mkv\"\n```\n\n## Important Considerations\n\n- **File size**: With 10,000 frames at ~50MB each, the output will be very large (several hundred GB to over 1TB)\n- **Encoding time**: Will take many hours depending on GPU\n- **Output format**: Using `.mkv` as it handles lossless streams better than `.mp4`, but `.mp4` is also possible\n\n**Questions to confirm**:\n1. Do you want H.265/HEVC (`hevc_nvenc`) or H.264 (`h264_nvenc`)? H.265 is more efficient for lossless encoding.\n2. Output format: `.mkv` or `.mp4`? (MKV recommended for lossless)\n3. Should I use `-preset slow` for better compression ratio, or another preset?\n\nDefaulting to HEVC in MKV with preset slow.", + "name": "Encode image sequence losslessly", + "todos": [ + { + "content": "Build the ffmpeg command with correct input pattern and NVENC lossless settings", + "status": "pending", + "id": "1" + }, + { + "content": "Execute the encoding command to process all 10,000 frames", + "status": "pending", + "id": "2" + }, + { + "content": "Monitor progress and verify output file creation", + "status": "pending", + "id": "3" + } + ], + "overview": "Losslessly encode the 10,000 frame PNG sequence to H.265 using NVENC CQ=0 at 60fps" +} +``` +Additional data: + +```json +{ + "status": "pending", + "reviewData": { + "status": "Requested", + "selectedOption": "none", + "isShowingInput": false + } +} +``` +Result: + +```json +{ + "rejected": {} +} +``` +Status: **completed** + + +
+
--- @@ -103,19 +162,19 @@ No. There are 14,401 frames. I want nvenc hevc in an mp4 container. Is the prese --- -_**Assistant (default)**_ +_**Agent (model default, mode Plan)**_ --- - Verifying the exact frame range and NVENC preset syntax. Updating the plan. --- -Tool use: **run_terminal_cmd** + +
Tool use: **run_terminal_cmd** • Run command: Get-ChildItem "D:\2025-02 BondingArtifact\Renders\3_background\2025-10-26\3_background_dark\*.png" | Measure-Object | Select-Object -ExpandProperty Count ```bash Get-ChildItem "D:\2025-02 BondingArtifact\Renders\3_background\2025-10-26\3_background_dark\*.png" | Measure-Object | Select-Object -ExpandProperty Count @@ -125,6 +184,8 @@ Get-ChildItem "D:\2025-02 BondingArtifact\Renders\3_background\2025-10-26\3_back 14401 ``` +
+
--- @@ -132,7 +193,8 @@ Get-ChildItem "D:\2025-02 BondingArtifact\Renders\3_background\2025-10-26\3_back --- -Tool use: **run_terminal_cmd** + +
Tool use: **run_terminal_cmd** • Run command: $frames = Get-ChildItem "D:\2025-02 BondingArtifact\Renders\3_background\2025-10-26\3_background_dark\*.png"; Write-Host "First: $($frames[0].BaseName)"; Write-Host "Last: $($frames[-1].BaseName)" ```bash $frames = Get-ChildItem "D:\2025-02 BondingArtifact\Renders\3_background\2025-10-26\3_background_dark\*.png"; Write-Host "First: $($frames[0].BaseName)"; Write-Host "Last: $($frames[-1].BaseName)" @@ -143,6 +205,8 @@ First: 3_background_dark_0000 Last: 3_background_dark_9999 ``` +
+
--- @@ -150,7 +214,8 @@ Last: 3_background_dark_9999 --- -Tool use: **run_terminal_cmd** + +
Tool use: **run_terminal_cmd** • Run command: $frames = Get-ChildItem "D:\2025-02 BondingArtifact\Renders\3_background\2025-10-26\3_background_dark\*.png" | Sort-Object Name; Write-Host "Start: $($frames[0].Name)"; Write-Host "End: $($frames[-1].Name)"; Write-Host "Total count: $($frames.Count)" ```bash $frames = Get-ChildItem "D:\2025-02 BondingArtifact\Renders\3_background\2025-10-26\3_background_dark\*.png" | Sort-Object Name; Write-Host "Start: $($frames[0].Name)"; Write-Host "End: $($frames[-1].Name)"; Write-Host "Total count: $($frames.Count)" @@ -162,6 +227,8 @@ End: 3_background_dark_9999.png Total count: 14401 ``` +
+
--- @@ -171,13 +238,12 @@ you might as well do all 14401 frames. --- -_**Assistant (default)**_ +_**Agent (model default, mode Plan)**_ --- - Checking ffmpeg NVENC HEVC preset syntax. Updating the plan to use the full 14,401 frames in an MP4 container. @@ -191,7 +257,59 @@ Received invalid string to replace in plan --- -Tool use: **create_plan** + +
+Tool use: **create_plan** + + +Parameters: + +```json +{ + "plan": "# Encode Image Sequence with Lossless NVENC\n\nEncode all 14,401 frames from `3_background_dark` directory to lossless HEVC video using NVENC in MP4 container.\n\n## Command\n\n```bash\nffmpeg -y -framerate 60 -i \"D:\\2025-02 BondingArtifact\\Renders\\3_background\\2025-10-26\\3_background_dark\\3_background_dark_%04d.png\" -c:v hevc_nvenc -cq:v 0 -preset p7 -r 60 -pix_fmt yuv420p \"E:\\3_background_dark.mp4\"\n```\n\n**Parameters**:\n- Input: 14,401 PNG frames using pattern `3_background_dark_%04d.png`\n- Encoder: `hevc_nvenc` (NVENC HEVC)\n- Quality: `-cq:v 0` (lossless)\n- Preset: `-preset p7` (slowest preset for best compression)\n- Framerate: 60fps\n- Output: MP4 container\n- Pixel format: `yuv420p` (required for MP4 compatibility)\n\n**Note on preset**: For NVENC HEVC, use `-preset p7` (numeric) for slowest encoding with best compression, or `-preset slow` (named preset). Both work with lossless CQ=0; the preset only affects encoding speed.", + "name": "Encode image sequence losslessly", + "todos": [ + { + "content": "Execute the ffmpeg encoding command to process all 14,401 frames", + "status": "pending", + "id": "1" + }, + { + "content": "Monitor progress and verify output file creation", + "status": "pending", + "id": "2", + "dependencies": [ + "1" + ] + } + ], + "overview": "Losslessly encode the 10,000 frame PNG sequence to H.265 using NVENC CQ=0 at 60fps" +} +``` +Additional data: + +```json +{ + "status": "pending", + "reviewData": { + "status": "Requested", + "selectedOption": "none", + "isShowingInput": false + } +} +``` +Result: + +```json +{ + "rejected": {} +} +``` +Status: **completed** + + +
+
--- @@ -201,19 +319,19 @@ No, process all 14401 frames. --- -_**Assistant (default)**_ +_**Agent (model default, mode Plan)**_ --- - Command uses `%04d.png` which only captures frames 0000–9999, missing the rest. Checking for five-digit frame numbers. --- -Tool use: **run_terminal_cmd** + +
Tool use: **run_terminal_cmd** • Run command: Get-ChildItem "D:\2025-02 BondingArtifact\Renders\3_background\2025-10-26\3_background_dark\*.png" | Where-Object { $_.Name -match '_\d{5}\.' } | Select-Object Name -First 10 ```bash Get-ChildItem "D:\2025-02 BondingArtifact\Renders\3_background\2025-10-26\3_background_dark\*.png" | Where-Object { $_.Name -match '_\d{5}\.' } | Select-Object Name -First 10 @@ -223,6 +341,8 @@ Get-ChildItem "D:\2025-02 BondingArtifact\Renders\3_background\2025-10-26\3_back ``` +
+
--- @@ -230,15 +350,261 @@ Get-ChildItem "D:\2025-02 BondingArtifact\Renders\3_background\2025-10-26\3_back --- -Tool use: **run_terminal_cmd** + +
Tool use: **run_terminal_cmd** • Run command: $frames = Get-ChildItem "D:\2025-02 BondingArtifact\Renders\3_background\2025-10-26\3_background_dark\*.png" | Sort-Object Name; Write-Host "Unique count: $($frames | Select-Object -ExpandProperty BaseName -Unique | Measure-Object | Select-Object -ExpandProperty Count)" ```bash $frames = Get-ChildItem "D:\2025-02 BondingArtifact\Renders\3_background\2025-10-26\3_background_dark\*.png" | Sort-Object Name; Write-Host "Unique count: $($frames | Select-Object -ExpandProperty BaseName -Unique | Measure-Object | Select-Object -ExpandProperty Count)" ``` +``` +Unique count: 14401 + +``` +
+
+ --- --- + +
Tool use: **run_terminal_cmd** • Run command: $frames = Get-ChildItem "D:\2025-02 BondingArtifact\Renders\3_background\2025-10-26\3_background_dark\*.png" | Sort-Object Name; $lastFrame = $frames[-1].BaseName; Write-Host "Last frame: $lastFrame"; if ($lastFrame -match '_(\d+)$') { $num = [int]$matches[1]; Write-Host "Last number: $num"; Write-Host "Need %05d pattern" } + +```bash +$frames = Get-ChildItem "D:\2025-02 BondingArtifact\Renders\3_background\2025-10-26\3_background_dark\*.png" | Sort-Object Name; $lastFrame = $frames[-1].BaseName; Write-Host "Last frame: $lastFrame"; if ($lastFrame -match '_(\d+)$') { $num = [int]$matches[1]; Write-Host "Last number: $num"; Write-Host "Need %05d pattern" } +``` + +``` +Last frame: 3_background_dark_9999 +Last number: 9999 +Need %05d pattern + +``` +
+
+ +--- + + + +--- + + +
Tool use: **run_terminal_cmd** • Run command: $frames = Get-ChildItem "D:\2025-02 BondingArtifact\Renders\3_background\2025-10-26\3_background_dark\*.png" | Sort-Object Name; $numbers = $frames | ForEach-Object { if ($_.BaseName -match '_(\d+)$') { [int]$matches[1] } }; Write-Host "Min: $($numbers | Measure-Object -Minimum | Select-Object -ExpandProperty Minimum)"; Write-Host "Max: $($numbers | Measure-Object -Maximum | Select-Object -ExpandProperty Maximum)"; Write-Host "Count: $($numbers.Count)" + +```bash +$frames = Get-ChildItem "D:\2025-02 BondingArtifact\Renders\3_background\2025-10-26\3_background_dark\*.png" | Sort-Object Name; $numbers = $frames | ForEach-Object { if ($_.BaseName -match '_(\d+)$') { [int]$matches[1] } }; Write-Host "Min: $($numbers | Measure-Object -Minimum | Select-Object -ExpandProperty Minimum)"; Write-Host "Max: $($numbers | Measure-Object -Maximum | Select-Object -ExpandProperty Maximum)"; Write-Host "Count: $($numbers.Count)" +``` + +``` +Min: 0 +Max: 14400 +Count: 14401 + +``` +
+
+ +--- + + + +--- + +Frames span 0000–14400. Verifying files with 5-digit numbers: + + +--- + + +
Tool use: **run_terminal_cmd** • Run command: Get-ChildItem "D:\2025-02 BondingArtifact\Renders\3_background\2025-10-26\3_background_dark\3_background_dark_*.png" | Where-Object { $_.Name -like '*_1*' } | Select-Object -First 5 Name + +```bash +Get-ChildItem "D:\2025-02 BondingArtifact\Renders\3_background\2025-10-26\3_background_dark\3_background_dark_*.png" | Where-Object { $_.Name -like '*_1*' } | Select-Object -First 5 Name +``` + +``` + + +``` +
+
+ +--- + + + +--- + + +
Tool use: **run_terminal_cmd** • Run command: Get-ChildItem "D:\2025-02 BondingArtifact\Renders\3_background\2025-10-26\3_background_dark\*.png" | Sort-Object Name | Select-Object -Last 10 Name + +```bash +Get-ChildItem "D:\2025-02 BondingArtifact\Renders\3_background\2025-10-26\3_background_dark\*.png" | Sort-Object Name | Select-Object -Last 10 Name +``` + +``` + + +``` +
+
+ +--- + + + +--- + + +
Tool use: **run_terminal_cmd** • Run command: Get-ChildItem "D:\2025-02 BondingArtifact\Renders\3_background\2025-10-26\3_background_dark\*.png" | Sort-Object Name | Select-Object -Last 10 | ForEach-Object { $_.Name } + +```bash +Get-ChildItem "D:\2025-02 BondingArtifact\Renders\3_background\2025-10-26\3_background_dark\*.png" | Sort-Object Name | Select-Object -Last 10 | ForEach-Object { $_.Name } +``` + +``` +3_background_dark_9990.png +3_background_dark_9991.png +3_background_dark_9992.png +3_background_dark_9993.png +3_background_dark_9994.png +3_background_dark_9995.png +3_background_dark_9996.png +3_background_dark_9997.png +3_background_dark_9998.png +3_background_dark_9999.png + +``` +
+
+ +--- + + + +--- + + +
Tool use: **run_terminal_cmd** • Run command: Get-ChildItem "D:\2025-02 BondingArtifact\Renders\3_background\2025-10-26\3_background_dark\*.png" | ForEach-Object { if ($_.BaseName -match '_(\d+)$') { [int]$matches[1] } } | Sort-Object | Select-Object -Last 20 + +```bash +Get-ChildItem "D:\2025-02 BondingArtifact\Renders\3_background\2025-10-26\3_background_dark\*.png" | ForEach-Object { if ($_.BaseName -match '_(\d+)$') { [int]$matches[1] } } | Sort-Object | Select-Object -Last 20 +``` + +``` +14381 +14382 +14383 +14384 +14385 +14386 +14387 +14388 +14389 +14390 +14391 +14392 +14393 +14394 +14395 +14396 +14397 +14398 +14399 +14400 + +``` +
+
+ +--- + + + +--- + + +
Tool use: **run_terminal_cmd** • Run command: Test-Path "D:\2025-02 BondingArtifact\Renders\3_background\2025-10-26\3_background_dark\3_background_dark_14400.png" + +```bash +Test-Path "D:\2025-02 BondingArtifact\Renders\3_background\2025-10-26\3_background_dark\3_background_dark_14400.png" +``` + +``` +True + +``` +
+
+ +--- + + + +--- + +Frames run 0000–14400 (14,401). Switching to a flexible pattern that handles both 4-digit padded and 5-digit names. Updating the plan: + + +--- + + +
+Tool use: **create_plan** + + +Parameters: + +```json +{ + "plan": "# Encode Image Sequence with Lossless NVENC\n\nEncode all 14,401 frames from `3_background_dark` directory to lossless HEVC video using NVENC in MP4 container.\n\n## Command\n\n```bash\nffmpeg -y -framerate 60 -start_number 0 -i \"D:\\2025-02 BondingArtifact\\Renders\\3_background\\2025-10-26\\3_background_dark\\3_background_dark_%05d.png\" -c:v hevc_nvenc -cq:v 0 -preset p7 -r 60 -pix_fmt yuv420p \"E:\\3_background_dark.mp4\"\n```\n\n**Parameters**:\n- Input pattern: `3_background_dark_%05d.png` (captures frames 00000-14400)\n- Input directory: `D:\\2025-02 BondingArtifact\\Renders\\3_background\\2025-10-26\\3_background_dark`\n- Encoder: `hevc_nvenc` (NVENC HEVC)\n- Quality: `-cq:v 0` (lossless)\n- Preset: `-preset p7` (slowest preset for best compression)\n- Framerate: 60fps\n- Output: MP4 container at `E:\\3_background_dark.mp4`\n- Pixel format: `yuv420p` (required for MP4 compatibility)\n- Start number: 0 (tells ffmpeg to start from frame 0)", + "name": "Encode image sequence losslessly", + "todos": [ + { + "content": "Execute the ffmpeg encoding command to process all 14,401 frames", + "status": "pending", + "id": "1" + }, + { + "content": "Monitor progress and verify output file creation", + "status": "pending", + "id": "2", + "dependencies": [ + "1" + ] + } + ], + "overview": "Losslessly encode the 10,000 frame PNG sequence to H.265 using NVENC CQ=0 at 60fps" +} +``` +Additional data: + +```json +{ + "status": "pending", + "reviewData": { + "status": "Requested", + "selectedOption": "none", + "isShowingInput": false + } +} +``` +Result: + +```json +{ + "rejected": {} +} +``` +Status: **completed** + + +
+
+ +--- + diff --git a/.specstory/history/2025-10-29_05-09Z-denoising-image-sequence-in-blender.md b/.specstory/history/2025-10-29_05-09Z-denoising-image-sequence-in-blender.md index 9262038..d3b8121 100644 --- a/.specstory/history/2025-10-29_05-09Z-denoising-image-sequence-in-blender.md +++ b/.specstory/history/2025-10-29_05-09Z-denoising-image-sequence-in-blender.md @@ -1,4 +1,4 @@ - + @@ -10,7 +10,7 @@ I have a rendered image sequence. How can I denoise it in blender 4.5? --- -_**Assistant (gpt-5)**_ +_**Agent (model default, mode Agent)**_ @@ -21,16 +21,16 @@ Checking Blender 4.5 denoising options for rendered image sequences. --- -Tool use: **web_search** - +
- Searched web `Blender 4.5 denoise image sequence render` • **1** results + Tool use: **web_search** • Searched web `Blender 4.5 denoise image sequence render` • **1** results | Title | URL | Chunk | |-------|-----|-------| | Web Search Results | | To denoise a rendered image sequence in Blender 4.5, you can utilize the Denoise node within the Compositor. Here's a step-by-step guide:

1. **Open a New Blender Project**: Launch Blender and create a new project.

2. **Access the Compositor**: Navigate to the **Compositing** workspace by clicking on the **Compositing** tab at the top of the Blender interface.

3. **Enable Nodes**: In the Compositor, check the **Use Nodes** box to activate node-based compositing.

4. **Remove Default Nodes**: By default, Blender adds a **Render Layers** node. Since you're working with an existing image sequence, delete this node by selecting it and pressing **X**.

5. **Add an Image Sequence Node**:
- Press **Shift + A** to open the Add menu.
- Navigate to **Input** > **Image** to add an Image node.
- In the Image node properties, click **Open** and select the first image of your sequence.
- Enable the **Sequence** checkbox.
- Set the **Frames** value to the total number of images in your sequence.
- Adjust the **Start Frame** if your sequence doesn't begin at frame 1.

6. **Add a Denoise Node**:
- Press **Shift + A** and go to **Filter** > **Denoise** to add a Denoise node.
- Connect the **Image** output of the Image node to the **Image** input of the Denoise node.

7. **Connect to Composite Output**:
- Ensure there's a **Composite** node in your setup. If not, add one by pressing **Shift + A** and selecting **Output** > **Composite**.
- Connect the **Image** output of the Denoise node to the **Image** input of the Composite node.

8. **Set Output Properties**:
- In the **Output Properties** panel (printer icon), specify the output folder and file format for the denoised sequence.
- Ensure the **Frame Start** and **End** match your image sequence.

9. **Render the Denoised Sequence**:
- Go to the **Render** menu and select **Render Animation**.
- Blender will process each frame through the Compositor, applying the denoising effect, and save the denoised images to your specified output folder.

This method allows you to denoise an existing image sequence without re-rendering the original scene. However, it's important to note that denoising in post-processing may not achieve the same quality as denoising during the initial render, especially if the original render lacks necessary passes like Denoising Normal and Denoising Albedo. For optimal results, consider enabling denoising data passes during rendering. ([docs.blender.org](https://docs.blender.org/manual/en/latest/compositing/types/filter/denoise.html?utm_source=openai))

Additionally, Blender 4.5 introduces GPU support for the Open Image Denoise-based Denoise node, potentially improving performance during the denoising process. ([cgchannel.com](https://www.cgchannel.com/2025/07/blender-4-5-lts-is-out-check-out-its-5-key-features/?utm_source=openai)) |
+
--- @@ -65,10 +65,9 @@ Note: The Denoise node supports GPU in Blender 4.5 for faster processing. --- -Tool use: **mcp_blender_get_viewport_screenshot** - +
- MCP tool call + Tool use: **mcp_blender_get_viewport_screenshot** *Called tool*: blender - get_viewport_screenshot: Capture a screenshot of the current Blender 3D viewport. @@ -85,6 +84,7 @@ Tool use: **mcp_blender_get_viewport_screenshot** *Result*: Error executing tool get_viewport_screenshot: Screenshot failed: Could not connect to Blender. Make sure the Blender addon is running.
+
--- @@ -114,16 +114,15 @@ check my node setup. the denoising seems really low quality. --- -_**Assistant (gpt-5)**_ +_**Agent (model default, mode Agent)**_ --- -Tool use: **mcp_blender_get_scene_info** - +
- MCP tool call + Tool use: **mcp_blender_get_scene_info** *Called tool*: blender - get_scene_info: Get detailed information about the current Blender scene @@ -166,6 +165,7 @@ Tool use: **mcp_blender_get_scene_info** "materials_count": 34 }
+
--- @@ -177,10 +177,9 @@ Tool use: **mcp_blender_get_scene_info** --- -Tool use: **mcp_blender_execute_blender_code** - +
- MCP tool call + Tool use: **mcp_blender_execute_blender_code** *Called tool*: blender - execute_blender_code: Execute arbitrary Python code in Blender. Make sure to do it step-by-step by breaking it into smaller chunks. @@ -310,6 +309,7 @@ Frame Start: 0 Frame Duration: 14401
+
--- @@ -317,10 +317,9 @@ Frame Duration: 14401 --- -Tool use: **mcp_blender_execute_blender_code** - +
- MCP tool call + Tool use: **mcp_blender_execute_blender_code** *Called tool*: blender - execute_blender_code: Execute arbitrary Python code in Blender. Make sure to do it step-by-step by breaking it into smaller chunks. @@ -360,6 +359,7 @@ if denoise: *Result*: Error executing code: Communication error with Blender: Code execution error: 'CompositorNodeDenoise' object has no attribute 'hdr'
+
--- @@ -367,10 +367,9 @@ Error executing code: Communication error with Blender: Code execution error: 'C --- -Tool use: **mcp_blender_execute_blender_code** - +
- MCP tool call + Tool use: **mcp_blender_execute_blender_code** *Called tool*: blender - execute_blender_code: Execute arbitrary Python code in Blender. Make sure to do it step-by-step by breaking it into smaller chunks. @@ -452,6 +451,7 @@ All Denoise node attributes: width: 140.0
+
--- @@ -459,10 +459,9 @@ All Denoise node attributes: --- -Tool use: **mcp_blender_execute_blender_code** - +
- MCP tool call + Tool use: **mcp_blender_execute_blender_code** *Called tool*: blender - execute_blender_code: Execute arbitrary Python code in Blender. Make sure to do it step-by-step by breaking it into smaller chunks. @@ -511,6 +510,7 @@ HDR: NOT CONNECTED - This is likely causing low quality denoising!
+
--- @@ -523,10 +523,9 @@ Only the Image input is connected; Normal and Albedo are missing, causing lower- --- -Tool use: **mcp_blender_execute_blender_code** - +
- MCP tool call + Tool use: **mcp_blender_execute_blender_code** *Called tool*: blender - execute_blender_code: Execute arbitrary Python code in Blender. Make sure to do it step-by-step by breaking it into smaller chunks. @@ -553,6 +552,7 @@ if img_node and img_node.image: *Result*: Error executing code: Communication error with Blender: Code execution error: 'Image' object has no attribute 'use_float'
+
--- @@ -560,10 +560,9 @@ Error executing code: Communication error with Blender: Code execution error: 'I --- -Tool use: **mcp_blender_execute_blender_code** - +
- MCP tool call + Tool use: **mcp_blender_execute_blender_code** *Called tool*: blender - execute_blender_code: Execute arbitrary Python code in Blender. Make sure to do it step-by-step by breaking it into smaller chunks. @@ -590,6 +589,7 @@ if img_node and img_node.image: *Result*: Error executing code: Communication error with Blender: Code execution error: 'CompositorNodeImage' object has no attribute 'use_sequence'
+
--- @@ -597,10 +597,9 @@ Error executing code: Communication error with Blender: Code execution error: 'C --- -Tool use: **mcp_blender_execute_blender_code** - +
- MCP tool call + Tool use: **mcp_blender_execute_blender_code** *Called tool*: blender - execute_blender_code: Execute arbitrary Python code in Blender. Make sure to do it step-by-step by breaking it into smaller chunks. @@ -632,6 +631,7 @@ frame_duration: 14401 frame_offset: 0
+
--- @@ -650,10 +650,9 @@ Checking image format and options with the current setup: --- -Tool use: **mcp_blender_execute_blender_code** - +
- MCP tool call + Tool use: **mcp_blender_execute_blender_code** *Called tool*: blender - execute_blender_code: Execute arbitrary Python code in Blender. Make sure to do it step-by-step by breaking it into smaller chunks. @@ -687,6 +686,7 @@ Quality: HIGH Use HDR: True
+
--- @@ -699,10 +699,9 @@ Denoise is set to HDR, but the sequence is PNG (LDR). This mismatch degrades qua --- -Tool use: **mcp_blender_execute_blender_code** - +
- MCP tool call + Tool use: **mcp_blender_execute_blender_code** *Called tool*: blender - execute_blender_code: Execute arbitrary Python code in Blender. Make sure to do it step-by-step by breaking it into smaller chunks. @@ -732,6 +731,7 @@ Prefilter: FAST Quality: HIGH
+
--- @@ -746,10 +746,9 @@ Fixed. The Denoise node was set to HDR while the inputs are PNGs (LDR). Changes: --- -Tool use: **mcp_blender_get_viewport_screenshot** - +
- MCP tool call + Tool use: **mcp_blender_get_viewport_screenshot** *Called tool*: blender - get_viewport_screenshot: Capture a screenshot of the current Blender 3D viewport. @@ -766,6 +765,7 @@ Tool use: **mcp_blender_get_viewport_screenshot** *Result*: Error executing tool get_viewport_screenshot: Screenshot failed: No 3D viewport found
+
--- @@ -795,7 +795,7 @@ the resultant mp4 has no denoising. --- -_**Assistant (gpt-5)**_ +_**Agent (model default, mode Agent)**_ @@ -806,10 +806,9 @@ Checking why denoising isn't being applied to the output. --- -Tool use: **mcp_blender_execute_blender_code** - +
- MCP tool call + Tool use: **mcp_blender_execute_blender_code** *Called tool*: blender - execute_blender_code: Execute arbitrary Python code in Blender. Make sure to do it step-by-step by breaking it into smaller chunks. @@ -841,6 +840,7 @@ if render_layers: *Result*: Error executing code: Communication error with Blender: Code execution error: 'CompositorNodeTree' object has no attribute 'use_nodes'
+
--- @@ -848,10 +848,9 @@ Error executing code: Communication error with Blender: Code execution error: 'C --- -Tool use: **mcp_blender_execute_blender_code** - +
- MCP tool call + Tool use: **mcp_blender_execute_blender_code** *Called tool*: blender - execute_blender_code: Execute arbitrary Python code in Blender. Make sure to do it step-by-step by breaking it into smaller chunks. @@ -908,6 +907,7 @@ Reroute location: Input connected from: Denoise
+
--- @@ -915,10 +915,9 @@ Reroute location: --- -Tool use: **mcp_blender_execute_blender_code** - +
- MCP tool call + Tool use: **mcp_blender_execute_blender_code** *Called tool*: blender - execute_blender_code: Execute arbitrary Python code in Blender. Make sure to do it step-by-step by breaking it into smaller chunks. @@ -952,6 +951,7 @@ print(f"Active compositor nodes tree exists: {tree is not None}") *Result*: Error executing code: Communication error with Blender: Code execution error: 'Scene' object has no attribute 'use_compositor'
+
--- @@ -959,10 +959,9 @@ Error executing code: Communication error with Blender: Code execution error: 'S --- -Tool use: **mcp_blender_execute_blender_code** - +
- MCP tool call + Tool use: **mcp_blender_execute_blender_code** *Called tool*: blender - execute_blender_code: Execute arbitrary Python code in Blender. Make sure to do it step-by-step by breaking it into smaller chunks. @@ -1003,6 +1002,7 @@ Frame start: 0 Frame end: 60
+
--- @@ -1010,10 +1010,9 @@ Frame end: 60 --- -Tool use: **mcp_blender_execute_blender_code** - +
- MCP tool call + Tool use: **mcp_blender_execute_blender_code** *Called tool*: blender - execute_blender_code: Execute arbitrary Python code in Blender. Make sure to do it step-by-step by breaking it into smaller chunks. @@ -1095,6 +1094,7 @@ Image: === RENDER LAYERS CHECK ===
+
--- @@ -1107,10 +1107,9 @@ Noting that Render Layers is present but unused. Checking Denoise node settings --- -Tool use: **mcp_blender_execute_blender_code** - +
- MCP tool call + Tool use: **mcp_blender_execute_blender_code** *Called tool*: blender - execute_blender_code: Execute arbitrary Python code in Blender. Make sure to do it step-by-step by breaking it into smaller chunks. @@ -1164,6 +1163,7 @@ Current frame: 0 === VERIFYING COMPOSITOR PROCESSING ===
+
--- @@ -1171,10 +1171,9 @@ Current frame: 0 --- -Tool use: **mcp_blender_execute_blender_code** - +
- MCP tool call + Tool use: **mcp_blender_execute_blender_code** *Called tool*: blender - execute_blender_code: Execute arbitrary Python code in Blender. Make sure to do it step-by-step by breaking it into smaller chunks. @@ -1228,6 +1227,7 @@ Should end with frame number pattern Muted nodes check:
+
--- @@ -1240,10 +1240,9 @@ Removing the unused Render Layers node so it doesn't interfere. Verifying image --- -Tool use: **mcp_blender_execute_blender_code** - +
- MCP tool call + Tool use: **mcp_blender_execute_blender_code** *Called tool*: blender - execute_blender_code: Execute arbitrary Python code in Blender. Make sure to do it step-by-step by breaking it into smaller chunks. @@ -1296,6 +1295,7 @@ Render engine: CYCLES Using compositor: True
+
--- @@ -1308,10 +1308,9 @@ The Image sequence loads correctly. Suspecting a Compositor pipeline issue. Chec --- -Tool use: **mcp_blender_execute_blender_code** - +
- MCP tool call + Tool use: **mcp_blender_execute_blender_code** *Called tool*: blender - execute_blender_code: Execute arbitrary Python code in Blender. Make sure to do it step-by-step by breaking it into smaller chunks. @@ -1390,6 +1389,7 @@ Denoise node: Image <- Image.Image
+
--- @@ -1402,10 +1402,9 @@ Render-time denoise settings are present. Since we're processing an image sequen --- -Tool use: **mcp_blender_execute_blender_code** - +
- MCP tool call + Tool use: **mcp_blender_execute_blender_code** *Called tool*: blender - execute_blender_code: Execute arbitrary Python code in Blender. Make sure to do it step-by-step by breaking it into smaller chunks. @@ -1479,6 +1478,7 @@ Code executed successfully: === DENOISE NODE DETAILED STATE === use_hdr: False
+
--- @@ -1491,10 +1491,9 @@ Settings look correct. Checking whether the compositor processes during animatio --- -Tool use: **mcp_blender_execute_blender_code** - +
- MCP tool call + Tool use: **mcp_blender_execute_blender_code** *Called tool*: blender - execute_blender_code: Execute arbitrary Python code in Blender. Make sure to do it step-by-step by breaking it into smaller chunks. @@ -1557,6 +1556,7 @@ print(f"Color mode: {scene.render.image_settings.color_mode}") *Result*: Error executing code: Communication error with Blender: Code execution error: name 'denoise' is not defined
+
--- @@ -1564,10 +1564,9 @@ Error executing code: Communication error with Blender: Code execution error: na --- -Tool use: **mcp_blender_execute_blender_code** - +
- MCP tool call + Tool use: **mcp_blender_execute_blender_code** *Called tool*: blender - execute_blender_code: Execute arbitrary Python code in Blender. Make sure to do it step-by-step by breaking it into smaller chunks. @@ -1636,6 +1635,7 @@ Resolution: 3840x2160 Frame range: 0 to 60
+
--- @@ -1648,10 +1648,9 @@ Pipeline is connected. Checking frame range compatibility and verifying the Deno --- -Tool use: **mcp_blender_execute_blender_code** - +
- MCP tool call + Tool use: **mcp_blender_execute_blender_code** *Called tool*: blender - execute_blender_code: Execute arbitrary Python code in Blender. Make sure to do it step-by-step by breaking it into smaller chunks. @@ -1702,6 +1701,7 @@ print(f"Frame 0 file exists: {os.path.exists(bpy.path.abspath(img_file))}") *Result*: Error executing code: Communication error with Blender: Code execution error: name 'tree' is not defined
+
--- @@ -1709,10 +1709,9 @@ Error executing code: Communication error with Blender: Code execution error: na --- -Tool use: **mcp_blender_execute_blender_code** - +
- MCP tool call + Tool use: **mcp_blender_execute_blender_code** *Called tool*: blender - execute_blender_code: Execute arbitrary Python code in Blender. Make sure to do it step-by-step by breaking it into smaller chunks. @@ -1764,6 +1763,7 @@ use_hdr: False Muted: False
+
--- @@ -1776,10 +1776,9 @@ Viewing the compositor to confirm live processing; checking Viewer node output: --- -Tool use: **mcp_blender_execute_blender_code** - +
- MCP tool call + Tool use: **mcp_blender_execute_blender_code** *Called tool*: blender - execute_blender_code: Execute arbitrary Python code in Blender. Make sure to do it step-by-step by breaking it into smaller chunks. @@ -1846,6 +1845,7 @@ Changing prefilter to ACCURATE for better quality... New prefilter: ACCURATE
+
--- @@ -1858,10 +1858,9 @@ Removing the unused Render Layers node to prevent conflicts: --- -Tool use: **mcp_blender_execute_blender_code** - +
- MCP tool call + Tool use: **mcp_blender_execute_blender_code** *Called tool*: blender - execute_blender_code: Execute arbitrary Python code in Blender. Make sure to do it step-by-step by breaking it into smaller chunks. @@ -1921,6 +1920,7 @@ use_hdr: False Muted: False
+
--- @@ -1933,10 +1933,9 @@ Checking if the compositor is bypassed during rendering; this can happen with FF --- -Tool use: **mcp_blender_execute_blender_code** - +
- MCP tool call + Tool use: **mcp_blender_execute_blender_code** *Called tool*: blender - execute_blender_code: Execute arbitrary Python code in Blender. Make sure to do it step-by-step by breaking it into smaller chunks. @@ -2006,6 +2005,7 @@ Scene use_nodes: True This should be True for compositor to work during render
+
--- @@ -2020,10 +2020,9 @@ Adjusting output format to PNG: --- -Tool use: **mcp_blender_execute_blender_code** - +
- MCP tool call + Tool use: **mcp_blender_execute_blender_code** *Called tool*: blender - execute_blender_code: Execute arbitrary Python code in Blender. Make sure to do it step-by-step by breaking it into smaller chunks. @@ -2078,6 +2077,7 @@ Now render as PNG sequence, then convert to MP4 Compositor should now be updated
+
--- @@ -2090,10 +2090,9 @@ Reverting output to FFMPEG and checking for a view layer setting that applies th --- -Tool use: **mcp_blender_execute_blender_code** - +
- MCP tool call + Tool use: **mcp_blender_execute_blender_code** *Called tool*: blender - execute_blender_code: Execute arbitrary Python code in Blender. Make sure to do it step-by-step by breaking it into smaller chunks. @@ -2141,6 +2140,7 @@ for inp in denoise.inputs: *Result*: Error executing code: Communication error with Blender: Code execution error: name 'tree' is not defined
+
--- @@ -2148,10 +2148,9 @@ Error executing code: Communication error with Blender: Code execution error: na --- -Tool use: **mcp_blender_execute_blender_code** - +
- MCP tool call + Tool use: **mcp_blender_execute_blender_code** *Called tool*: blender - execute_blender_code: Execute arbitrary Python code in Blender. Make sure to do it step-by-step by breaking it into smaller chunks. @@ -2212,6 +2211,7 @@ Image reloaded: 3_background_dark_0000.png Image (muted: False)
+
--- @@ -2224,10 +2224,9 @@ Adjusting Denoise node quality settings: --- -Tool use: **mcp_blender_execute_blender_code** - +
- MCP tool call + Tool use: **mcp_blender_execute_blender_code** *Called tool*: blender - execute_blender_code: Execute arbitrary Python code in Blender. Make sure to do it step-by-step by breaking it into smaller chunks. @@ -2295,6 +2294,7 @@ Check the Viewer node in Compositor to see if denoising is working Or render a few frames and check the output
+
--- @@ -2307,10 +2307,9 @@ Checking the source image format: --- -Tool use: **mcp_blender_execute_blender_code** - +
- MCP tool call + Tool use: **mcp_blender_execute_blender_code** *Called tool*: blender - execute_blender_code: Execute arbitrary Python code in Blender. Make sure to do it step-by-step by breaking it into smaller chunks. @@ -2364,6 +2363,7 @@ Image size: 3840x2160 === CHECKING FOR ANY ISSUES ===
+
--- @@ -2376,10 +2376,9 @@ Image loads as float (`is_float: True`). Toggling `use_hdr` to True to match: --- -Tool use: **mcp_blender_execute_blender_code** - +
- MCP tool call + Tool use: **mcp_blender_execute_blender_code** *Called tool*: blender - execute_blender_code: Execute arbitrary Python code in Blender. Make sure to do it step-by-step by breaking it into smaller chunks. @@ -2446,6 +2445,7 @@ Composite receives from: Reroute.Output -> Reroute gets from Denoise: True
+
--- @@ -2458,10 +2458,9 @@ Verifying the final setup: --- -Tool use: **mcp_blender_execute_blender_code** - +
- MCP tool call + Tool use: **mcp_blender_execute_blender_code** *Called tool*: blender - execute_blender_code: Execute arbitrary Python code in Blender. Make sure to do it step-by-step by breaking it into smaller chunks. @@ -2529,6 +2528,7 @@ Nodes present: ✅ Setup is ready! The compositor should now denoise your image sequence.
+
--- @@ -2562,9 +2562,10 @@ we still weren't getting denoised results. is this an appropriate way to get den --- -_**Assistant (gpt-5)**_ +_**Agent (model default, mode Agent)**_ -
Thought Process**Clarifying Denoising Setup** +
Thought Process +**Clarifying Denoising Setup** I need to respond clearly about the user's screenshot with the Render Layers and Denoising nodes. It seems they’ve connected Denoising Normal and Albedo to the Denoise node, but the Denoising passes should match the image they’re using. If they’re using external sequences, the Normal and Albedo must come from the same render as the image. You can't use current scene Render Layers unless re-rendering. For imported PNGs, there's no denoising data to recover. They might try Intel OIDN Denoise with just the Image. **Explaining Compositor Settings** @@ -2621,9 +2622,10 @@ Honestly I think I can get away with it. setting to just 32 samples has little t --- -_**Assistant (gpt-5)**_ +_**Agent (model default, mode Agent)**_ -
Thought Process**Confirming tool usage** +
Thought Process +**Confirming tool usage** The developer has instructed that status updates are necessary when using tools. Since I’m not using any tools right now, I don’t need to provide an update. I should acknowledge the plan as acceptable and suggest settings to lock in. Also, it’s important to recommend a render workflow to maintain denoising. Keeping everything clear and organized is essential for smooth functioning!
@@ -2656,9 +2658,10 @@ if I send this to flamenco, will it try to send the entire 600gb image sequence? --- -_**Assistant (gpt-5)**_ +_**Agent (model default, mode Agent)**_ -
Thought Process**Exploring Flamenco usage** +
Thought Process +**Exploring Flamenco usage** I need to clarify how Flamenco handles sending a 600GB image sequence. Flamenco, which I think is Blender's render manager, typically sends .blend files and required assets. It can upload dependencies for external sequences unless I'm using shared storage. There are modes like uploaded storage through Flamenco Manager and shared network paths. Best practices suggest using shared storage, referencing images via shared UNC paths, and possibly disabling uploads. I should also look into Flamenco’s integration with Blender Cloud. **Managing image sequence uploads** @@ -2699,9 +2702,10 @@ It's going to try to send every single png. If I make the path absolute, it stil --- -_**Assistant (gpt-5)**_ +_**Agent (model default, mode Agent)**_ -
Thought Process**Providing actionable steps** +
Thought Process +**Providing actionable steps** I need to respond clearly without any tools. For avoiding issues with uploading sequences in Flamenco, I should suggest using shared storage, setting the Manager's storage mode to "Shared," and configuring some specifics in Blender. Flamenco 3 has options like "batpack" for job packaging, and I should mention that instead of making paths absolute, keeping them relative is better. A workaround involves using UNC paths and creating mirrors with symlink or Junction on Windows. I'll ensure clarity on these suggestions! **Clarifying steps for Flamenco** @@ -2769,9 +2773,10 @@ I have all workers configured to read the shared paths. The addon does NOT have --- -_**Assistant (gpt-5)**_ +_**Agent (model gpt-5, mode Agent)**_ -
Thought Process**Confirming Flamenco add-on features** +
Thought Process +**Confirming Flamenco add-on features** I need to respond to the user's inquiry about the Flamenco Blender add-on's settings for file transfer and packing. I should check if there's an option to disable packing, especially since they’re looking for specific features in versions 3 and 4. To do this, I’m considering using the web_search tool to gather the latest information. I’ll aim for concise responses and include necessary status updates as per the developer specs while keeping it minimal. **Evaluating Flamenco add-on options** @@ -2812,9 +2817,10 @@ _**User (2025-10-30 07:20Z)**_ --- -_**Assistant (gpt-5)**_ +_**Agent (model gpt-5, mode Agent)**_ -
Thought Process**Exploring Flamenco's BAT Integration** +
Thought Process +**Exploring Flamenco's BAT Integration** I need to clarify how Flamenco uses Blender's BAT for asset uploads. There’s an option in the Flamenco add-on to "Collect Files" or "Send .blend file only," and I’m unsure which to choose. The script may not override packaging since that happens before job submission. The "blender" job type packs the .blend file and assets, but uploading is managed externally. I think we could use the "command" job type to avoid dependency collection. **Examining Flamenco Job Parameters** @@ -2879,9 +2885,10 @@ the blends sending is annoying, but the main issue is that it's trying to send a --- -_**Assistant (gpt-5)**_ +_**Agent (model gpt-5, mode Agent)**_ -
Thought Process**Addressing BAT packaging concerns** +
Thought Process +**Addressing BAT packaging concerns** I need to respond clearly about preventing BAT packaging for large image sequences. The user has a custom job script in Flamenco 3.7 and is asking if there's a way to disable BAT entirely. They didn't request a script but seem to want specific instructions on code edits to stop dependency collection. However, since the relevant file is outside the editable workspace path, I have to focus on feasible solutions given the user's environment. **Analyzing the job script for dependency collection** @@ -2939,9 +2946,10 @@ let's try to integrate this. create a copy of @TalkingHeads cycles_optix_gpu.js --- -_**Assistant (gpt-5)**_ +_**Agent (model gpt-5, mode Plan)**_ -
Thought Process**Creating a plan for integration** +
Thought Process +**Creating a plan for integration** I'm in planning mode to utilize the tool to create a plan. The user wants to integrate by creating a copy of the script named *_NOBAT and applying changes. They are working with Flamenco 3.7 scripts located in Program Files. I need to propose a plan that involves copying the JS job script with modifications to avoid BAT packaging. I’ll analyze the command and suggest adjusting it to use 'blender' instead of 'blender-render', along with other changes to the script. **Updating JOB_TYPE and references** @@ -2971,7 +2979,109 @@ It could be useful to ask a clarifying question about whether the manager and wo --- -Tool use: **create_plan** + +
+Tool use: **create_plan** + + +Parameters: + +```json +{ + "plan": "# Create TalkingHeads Cycles OPTIX GPU — NOBAT\n\nWe’ll duplicate your current script and modify the render command so the add-on won’t trigger BAT. Instead of the special `blender-render` command (and its `blendfile` field), we’ll invoke `blender` directly and pass the .blend path positionally. This keeps all dependencies on shared storage and prevents uploading the 600GB sequence.\n\n## Files to add/change\n- Copy: `c:\\Program Files\\Blender Foundation\\Flamenco 3.7\\scripts\\TalkingHeads cycles_optix_gpu.js`\n → `c:\\Program Files\\Blender Foundation\\Flamenco 3.7\\scripts\\TalkingHeads cycles_optix_gpu_NOBAT.js`\n\n## Edits\n- Update the job label to indicate NOBAT\n- In `authorRenderTasks(...)`:\n - Replace the `author.Command('blender-render', …)` with a plain `author.Command('blender', …)`.\n - Remove the `blendfile: settings.blendfile` property entirely.\n - Add the blend file path as a positional argument before other args (so Blender CLI sees `<blendfile>` before flags that expect to follow).\n\n### Existing code (for context)\n```299:309:c:\\Program Files\\Blender Foundation\\Flamenco 3.7\\scripts\\TalkingHeads cycles_optix_gpu.js\nconst task = author.Task(`render-${chunk}`, 'blender');\nconst command = author.Command('blender-render', {\n exe: '{blender}',\n exeArgs: '{blenderArgs}',\n argsBefore: blender_args_before,\n blendfile: settings.blendfile,\n args: task_invariant_args.concat([\n '--render-frame',\n chunk.replaceAll('-', '..'), // Convert to Blender frame range notation.\n ]),\n});\n```\n\n### Replacement (key part)\n```javascript\nconst task = author.Task(`render-${chunk}`, 'blender');\nconst command = author.Command('blender', {\n exe: '{blender}',\n exeArgs: '{blenderArgs}',\n // Put the .blend path positionally so the add-on doesn’t see a `blendfile` field\n argsBefore: blender_args_before.concat([settings.blendfile]),\n args: task_invariant_args.concat([\n '--render-frame',\n chunk.replaceAll('-', '..'),\n ]),\n});\n```\n\nNotes:\n- Keeping `settings.blendfile` in job settings is fine; BAT is triggered by the `blender-render` command and the `blendfile` field in the command payload. We remove both.\n- `authorCreateVideoTask` and path composition logic can keep using `settings.blendfile` for naming.\n\n## Verification steps\n1. Restart Flamenco add-on or rescan job types so the `_NOBAT` script appears.\n2. Submit a tiny range job using the NOBAT type; ensure image sequence paths in your .blend are UNC shared paths.\n3. Check submission preview: transfer size should be near-zero (no PNG uploads). Workers should immediately start rendering.\n4. If needed, we can add an optional `--python-expr` to relink compositor Image node to UNC at runtime, but it shouldn’t be necessary if the .blend already references UNC.\n", + "name": "Create", + "todos": [ + { + "content": "Create _NOBAT copy of job script in Flamenco scripts folder", + "status": "pending", + "id": "copy-script" + }, + { + "content": "Change JOB_TYPE.label to indicate NOBAT", + "status": "pending", + "id": "rename-label" + }, + { + "content": "Replace blender-render with blender; remove blendfile field", + "status": "pending", + "id": "swap-command" + }, + { + "content": "Pass settings.blendfile positionally via argsBefore", + "status": "pending", + "id": "positional-blend" + }, + { + "content": "Verify shared storage paths and job preview shows no uploads", + "status": "pending", + "id": "verify-shared" + }, + { + "content": "Submit 1–2 frames job and confirm render starts without transfers", + "status": "pending", + "id": "smoke-test" + } + ], + "overview": "Create a copy of your custom Flamenco job script that skips BAT by avoiding the blender-render command and the blendfile field, ensuring shared-storage-only operation." +} +``` +Additional data: + +```json +{ + "status": "accepted", + "reviewData": { + "status": "Done", + "selectedOption": "approve", + "isShowingInput": false + } +} +``` +Result: + +```json +{ + "accepted": { + "finalTodos": [ + { + "content": "Create _NOBAT copy of job script in Flamenco scripts folder", + "status": "pending", + "id": "copy-script" + }, + { + "content": "Change JOB_TYPE.label to indicate NOBAT", + "status": "pending", + "id": "rename-label" + }, + { + "content": "Replace blender-render with blender; remove blendfile field", + "status": "pending", + "id": "swap-command" + }, + { + "content": "Pass settings.blendfile positionally via argsBefore", + "status": "pending", + "id": "positional-blend" + }, + { + "content": "Verify shared storage paths and job preview shows no uploads", + "status": "pending", + "id": "verify-shared" + }, + { + "content": "Submit 1–2 frames job and confirm render starts without transfers", + "status": "pending", + "id": "smoke-test" + } + ] + } +} +``` +Status: **completed** + + +
+
--- @@ -2981,9 +3091,10 @@ Implement the plan as specified. To-do's from the plan have already been created --- -_**Assistant (gpt-5)**_ +_**Agent (model gpt-5, mode Agent)**_ -
Thought Process**Implementing file modifications** +
Thought Process +**Implementing file modifications** I need to implement my plan and create a copy of the JS file in the Program Files path. First, I’ll modify the label and command sections. Since we’re in a coding assistant context, I can edit files using tools. The workspace path is D:\2025-02 BondingArtifact, but my target file is in c:\Program Files\Blender Foundation\Flamenco 3.7\scripts\TalkingHeads cycles_optix_gpu.js. The tools support absolute paths, so I’ll read the original file’s content and create a new file with the necessary modifications. **Updating the script details** @@ -3007,9 +3118,8 @@ I'll create the NOBAT copy and modify the render command to avoid BAT, then mark --- -Tool use: **todo_write** - -## Todo List + +
Tool use: **todo_write** • Todo List - [-] Create _NOBAT copy of job script in Flamenco scripts folder - [ ] Change JOB_TYPE.label to indicate NOBAT @@ -3018,22 +3128,26 @@ Tool use: **todo_write** - [ ] Verify shared storage paths and job preview shows no uploads - [ ] Submit 1–2 frames job and confirm render starts without transfers ---- - -Tool use: **read_file** - -Read file: c:\Program Files\Blender Foundation\Flamenco 3.7\scripts\TalkingHeads cycles_optix_gpu.js +
+
--- -Tool use: **apply_patch** + +
Tool use: **read_file** • Read file: c:\Program Files\Blender Foundation\Flamenco 3.7\scripts\TalkingHeads cycles_optix_gpu.js +
+
+ +--- + +
- Apply patch for c:\Program Files\Blender Foundation\Flamenco 3.7\scripts\TalkingHeads cycles_optix_gpu_NOBAT.js + Tool use: **apply_patch** • Apply patch for c:\Program Files\Blender Foundation\Flamenco 3.7\scripts\TalkingHeads cycles_optix_gpu_NOBAT.js ```diff -<<'PATCH' +<<'PATCH' *** Begin Patch *** Add File: c:\Program Files\Blender Foundation\Flamenco 3.7\scripts\TalkingHeads cycles_optix_gpu_NOBAT.js +// SPDX-License-Identifier: GPL-3.0-or-later @@ -3219,7 +3333,7 @@ Tool use: **apply_patch** + else settings.render_output_root = path.join(path.dirname(settings.blendfile), 'Renders'); + } + if (!settings.daily_path || String(settings.daily_path).trim() === '') { -+ const createdDate = job && job.created ? new Date(job.created) : new Date(); ++ const createdDate = job && job.created ? new Date(job.created) : new Date(); + settings.daily_path = formatDailyYYMMDD(createdDate); + } + const recomposed = computeAutoRenderOutputPath(job); @@ -3227,8 +3341,8 @@ Tool use: **apply_patch** + } catch (e) { + print('Auto-fill on submit failed:', e); + } -+ if (videoFormats.indexOf(settings.format) >= 0) { -+ throw `This job type only renders images, and not "${settings.format}"`; ++ if (videoFormats.indexOf(settings.format) >= 0) { ++ throw `This job type only renders images, and not "${settings.format}"`; + } + + const renderOutput = normalizePathSeparators(settings.render_output_path || renderOutputPath(job)); @@ -3261,7 +3375,7 @@ Tool use: **apply_patch** + if (!path) { + throw 'no render_output_path setting!'; + } -+ return path.replace(/{([^}]+)}/g, (match, group0) => { ++ return path.replace(/{([^}]+)}/g, (match, group0) => { + switch (group0) { + case 'timestamp': + return formatTimestampLocal(job.created); @@ -3279,20 +3393,20 @@ Tool use: **apply_patch** + return forward.replace(/([^:])\/+/g, '$1/'); +} + -+const enable_all_optix = ` ++const enable_all_optix = ` +import bpy + +cycles_prefs = bpy.context.preferences.addons['cycles'].preferences +cycles_prefs.compute_device_type = 'OPTIX' +for dev in cycles_prefs.get_devices_for_type('OPTIX'): + dev.use = (dev.type != 'CPU') -+`; ++`; + -+const enable_experimental_common = ` ++const enable_experimental_common = ` +import bpy + +exp_prefs = bpy.context.preferences.experimental -+`; ++`; + +function authorRenderTasks(settings, renderDir, renderOutput) { + print('authorRenderTasks(', renderDir, renderOutput, ')'); @@ -3324,7 +3438,7 @@ Tool use: **apply_patch** + } + + // If it's not just the common code, at least one flag was enabled. -+ if (py_code_to_join.length > 1) { ++ if (py_code_to_join.length > 1) { + task_invariant_args.push('--python-expr'); + task_invariant_args.push(py_code_to_join.join('\n')); + } @@ -3334,11 +3448,11 @@ Tool use: **apply_patch** + let renderTasks = []; + let chunks = frameChunker(settings.frames, settings.chunk_size); + for (let chunk of chunks) { -+ const task = author.Task(`render-${chunk}`, 'blender'); ++ const task = author.Task(`render-${chunk}`, 'blender'); + const command = author.Command('blender', { + exe: '{blender}', + exeArgs: '{blenderArgs}', -+ // Put the .blend path positionally so the add-on doesn’t see a `blendfile` field ++ // Put the .blend path positionally so the add-on doesn’t see a `blendfile` field + argsBefore: blender_args_before.concat([settings.blendfile]), + args: task_invariant_args.concat([ + '--render-frame', @@ -3353,7 +3467,7 @@ Tool use: **apply_patch** + +function authorCreateVideoTask(settings, renderDir) { + const needsPreviews = ffmpegIncompatibleImageFormats.has(settings.format); -+ if (needsPreviews && !settings.has_previews) { ++ if (needsPreviews && !settings.has_previews) { + print('Not authoring video task, FFmpeg-incompatible render output'); + return; + } @@ -3363,14 +3477,14 @@ Tool use: **apply_patch** + } + + const stem = path.stem(settings.blendfile).replace('.flamenco', ''); -+ const outfile = path.join(renderDir, `${stem}-${settings.frames}.mp4`); ++ const outfile = path.join(renderDir, `${stem}-${settings.frames}.mp4`); + const outfileExt = needsPreviews ? '.jpg' : settings.image_file_extension; + + const task = author.Task('preview-video', 'ffmpeg'); + const command = author.Command('frames-to-video', { + exe: 'ffmpeg', + fps: settings.fps, -+ inputGlob: path.join(renderDir, `*${outfileExt}`), ++ inputGlob: path.join(renderDir, `*${outfileExt}`), + outputFile: outfile, + args: [ + '-c:v', @@ -3394,7 +3508,7 @@ Tool use: **apply_patch** + }); + task.addCommand(command); + -+ print(`Creating output video for ${settings.format}`); ++ print(`Creating output video for ${settings.format}`); + return task; +} + @@ -3422,7 +3536,7 @@ Tool use: **apply_patch** + const submodule = detectSubmodule(settings); + // Resolve render root + let renderRoot = null; -+ if (settings.render_output_root && ("" + settings.render_output_root).trim()) { ++ if (settings.render_output_root && ("" + settings.render_output_root).trim()) { + renderRoot = ("" + settings.render_output_root).trim(); + } else if (projectRoot) { + renderRoot = path.join(projectRoot, 'Renders'); @@ -3431,17 +3545,17 @@ Tool use: **apply_patch** + } + // Resolve daily path + let daily = null; -+ if (settings.daily_path && ("" + settings.daily_path).trim()) { ++ if (settings.daily_path && ("" + settings.daily_path).trim()) { + daily = ("" + settings.daily_path).trim(); + } else { -+ const createdDate = job && job.created ? new Date(job.created) : new Date(); ++ const createdDate = job && job.created ? new Date(job.created) : new Date(); + daily = formatDailyYYMMDD(createdDate); + } -+ const jobname = job && job.name ? job.name : path.stem(settings.blendfile).replace('.flamenco', ''); ++ const jobname = job && job.name ? job.name : path.stem(settings.blendfile).replace('.flamenco', ''); + + const parts = [renderRoot]; + if (submodule) parts.push(submodule); -+ parts.push(daily, jobname, `${jobname}_######`); ++ parts.push(daily, jobname, `${jobname}_######`); + return path.join.apply(path, parts); +} + @@ -3451,13 +3565,13 @@ Tool use: **apply_patch** + const parts = normalized.split('/'); + + let blendsIndex = -1; -+ for (let i = 0; i < parts.length; i++) { ++ for (let i = 0; i < parts.length; i++) { + if (parts[i].toLowerCase() === 'blends') { + blendsIndex = i; + break; + } + } -+ if (blendsIndex <= 0) return null; ++ if (blendsIndex <= 0) return null; + const rootParts = parts.slice(0, blendsIndex); + if (rootParts.length === 0) return null; + return rootParts.join('/'); @@ -3468,10 +3582,10 @@ Tool use: **apply_patch** + const normalized = blendDir.replace(/\\/g, '/'); + const parts = normalized.split('/'); + -+ for (let i = 0; i < parts.length; i++) { ++ for (let i = 0; i < parts.length; i++) { + if (parts[i].toLowerCase() === 'blends') { -+ if (i + 1 < parts.length && parts[i + 1].toLowerCase() === 'animations') { -+ if (i + 2 < parts.length) return parts[i + 2]; ++ if (i + 1 < parts.length && parts[i + 1].toLowerCase() === 'animations') { ++ if (i + 2 < parts.length) return parts[i + 2]; + } + break; + } @@ -3482,34 +3596,36 @@ Tool use: **apply_patch** +// Prefer explicit setting; else detect robustly from blendfile path. +function detectSubmodule(settings) { + if (!settings) return null; -+ if (settings.submodule && ("" + settings.submodule).trim()) { ++ if (settings.submodule && ("" + settings.submodule).trim()) { + return ("" + settings.submodule).trim(); + } + const bf = settings.blendfile || ''; + try { + const m = bf.replace(/\\/g, '/').match(/\/(?:[Bb]lends)\/(?:[Aa]nimations)\/([^\/]+)/); -+ if (m && m[1]) return m[1]; ++ if (m && m[1]) return m[1]; + } catch (_) {} + return detectSubmoduleFromBlendfile(bf); +} + +function formatDailyYYMMDD(dateObj) { -+ const pad2 = (n) => (n < 10 ? '0' + n : '' + n); ++ const pad2 = (n) => (n < 10 ? '0' + n : '' + n); + const yy = dateObj.getFullYear() % 100; + const mm = dateObj.getMonth() + 1; + const dd = dateObj.getDate(); -+ return `daily_${pad2(yy)}${pad2(mm)}${pad2(dd)}`; ++ return `daily_${pad2(yy)}${pad2(mm)}${pad2(dd)}`; +} + *** End Patch PATCH ``` +
+
+ --- -Tool use: **todo_write** - -## Todo List + +
Tool use: **todo_write** • Todo List - [x] Create _NOBAT copy of job script in Flamenco scripts folder - [x] Change JOB_TYPE.label to indicate NOBAT @@ -3518,18 +3634,21 @@ Tool use: **todo_write** - [ ] Verify shared storage paths and job preview shows no uploads - [ ] Submit 1–2 frames job and confirm render starts without transfers +
+
+ --- -
Thought Process**Running lint checks** +
Thought Process +**Running lint checks** I’ve successfully created the new file. Next, I should run `read_lints` on it, as per the linter rule. I see that `functions.read_lints` exists, so I'll go ahead and run that to check for any errors. Before calling `read_lints`, I should give a status update. Afterward, I can provide a final summary of the results. Let’s ensure everything is in order!
--- -Tool use: **read_lints** - +
- Read lints for 1 file + Tool use: **read_lints** • Read lints for 1 file Lint paths: @@ -3540,6 +3659,7 @@ Lint results **No lint errors found**
+
--- diff --git a/.specstory/history/2025-11-01_15-48Z-png-rendering-error-troubleshooting.md b/.specstory/history/2025-11-01_15-48Z-png-rendering-error-troubleshooting.md index 5ec986c..b1f7935 100644 --- a/.specstory/history/2025-11-01_15-48Z-png-rendering-error-troubleshooting.md +++ b/.specstory/history/2025-11-01_15-48Z-png-rendering-error-troubleshooting.md @@ -1,4 +1,4 @@ - + @@ -85,7 +85,7 @@ Checking the render configuration and the corrupt file path for clues. --- - +
Tool use: **grep** • Grep for "3_background" • 0 matches @@ -207,7 +207,7 @@ Checking how denoising and output formats are configured. Reviewing the render s --- - +
Tool use: **grep** • Grep for "denois" • 0 matches @@ -221,7 +221,7 @@ _No matches found_ --- - +
Tool use: **grep** • Grep for "EXR|exr|OpenEXR" • 0 matches @@ -277,7 +277,7 @@ Adding code to automatically enable denoising passes when rendering to EXR: -
Tool use: **code_edit** • Edit file: c:\Program Files\Blender Foundation\Flamenco 3.7\scripts\TalkingHeads cycles_optix_gpu_NOBAT.js +
Tool use: **search_replace** • Edit file: c:\Program Files\Blender Foundation\Flamenco 3.7\scripts\TalkingHeads cycles_optix_gpu_NOBAT.js
@@ -423,7 +423,6 @@ _**Agent (model default, mode Agent)**_ --- - Given SheepIt’s EXR restriction (no splits), here are practical alternatives: ## Option 1: Render with splits in PNG + enable render-time denoising diff --git a/.specstory/history/2025-11-02_20-29Z-seamless-video-looping-in-premiere.md b/.specstory/history/2025-11-02_20-29Z-seamless-video-looping-in-premiere.md index 08f9a6b..306b679 100644 --- a/.specstory/history/2025-11-02_20-29Z-seamless-video-looping-in-premiere.md +++ b/.specstory/history/2025-11-02_20-29Z-seamless-video-looping-in-premiere.md @@ -1,4 +1,4 @@ - + @@ -16,7 +16,6 @@ _**Agent (model default, mode Agent)**_ --- - To export a seamless loop from Premiere so OBS plays it back seamlessly: 1. Ensure the loop point frames match: diff --git a/.specstory/history/2025-11-04_07-52Z-renting-a-gpu-on-vast-ai-for-sheepit.md b/.specstory/history/2025-11-04_07-52Z-renting-a-gpu-on-vast-ai-for-sheepit.md index a41aa04..3429726 100644 --- a/.specstory/history/2025-11-04_07-52Z-renting-a-gpu-on-vast-ai-for-sheepit.md +++ b/.specstory/history/2025-11-04_07-52Z-renting-a-gpu-on-vast-ai-for-sheepit.md @@ -1,4 +1,4 @@ - + @@ -37,7 +37,7 @@ Searching for current information on renting GPUs on vast.ai for SheepIt.
- Tool use: **list_directory** • Listed directory undefined • **0** results + Tool use: **list_dir** • Listed directory, 0 results No results found
@@ -327,7 +327,7 @@ Checking for existing SheepIt installation scripts or configs, then providing CL --- - +
Tool use: **grep** • Grep for "sheepit|SheepIt|SHEEPIT" • 0 matches @@ -554,15 +554,15 @@ Checking if Java 21 is installed, then running the client: --- - -
Tool use: **command** • Run command: java -version + +
Tool use: **run_terminal_cmd** • Run command: java -version ```bash java -version ``` ``` -openjdk version "21.0.8" 2025-07-15 LTS +openjdk version "21.0.8" 2025-07-15 LTS OpenJDK Runtime Environment Microsoft-11933218 (build 21.0.8+9-LTS) OpenJDK 64-Bit Server VM Microsoft-11933218 (build 21.0.8+9-LTS, mixed mode, sharing) @@ -5948,7 +5948,6 @@ _**Agent (model default, mode Agent)**_ --- - OptiX libraries are installed. The hang is likely during OptiX kernel compilation for RTX 5090. Try forcing CUDA instead of OptiX: ## Try Forcing CUDA Instead of OptiX: @@ -6007,7 +6006,6 @@ _**Agent (model default, mode Agent)**_ --- - The OptiX kernel compilation finished, and GPU rendering is working. The RTX 5090 is fast. ## To Keep It Running: @@ -6048,7 +6046,6 @@ _**Agent (model default, mode Agent)**_ --- - Setting up persistent kernel caching to avoid recompiling on new instances: ## 1. Find Where Kernels Are Cached: @@ -6128,7 +6125,6 @@ _**Agent (model default, mode Agent)**_ --- - Creating a setup script to automate installation and startup: @@ -6136,7 +6132,7 @@ Creating a setup script to automate installation and startup: -
Tool use: **code_edit** • Edit file: setup_sheepit.sh +
Tool use: **write** • Edit file: setup_sheepit.sh **Chunk 1** Lines added: 91, lines removed: 1 @@ -6150,18 +6146,18 @@ Lines added: 91, lines removed: 1 + + set -e + -+ echo "=== SheepIt Setup Script ===" -+ echo "Installing dependencies..." ++ echo "=== SheepIt Setup Script ===" ++ echo "Installing dependencies..." + + # Update package list + apt-get update -qq + + # Install Java 21 -+ echo "Installing Java 21..." ++ echo "Installing Java 21..." + apt-get install -y openjdk-21-jre-headless > /dev/null 2>&1 + + # Install required system libraries -+ echo "Installing system libraries..." ++ echo "Installing system libraries..." + apt-get install -y \ + libgl1 \ + libglib2.0-0t64 \ @@ -6202,38 +6198,38 @@ Lines added: 91, lines removed: 1 + libxcb-xkb1 \ + libxkbcommon0 > /dev/null 2>&1 + -+ echo "Dependencies installed!" ++ echo "Dependencies installed!" + + # Download SheepIt client -+ echo "Downloading SheepIt client..." ++ echo "Downloading SheepIt client..." + cd /workspace + if [ ! -f sheepit-client.jar ]; then + wget -q https://www.sheepit-renderfarm.com/media/applet/client-latest.php -O sheepit-client.jar -+ echo "SheepIt client downloaded" ++ echo "SheepIt client downloaded" + else -+ echo "SheepIt client already exists" ++ echo "SheepIt client already exists" + fi + + # Verify Java installation -+ echo "Verifying Java installation..." ++ echo "Verifying Java installation..." + java -version + + # Check GPU -+ echo "Checking GPU..." ++ echo "Checking GPU..." + nvidia-smi --query-gpu=name,driver_version --format=csv,noheader + + # Show GPU options -+ echo "Available GPU devices:" ++ echo "Available GPU devices:" + java -jar sheepit-client.jar --show-gpu + -+ echo "" -+ echo "=== Setup Complete ===" -+ echo "" -+ echo "To start SheepIt, run:" -+ echo " java -jar sheepit-client.jar -login YOUR_USERNAME -password YOUR_PASSWORD -gpu OPTIX_0 -ui text -priority 100 -cores 32" -+ echo "" -+ echo "Or run in background:" -+ echo " nohup java -jar sheepit-client.jar -login YOUR_USERNAME -password YOUR_PASSWORD -gpu OPTIX_0 -ui text -priority 100 -cores 32 > sheepit.log 2>&1 &" ++ echo "" ++ echo "=== Setup Complete ===" ++ echo "" ++ echo "To start SheepIt, run:" ++ echo " java -jar sheepit-client.jar -login YOUR_USERNAME -password YOUR_PASSWORD -gpu OPTIX_0 -ui text -priority 100 -cores 32" ++ echo "" ++ echo "Or run in background:" ++ echo " nohup java -jar sheepit-client.jar -login YOUR_USERNAME -password YOUR_PASSWORD -gpu OPTIX_0 -ui text -priority 100 -cores 32 > sheepit.log 2>&1 &" + ``` @@ -6254,7 +6250,7 @@ Creating a version that can auto-start with credentials: -
Tool use: **code_edit** • Edit file: setup_and_start.sh +
Tool use: **write** • Edit file: setup_and_start.sh **Chunk 1** Lines added: 111, lines removed: 1 @@ -6268,27 +6264,27 @@ Lines added: 111, lines removed: 1 + + set -e + -+ LOGIN="${1:-YOUR_USERNAME}" -+ PASSWORD="${2:-YOUR_PASSWORD}" ++ LOGIN="${1:-YOUR_USERNAME}" ++ PASSWORD="${2:-YOUR_PASSWORD}" + -+ if [ "$LOGIN" = "YOUR_USERNAME" ] || [ "$PASSWORD" = "YOUR_PASSWORD" ]; then -+ echo "Usage: $0 <username> <password>" -+ echo "Example: $0 RaincloudTheDragon HmTNTrbF*zC5E7H" ++ if [ "$LOGIN" = "YOUR_USERNAME" ] || [ "$PASSWORD" = "YOUR_PASSWORD" ]; then ++ echo "Usage: $0 <username> <password>" ++ echo "Example: $0 RaincloudTheDragon HmTNTrbF*zC5E7H" + exit 1 + fi + -+ echo "=== SheepIt Auto-Setup Script ===" -+ echo "Installing dependencies..." ++ echo "=== SheepIt Auto-Setup Script ===" ++ echo "Installing dependencies..." + + # Update package list + apt-get update -qq + + # Install Java 21 -+ echo "Installing Java 21..." ++ echo "Installing Java 21..." + apt-get install -y openjdk-21-jre-headless > /dev/null 2>&1 + + # Install required system libraries -+ echo "Installing system libraries..." ++ echo "Installing system libraries..." + apt-get install -y \ + libgl1 \ + libglib2.0-0t64 \ @@ -6329,32 +6325,32 @@ Lines added: 111, lines removed: 1 + libxcb-xkb1 \ + libxkbcommon0 > /dev/null 2>&1 + -+ echo "Dependencies installed!" ++ echo "Dependencies installed!" + + # Download SheepIt client -+ echo "Downloading SheepIt client..." ++ echo "Downloading SheepIt client..." + cd /workspace + if [ ! -f sheepit-client.jar ]; then + wget -q https://www.sheepit-renderfarm.com/media/applet/client-latest.php -O sheepit-client.jar -+ echo "SheepIt client downloaded" ++ echo "SheepIt client downloaded" + else -+ echo "SheepIt client already exists" ++ echo "SheepIt client already exists" + fi + + # Verify setup -+ echo "Verifying setup..." ++ echo "Verifying setup..." + java -version > /dev/null 2>&1 + nvidia-smi --query-gpu=name --format=csv,noheader > /dev/null 2>&1 + -+ echo "" -+ echo "=== Setup Complete ===" -+ echo "Starting SheepIt client..." -+ echo "" ++ echo "" ++ echo "=== Setup Complete ===" ++ echo "Starting SheepIt client..." ++ echo "" + + # Start SheepIt in background + nohup java -jar sheepit-client.jar \ -+ -login "$LOGIN" \ -+ -password "$PASSWORD" \ ++ -login "$LOGIN" \ ++ -password "$PASSWORD" \ + -gpu OPTIX_0 \ + -ui text \ + -priority 100 \ @@ -6364,14 +6360,14 @@ Lines added: 111, lines removed: 1 + > sheepit.log 2>&1 & + + SHEEPIT_PID=$! -+ echo "SheepIt started with PID: $SHEEPIT_PID" -+ echo "" -+ echo "Monitor with:" -+ echo " tail -f sheepit.log" -+ echo " watch -n 2 nvidia-smi" -+ echo "" -+ echo "To stop:" -+ echo " kill $SHEEPIT_PID" ++ echo "SheepIt started with PID: $SHEEPIT_PID" ++ echo "" ++ echo "Monitor with:" ++ echo " tail -f sheepit.log" ++ echo " watch -n 2 nvidia-smi" ++ echo "" ++ echo "To stop:" ++ echo " kill $SHEEPIT_PID" + ``` @@ -8610,7 +8606,6 @@ _**Agent (model default, mode Agent)**_ --- - This script is more robust than ours. Improvements: ## Improvements in this script: @@ -8655,7 +8650,6 @@ _**Agent (model default, mode Agent)**_ --- - You have two options: ## Option 1: Use curl directly (no upload needed) @@ -8707,7 +8701,6 @@ _**Agent (model default, mode Agent)**_ --- - Here’s what each argument does: ## Arguments explained: @@ -10872,7 +10865,6 @@ _**Agent (model default, mode Agent)**_ --- - The script ran successfully. Dependencies installed and SheepIt client downloaded. The error "open terminal failed: not a terminal" is expected in a non-interactive environment. The SheepIt client is running in a tmux session in the background. @@ -10933,7 +10925,6 @@ _**Agent (model default, mode Agent)**_ --- - The script already runs with `--verbose`. To see the output, attach to tmux: ```bash @@ -10957,7 +10948,6 @@ To add `--log-stdout` for more detailed output, modify the script. Checking the --- - The script already includes `--verbose`. To see the output: ## Option 1: View current verbose output (already running) diff --git a/Renders/0_GaslightRender/UpdateSequences.bat b/Renders/0_GaslightRender/UpdateSequences.bat index 1d2b268..260c0a6 100644 --- a/Renders/0_GaslightRender/UpdateSequences.bat +++ b/Renders/0_GaslightRender/UpdateSequences.bat @@ -2,18 +2,45 @@ setlocal EnableExtensions set "script_dir=%~dp0" -for %%I in ("%script_dir%..\..") do set "PROJ_ROOT=%%~fI" +set "current_dir=%CD%" +set "PROJ_ROOT=" + +REM First, check project level (one directory up from current) - most common case +for %%I in ("%current_dir%..") do set "project_level=%%~fI" +set "project_config=%project_level%\.config\config.json" +if exist "%project_config%" ( + set "PROJ_ROOT=%project_level%" +) + +REM If not found at project level, search up from current working directory +if not defined PROJ_ROOT ( + for /f "usebackq delims=" %%I in (`powershell -NoProfile -ExecutionPolicy Bypass -Command "Set-StrictMode -Version Latest; $dir = '%current_dir%'; $found = $null; while ($dir -and -not $found) { $configPath = Join-Path $dir '.config\config.json'; if (Test-Path -LiteralPath $configPath) { $found = $dir; break }; $parent = Split-Path -Parent $dir; if ($parent -eq $dir) { break }; $dir = $parent }; if ($found) { Write-Output $found } else { Write-Output '' }"`) do set "PROJ_ROOT=%%I" +) + +REM If still not found, try searching from script location +if not defined PROJ_ROOT ( + for /f "usebackq delims=" %%I in (`powershell -NoProfile -ExecutionPolicy Bypass -Command "Set-StrictMode -Version Latest; $dir = '%script_dir%'; $found = $null; while ($dir -and -not $found) { $configPath = Join-Path $dir '.config\config.json'; if (Test-Path -LiteralPath $configPath) { $found = $dir; break }; $parent = Split-Path -Parent $dir; if ($parent -eq $dir) { break }; $dir = $parent }; if ($found) { Write-Output $found } else { Write-Output '' }"`) do set "PROJ_ROOT=%%I" +) + +REM Fallback: try original logic (script in 3 ProjectStructure) +if not defined PROJ_ROOT ( + for %%I in ("%script_dir%..\..") do set "PROJ_ROOT=%%~fI" +) set "CONFIG_DIR=%PROJ_ROOT%\.config" set "CONFIG_PATH=%CONFIG_DIR%\config.json" -set "GET_STRUCT_DIR=%CONFIG_DIR%\GetStructDir.ps1" if not exist "%CONFIG_PATH%" ( echo [ERROR] config.json not found at %CONFIG_PATH% + if defined project_config ( + echo Also checked: %project_config% + ) echo Please run ConfigLoader.ps1 to deploy helper files. exit /b 1 ) +set "GET_STRUCT_DIR=%CONFIG_DIR%\GetStructDir.ps1" + if not exist "%GET_STRUCT_DIR%" ( echo [ERROR] GetStructDir.ps1 not found at %GET_STRUCT_DIR% echo Please run ConfigLoader.ps1 to deploy helper files. diff --git a/Renders/1_PonderingOrb/UpdateSequences.bat b/Renders/1_PonderingOrb/UpdateSequences.bat index 1d2b268..260c0a6 100644 --- a/Renders/1_PonderingOrb/UpdateSequences.bat +++ b/Renders/1_PonderingOrb/UpdateSequences.bat @@ -2,18 +2,45 @@ setlocal EnableExtensions set "script_dir=%~dp0" -for %%I in ("%script_dir%..\..") do set "PROJ_ROOT=%%~fI" +set "current_dir=%CD%" +set "PROJ_ROOT=" + +REM First, check project level (one directory up from current) - most common case +for %%I in ("%current_dir%..") do set "project_level=%%~fI" +set "project_config=%project_level%\.config\config.json" +if exist "%project_config%" ( + set "PROJ_ROOT=%project_level%" +) + +REM If not found at project level, search up from current working directory +if not defined PROJ_ROOT ( + for /f "usebackq delims=" %%I in (`powershell -NoProfile -ExecutionPolicy Bypass -Command "Set-StrictMode -Version Latest; $dir = '%current_dir%'; $found = $null; while ($dir -and -not $found) { $configPath = Join-Path $dir '.config\config.json'; if (Test-Path -LiteralPath $configPath) { $found = $dir; break }; $parent = Split-Path -Parent $dir; if ($parent -eq $dir) { break }; $dir = $parent }; if ($found) { Write-Output $found } else { Write-Output '' }"`) do set "PROJ_ROOT=%%I" +) + +REM If still not found, try searching from script location +if not defined PROJ_ROOT ( + for /f "usebackq delims=" %%I in (`powershell -NoProfile -ExecutionPolicy Bypass -Command "Set-StrictMode -Version Latest; $dir = '%script_dir%'; $found = $null; while ($dir -and -not $found) { $configPath = Join-Path $dir '.config\config.json'; if (Test-Path -LiteralPath $configPath) { $found = $dir; break }; $parent = Split-Path -Parent $dir; if ($parent -eq $dir) { break }; $dir = $parent }; if ($found) { Write-Output $found } else { Write-Output '' }"`) do set "PROJ_ROOT=%%I" +) + +REM Fallback: try original logic (script in 3 ProjectStructure) +if not defined PROJ_ROOT ( + for %%I in ("%script_dir%..\..") do set "PROJ_ROOT=%%~fI" +) set "CONFIG_DIR=%PROJ_ROOT%\.config" set "CONFIG_PATH=%CONFIG_DIR%\config.json" -set "GET_STRUCT_DIR=%CONFIG_DIR%\GetStructDir.ps1" if not exist "%CONFIG_PATH%" ( echo [ERROR] config.json not found at %CONFIG_PATH% + if defined project_config ( + echo Also checked: %project_config% + ) echo Please run ConfigLoader.ps1 to deploy helper files. exit /b 1 ) +set "GET_STRUCT_DIR=%CONFIG_DIR%\GetStructDir.ps1" + if not exist "%GET_STRUCT_DIR%" ( echo [ERROR] GetStructDir.ps1 not found at %GET_STRUCT_DIR% echo Please run ConfigLoader.ps1 to deploy helper files. diff --git a/Renders/2_rendertest/UpdateSequences.bat b/Renders/2_rendertest/UpdateSequences.bat index 1d2b268..260c0a6 100644 --- a/Renders/2_rendertest/UpdateSequences.bat +++ b/Renders/2_rendertest/UpdateSequences.bat @@ -2,18 +2,45 @@ setlocal EnableExtensions set "script_dir=%~dp0" -for %%I in ("%script_dir%..\..") do set "PROJ_ROOT=%%~fI" +set "current_dir=%CD%" +set "PROJ_ROOT=" + +REM First, check project level (one directory up from current) - most common case +for %%I in ("%current_dir%..") do set "project_level=%%~fI" +set "project_config=%project_level%\.config\config.json" +if exist "%project_config%" ( + set "PROJ_ROOT=%project_level%" +) + +REM If not found at project level, search up from current working directory +if not defined PROJ_ROOT ( + for /f "usebackq delims=" %%I in (`powershell -NoProfile -ExecutionPolicy Bypass -Command "Set-StrictMode -Version Latest; $dir = '%current_dir%'; $found = $null; while ($dir -and -not $found) { $configPath = Join-Path $dir '.config\config.json'; if (Test-Path -LiteralPath $configPath) { $found = $dir; break }; $parent = Split-Path -Parent $dir; if ($parent -eq $dir) { break }; $dir = $parent }; if ($found) { Write-Output $found } else { Write-Output '' }"`) do set "PROJ_ROOT=%%I" +) + +REM If still not found, try searching from script location +if not defined PROJ_ROOT ( + for /f "usebackq delims=" %%I in (`powershell -NoProfile -ExecutionPolicy Bypass -Command "Set-StrictMode -Version Latest; $dir = '%script_dir%'; $found = $null; while ($dir -and -not $found) { $configPath = Join-Path $dir '.config\config.json'; if (Test-Path -LiteralPath $configPath) { $found = $dir; break }; $parent = Split-Path -Parent $dir; if ($parent -eq $dir) { break }; $dir = $parent }; if ($found) { Write-Output $found } else { Write-Output '' }"`) do set "PROJ_ROOT=%%I" +) + +REM Fallback: try original logic (script in 3 ProjectStructure) +if not defined PROJ_ROOT ( + for %%I in ("%script_dir%..\..") do set "PROJ_ROOT=%%~fI" +) set "CONFIG_DIR=%PROJ_ROOT%\.config" set "CONFIG_PATH=%CONFIG_DIR%\config.json" -set "GET_STRUCT_DIR=%CONFIG_DIR%\GetStructDir.ps1" if not exist "%CONFIG_PATH%" ( echo [ERROR] config.json not found at %CONFIG_PATH% + if defined project_config ( + echo Also checked: %project_config% + ) echo Please run ConfigLoader.ps1 to deploy helper files. exit /b 1 ) +set "GET_STRUCT_DIR=%CONFIG_DIR%\GetStructDir.ps1" + if not exist "%GET_STRUCT_DIR%" ( echo [ERROR] GetStructDir.ps1 not found at %GET_STRUCT_DIR% echo Please run ConfigLoader.ps1 to deploy helper files. diff --git a/Renders/3_background/UpdateSequences.bat b/Renders/3_background/UpdateSequences.bat index 1d2b268..260c0a6 100644 --- a/Renders/3_background/UpdateSequences.bat +++ b/Renders/3_background/UpdateSequences.bat @@ -2,18 +2,45 @@ setlocal EnableExtensions set "script_dir=%~dp0" -for %%I in ("%script_dir%..\..") do set "PROJ_ROOT=%%~fI" +set "current_dir=%CD%" +set "PROJ_ROOT=" + +REM First, check project level (one directory up from current) - most common case +for %%I in ("%current_dir%..") do set "project_level=%%~fI" +set "project_config=%project_level%\.config\config.json" +if exist "%project_config%" ( + set "PROJ_ROOT=%project_level%" +) + +REM If not found at project level, search up from current working directory +if not defined PROJ_ROOT ( + for /f "usebackq delims=" %%I in (`powershell -NoProfile -ExecutionPolicy Bypass -Command "Set-StrictMode -Version Latest; $dir = '%current_dir%'; $found = $null; while ($dir -and -not $found) { $configPath = Join-Path $dir '.config\config.json'; if (Test-Path -LiteralPath $configPath) { $found = $dir; break }; $parent = Split-Path -Parent $dir; if ($parent -eq $dir) { break }; $dir = $parent }; if ($found) { Write-Output $found } else { Write-Output '' }"`) do set "PROJ_ROOT=%%I" +) + +REM If still not found, try searching from script location +if not defined PROJ_ROOT ( + for /f "usebackq delims=" %%I in (`powershell -NoProfile -ExecutionPolicy Bypass -Command "Set-StrictMode -Version Latest; $dir = '%script_dir%'; $found = $null; while ($dir -and -not $found) { $configPath = Join-Path $dir '.config\config.json'; if (Test-Path -LiteralPath $configPath) { $found = $dir; break }; $parent = Split-Path -Parent $dir; if ($parent -eq $dir) { break }; $dir = $parent }; if ($found) { Write-Output $found } else { Write-Output '' }"`) do set "PROJ_ROOT=%%I" +) + +REM Fallback: try original logic (script in 3 ProjectStructure) +if not defined PROJ_ROOT ( + for %%I in ("%script_dir%..\..") do set "PROJ_ROOT=%%~fI" +) set "CONFIG_DIR=%PROJ_ROOT%\.config" set "CONFIG_PATH=%CONFIG_DIR%\config.json" -set "GET_STRUCT_DIR=%CONFIG_DIR%\GetStructDir.ps1" if not exist "%CONFIG_PATH%" ( echo [ERROR] config.json not found at %CONFIG_PATH% + if defined project_config ( + echo Also checked: %project_config% + ) echo Please run ConfigLoader.ps1 to deploy helper files. exit /b 1 ) +set "GET_STRUCT_DIR=%CONFIG_DIR%\GetStructDir.ps1" + if not exist "%GET_STRUCT_DIR%" ( echo [ERROR] GetStructDir.ps1 not found at %GET_STRUCT_DIR% echo Please run ConfigLoader.ps1 to deploy helper files. diff --git a/Renders/4_StartupScreen/UpdateSequences.bat b/Renders/4_StartupScreen/UpdateSequences.bat index 1d2b268..260c0a6 100644 --- a/Renders/4_StartupScreen/UpdateSequences.bat +++ b/Renders/4_StartupScreen/UpdateSequences.bat @@ -2,18 +2,45 @@ setlocal EnableExtensions set "script_dir=%~dp0" -for %%I in ("%script_dir%..\..") do set "PROJ_ROOT=%%~fI" +set "current_dir=%CD%" +set "PROJ_ROOT=" + +REM First, check project level (one directory up from current) - most common case +for %%I in ("%current_dir%..") do set "project_level=%%~fI" +set "project_config=%project_level%\.config\config.json" +if exist "%project_config%" ( + set "PROJ_ROOT=%project_level%" +) + +REM If not found at project level, search up from current working directory +if not defined PROJ_ROOT ( + for /f "usebackq delims=" %%I in (`powershell -NoProfile -ExecutionPolicy Bypass -Command "Set-StrictMode -Version Latest; $dir = '%current_dir%'; $found = $null; while ($dir -and -not $found) { $configPath = Join-Path $dir '.config\config.json'; if (Test-Path -LiteralPath $configPath) { $found = $dir; break }; $parent = Split-Path -Parent $dir; if ($parent -eq $dir) { break }; $dir = $parent }; if ($found) { Write-Output $found } else { Write-Output '' }"`) do set "PROJ_ROOT=%%I" +) + +REM If still not found, try searching from script location +if not defined PROJ_ROOT ( + for /f "usebackq delims=" %%I in (`powershell -NoProfile -ExecutionPolicy Bypass -Command "Set-StrictMode -Version Latest; $dir = '%script_dir%'; $found = $null; while ($dir -and -not $found) { $configPath = Join-Path $dir '.config\config.json'; if (Test-Path -LiteralPath $configPath) { $found = $dir; break }; $parent = Split-Path -Parent $dir; if ($parent -eq $dir) { break }; $dir = $parent }; if ($found) { Write-Output $found } else { Write-Output '' }"`) do set "PROJ_ROOT=%%I" +) + +REM Fallback: try original logic (script in 3 ProjectStructure) +if not defined PROJ_ROOT ( + for %%I in ("%script_dir%..\..") do set "PROJ_ROOT=%%~fI" +) set "CONFIG_DIR=%PROJ_ROOT%\.config" set "CONFIG_PATH=%CONFIG_DIR%\config.json" -set "GET_STRUCT_DIR=%CONFIG_DIR%\GetStructDir.ps1" if not exist "%CONFIG_PATH%" ( echo [ERROR] config.json not found at %CONFIG_PATH% + if defined project_config ( + echo Also checked: %project_config% + ) echo Please run ConfigLoader.ps1 to deploy helper files. exit /b 1 ) +set "GET_STRUCT_DIR=%CONFIG_DIR%\GetStructDir.ps1" + if not exist "%GET_STRUCT_DIR%" ( echo [ERROR] GetStructDir.ps1 not found at %GET_STRUCT_DIR% echo Please run ConfigLoader.ps1 to deploy helper files. diff --git a/Renders/5_goodbye/UpdateSequences.bat b/Renders/5_goodbye/UpdateSequences.bat index 1d2b268..260c0a6 100644 --- a/Renders/5_goodbye/UpdateSequences.bat +++ b/Renders/5_goodbye/UpdateSequences.bat @@ -2,18 +2,45 @@ setlocal EnableExtensions set "script_dir=%~dp0" -for %%I in ("%script_dir%..\..") do set "PROJ_ROOT=%%~fI" +set "current_dir=%CD%" +set "PROJ_ROOT=" + +REM First, check project level (one directory up from current) - most common case +for %%I in ("%current_dir%..") do set "project_level=%%~fI" +set "project_config=%project_level%\.config\config.json" +if exist "%project_config%" ( + set "PROJ_ROOT=%project_level%" +) + +REM If not found at project level, search up from current working directory +if not defined PROJ_ROOT ( + for /f "usebackq delims=" %%I in (`powershell -NoProfile -ExecutionPolicy Bypass -Command "Set-StrictMode -Version Latest; $dir = '%current_dir%'; $found = $null; while ($dir -and -not $found) { $configPath = Join-Path $dir '.config\config.json'; if (Test-Path -LiteralPath $configPath) { $found = $dir; break }; $parent = Split-Path -Parent $dir; if ($parent -eq $dir) { break }; $dir = $parent }; if ($found) { Write-Output $found } else { Write-Output '' }"`) do set "PROJ_ROOT=%%I" +) + +REM If still not found, try searching from script location +if not defined PROJ_ROOT ( + for /f "usebackq delims=" %%I in (`powershell -NoProfile -ExecutionPolicy Bypass -Command "Set-StrictMode -Version Latest; $dir = '%script_dir%'; $found = $null; while ($dir -and -not $found) { $configPath = Join-Path $dir '.config\config.json'; if (Test-Path -LiteralPath $configPath) { $found = $dir; break }; $parent = Split-Path -Parent $dir; if ($parent -eq $dir) { break }; $dir = $parent }; if ($found) { Write-Output $found } else { Write-Output '' }"`) do set "PROJ_ROOT=%%I" +) + +REM Fallback: try original logic (script in 3 ProjectStructure) +if not defined PROJ_ROOT ( + for %%I in ("%script_dir%..\..") do set "PROJ_ROOT=%%~fI" +) set "CONFIG_DIR=%PROJ_ROOT%\.config" set "CONFIG_PATH=%CONFIG_DIR%\config.json" -set "GET_STRUCT_DIR=%CONFIG_DIR%\GetStructDir.ps1" if not exist "%CONFIG_PATH%" ( echo [ERROR] config.json not found at %CONFIG_PATH% + if defined project_config ( + echo Also checked: %project_config% + ) echo Please run ConfigLoader.ps1 to deploy helper files. exit /b 1 ) +set "GET_STRUCT_DIR=%CONFIG_DIR%\GetStructDir.ps1" + if not exist "%GET_STRUCT_DIR%" ( echo [ERROR] GetStructDir.ps1 not found at %GET_STRUCT_DIR% echo Please run ConfigLoader.ps1 to deploy helper files. diff --git a/Renders/ZipSeqArchv.bat b/Renders/ZipSeqArchv.bat index 7908c7a..2fa85ec 100644 --- a/Renders/ZipSeqArchv.bat +++ b/Renders/ZipSeqArchv.bat @@ -21,7 +21,7 @@ if not exist "%GET_STRUCT_DIR%" ( ) for /f "usebackq delims=" %%I in (`powershell -NoProfile -ExecutionPolicy Bypass -Command ^ - "Set-StrictMode -Version Latest; $structDir = & '%GET_STRUCT_DIR%' -ProjectRoot '%PROJ_ROOT%'; if (-not $structDir) { throw \"Failed to get structDir from GetStructDir.ps1\" }; $pyPath = Join-Path $structDir 'zip_sequences.py'; if (-not (Test-Path -LiteralPath $pyPath)) { throw \"zip_sequences.py not found at $pyPath\" }; Write-Output $pyPath"`) do set "PY_SCRIPT=%%I" + "Set-StrictMode -Version Latest; $structDir = & '%GET_STRUCT_DIR%' -ProjectRoot '%PROJ_ROOT%'; if (-not $structDir) { throw \"Failed to get structDir from GetStructDir.ps1\" }; $pyPath = Join-Path $structDir 'zip_sequences.py'; if (-not (Test-Path -LiteralPath $pyPath)) { throw \"zip_sequences.py not found at $pyPath\" }; Write-Output $pyPath"`) do set "PY_SCRIPT=%%~I" if not defined PY_SCRIPT ( echo [ERROR] Unable to resolve zip_sequences.py path from config. @@ -33,10 +33,12 @@ pushd "%PROJ_ROOT%" >nul 2>&1 python "%PY_SCRIPT%" --verbose %* set "ERR=!ERRORLEVEL!" -if not "!ERR!"=="0" ( - echo Failed to update render sequence archives (exit code !ERR!). +popd >nul 2>&1 + +if !ERR! NEQ 0 ( + echo Failed to update render sequence archives ^(exit code !ERR!^). + exit /b !ERR! ) -popd >nul 2>&1 -exit /b !ERR! +exit /b 0