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2020-08-13-rainynew/rainypet/.specstory/history/2025-11-19_10-02Z-powershell-command-version-discussion.md
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# PowerShell command version discussion (2025-11-19 10:02Z)
_**User (2025-11-19 09:43Z)**_
@pwsh (5-29)
---
_**Agent (model default, mode Agent)**_
<think><details><summary>Thought Process</summary>
**Explaining ffmpeg scaling expression issue**</details></think>
---
`min()` only accepts two inputs, so nesting three values in one call makes the filter expression invalid. A cleaner way to cap the GIF at 1024 px on either axis while preserving aspect ratio is to compare the dimensions to 1024 explicitly:
```
ffmpeg -i rainypet.gif -vf "scale='if(gt(iw,1024),1024,iw)':'if(gt(ih,1024),1024,ih)'" -fs 1M rainypet4.gif
```
This tells ffmpeg to use 1024 whenever a dimension exceeds that limit, otherwise keep the original value, so you avoid the parse error and still constrain the size.
---
_**User (2025-11-19 09:43Z)**_
needs transparency
---
_**Agent (model default, mode Agent)**_
<think><details><summary>Thought Process</summary>
**Considering GIF scaling with transparency**</details></think>
---
Use a two-pass palette workflow so ffmpeg keeps the alpha channel:
```
ffmpeg -i rainypet.gif -vf "scale='if(gt(iw,1024),1024,iw)':'if(gt(ih,1024),1024,ih)',split[s0][s1];[s0]palettegen[p];[s1][p]paletteuse" -fs 1M rainypet4.gif
```
- `split` lets one branch create the palette while the other applies it.
- `paletteuse` re-applies the palette with transparency preserved.
- `-fs 1M` still enforces the 1MB cap.
Run that and the new GIF will stay ≤1024 px on each side and keep its transparent pixels.
---
_**User (2025-11-19 09:43Z)**_
why did it speed it up?
---
_**Agent (model default, mode Agent)**_
<think><details><summary>Thought Process</summary>
**Explaining frame rate impact from scaling**</details></think>
---
GIF frame timing is stored as per-frame delays, not a global FPS. When ffmpeg filters the frames (scale + split + palettegen/paletteuse), it often rewrites the stream from scratch. If the sample delays in the source were unusual—e.g., some frames at 2cs (50fps) and others longer—ffmpeg may normalize them to the default 1cs (100fps) or simply round everything to 2cs, making the animation feel faster. You can lock the intended timing by explicitly telling ffmpeg what delay you want:
```
ffmpeg -i rainypet.gif -filter_complex "scale='if(gt(iw,1024),1024,iw)':'if(gt(ih,1024),1024,ih)',split[s0][s1];[s0]palettegen[p];[s1][p]paletteuse,setpts=N/50/TB" -fs 1M rainypet4.gif
```
Adjust the divisor in `setpts=N/50/TB` to match the real frame rate (50 here). If the original GIF used a different cadence, replace `50` with the actual fps or compute it from the original delays.
---