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Dynamic-Link-Manager/ui.py

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import bpy
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from bpy.types import Panel, PropertyGroup, AddonPreferences, UIList
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from bpy.props import IntProperty, StringProperty, BoolProperty, CollectionProperty
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# Properties for search paths
class SearchPathItem(PropertyGroup):
path: StringProperty(
name="Search Path",
description="Path to search for missing linked libraries",
subtype='DIR_PATH'
)
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# Properties for individual linked datablocks
class LinkedDatablockItem(PropertyGroup):
name: StringProperty(name="Name", description="Name of the linked datablock")
type: StringProperty(name="Type", description="Type of the linked datablock")
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# FMT-style UIList for linked libraries
class DYNAMICLINK_UL_library_list(UIList):
def draw_item(self, context, layout, data, item, icon, active_data, active_propname, index):
custom_icon = 'FILE_BLEND'
if self.layout_type in {'DEFAULT', 'COMPACT'}:
# Library name and status (FMT-style layout)
layout.scale_x = 0.4
layout.label(text=item.name)
# Status indicator
layout.scale_x = 0.3
if item.is_missing:
layout.label(text="MISSING", icon='ERROR')
elif item.has_indirect_missing:
layout.label(text="INDIRECT", icon='ERROR')
else:
layout.label(text="OK", icon='FILE_BLEND')
# File path (FMT-style truncated)
layout.scale_x = 0.3
path_text = item.filepath
if len(path_text) > 30:
path_text = "..." + path_text[-27:]
layout.label(text=path_text, icon='FILE_FOLDER')
elif self.layout_type in {'GRID'}:
layout.alignment = 'CENTER'
layout.label(text="", icon=custom_icon)
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# Properties for a single linked library file
class LinkedLibraryItem(PropertyGroup):
filepath: StringProperty(name="File Path", description="Path to the linked .blend file")
name: StringProperty(name="Name", description="Name of the linked .blend file")
is_missing: BoolProperty(name="Missing", description="True if the linked file is not found")
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has_indirect_missing: BoolProperty(name="Has Indirect Missing", description="True if an indirectly linked blend is missing")
indirect_missing_count: IntProperty(name="Indirect Missing Count", description="Number of indirectly linked blends that are missing")
is_expanded: BoolProperty(name="Expanded", description="Whether this library item is expanded in the UI", default=True)
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linked_datablocks: CollectionProperty(type=LinkedDatablockItem, name="Linked Datablocks")
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class DynamicLinkManagerProperties(PropertyGroup):
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linked_libraries: CollectionProperty(type=LinkedLibraryItem, name="Linked Libraries")
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linked_libraries_index: IntProperty(
name="Linked Libraries Index",
description="Index of the selected linked library",
default=0
)
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linked_assets_count: IntProperty(
name="Linked Assets Count",
description="Number of linked assets found in scene",
default=0
)
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linked_libraries_expanded: BoolProperty(
name="Linked Libraries Expanded",
description="Whether the linked libraries section is expanded",
default=True
)
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selected_asset_path: StringProperty(
name="Selected Asset Path",
description="Path to the currently selected asset",
default=""
)
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# FMT-inspired settings
search_different_extensions: BoolProperty(
name="Search for libraries with different extensions",
description="Look for .blend files with different extensions (e.g., .blend1, .blend2)",
default=False
)
# Addon preferences for search paths
class DynamicLinkManagerPreferences(AddonPreferences):
bl_idname = __package__
search_paths: CollectionProperty(
type=SearchPathItem,
name="Search Paths",
description="Paths to search for missing linked libraries"
)
def draw(self, context):
layout = self.layout
# Search paths section
box = layout.box()
box.label(text="Search Paths for Missing Libraries")
# Add/remove search paths
row = box.row()
row.operator("dynamiclink.add_search_path", text="Add Search Path", icon='ADD')
row.operator("dynamiclink.remove_search_path", text="Remove Selected", icon='REMOVE')
# List search paths
for i, path_item in enumerate(self.search_paths):
row = box.row()
row.prop(path_item, "path", text=f"Path {i+1}")
row.operator("dynamiclink.remove_search_path", text="", icon='X').index = i
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class DYNAMICLINK_PT_main_panel(Panel):
bl_space_type = 'VIEW_3D'
bl_region_type = 'UI'
bl_category = 'Dynamic Link Manager'
bl_label = "Asset Replacement"
def draw(self, context):
layout = self.layout
props = context.scene.dynamic_link_manager
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# Main scan section (FMT-style)
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box = layout.box()
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box.label(text="Linked Libraries Analysis")
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row = box.row()
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row.operator("dynamiclink.scan_linked_assets", text="Scan Linked Assets", icon='FILE_REFRESH')
row.label(text=f"({props.linked_assets_count} libraries)")
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# Show more detailed info if we have results
if props.linked_assets_count > 0:
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# Linked Libraries section with single dropdown (FMT-style)
row = box.row(align=True)
# Dropdown arrow for the entire section
icon = 'DISCLOSURE_TRI_DOWN' if props.linked_libraries_expanded else 'DISCLOSURE_TRI_RIGHT'
row.prop(props, "linked_libraries_expanded", text="", icon=icon, icon_only=True)
# Section header
row.label(text="Linked Libraries:")
row.label(text=f"({props.linked_assets_count} libraries)")
# Only show library details if section is expanded
if props.linked_libraries_expanded:
# FMT-style compact list view
row = box.row()
row.template_list("DYNAMICLINK_UL_library_list", "", props, "linked_libraries", props, "linked_libraries_index")
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# Action buttons below the list (FMT-style)
row = box.row()
row.scale_x = 0.3
if props.linked_libraries and 0 <= props.linked_libraries_index < len(props.linked_libraries):
selected_lib = props.linked_libraries[props.linked_libraries_index]
open_op = row.operator("dynamiclink.open_linked_file", text="Open Selected", icon='FILE_BLEND')
open_op.filepath = selected_lib.filepath
else:
row.operator("dynamiclink.open_linked_file", text="Open Selected", icon='FILE_BLEND')
row.scale_x = 0.7
row.operator("dynamiclink.scan_linked_assets", text="Refresh", icon='FILE_REFRESH')
# Show details of selected item (FMT-style info display)
if props.linked_libraries and 0 <= props.linked_libraries_index < len(props.linked_libraries):
selected_lib = props.linked_libraries[props.linked_libraries_index]
info_box = box.box()
info_box.label(text=f"Selected: {selected_lib.name}")
if selected_lib.is_missing:
info_box.label(text="Status: MISSING", icon='ERROR')
elif selected_lib.has_indirect_missing:
info_box.label(text=f"Status: INDIRECT MISSING ({selected_lib.indirect_missing_count} dependencies)", icon='ERROR')
else:
info_box.label(text="Status: OK", icon='FILE_BLEND')
info_box.label(text=f"Path: {selected_lib.filepath}", icon='FILE_FOLDER')
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# Asset replacement section (FMT-style)
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box = layout.box()
box.label(text="Asset Replacement")
obj = context.active_object
if obj:
box.label(text=f"Selected: {obj.name}")
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# Check if object itself is linked
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if obj.library:
box.label(text=f"Linked from: {obj.library.filepath}")
row = box.row()
row.operator("dynamiclink.replace_linked_asset", text="Replace Asset")
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# Check if object's data is linked
elif obj.data and obj.data.library:
box.label(text=f"Data linked from: {obj.data.library.filepath}")
row = box.row()
row.operator("dynamiclink.replace_linked_asset", text="Replace Asset")
# Check if it's a linked armature
elif obj.type == 'ARMATURE' and obj.data and hasattr(obj.data, 'library') and obj.data.library:
box.label(text=f"Armature linked from: {obj.data.library.filepath}")
row = box.row()
row.operator("dynamiclink.replace_linked_asset", text="Replace Asset")
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else:
box.label(text="Not a linked asset")
else:
box.label(text="No object selected")
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# Search Paths section (FMT-style)
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box = layout.box()
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box.label(text="Search Paths for Missing Libraries")
# Get preferences
prefs = context.preferences.addons.get(__package__)
if prefs:
# Show current search paths with FMT-style management
if prefs.preferences.search_paths:
for i, path_item in enumerate(prefs.preferences.search_paths):
row = box.row()
row.prop(path_item, "path", text=f"Search path {i+1}")
row.operator("dynamiclink.remove_search_path", text="", icon='X').index = i
# Add new search path
row = box.row()
row.operator("dynamiclink.add_search_path", text="Add Search Path", icon='ADD')
# FMT-inspired settings
if len(prefs.preferences.search_paths) > 0:
row = box.row()
row.prop(props, "search_different_extensions", text="Search for libraries with different extensions")
# Find and relink buttons (FMT-style button layout)
if props.linked_assets_count > 0:
missing_count = sum(1 for lib in props.linked_libraries if lib.is_missing)
if missing_count > 0:
row = box.row()
row.operator("dynamiclink.find_in_folders", text="Find libraries in these folders", icon='VIEWZOOM')
row = box.row()
row.operator("dynamiclink.attempt_relink", text="Attempt to relink found libraries", icon='FILE_REFRESH')
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# FMT-Style Search Paths Management (Direct Copy)
box = layout.box()
box.label(text="FMT-Style Search Paths")
# Get preferences
prefs = context.preferences.addons.get(__package__)
if prefs:
# Extension replacement option (FMT-style)
if len(prefs.preferences.search_paths) > 0:
row = box.row()
row.prop(props, "search_different_extensions", text="Search for libraries with different extensions")
# Search paths list (FMT-style)
if prefs.preferences.search_paths:
for i, path_item in enumerate(prefs.preferences.search_paths):
row = box.row()
row.prop(path_item, "path", text=f"Search path {i+1}")
row.operator("dynamiclink.remove_search_path", text="", icon='REMOVE').index = i
# Add/remove buttons (FMT-style)
row = box.row()
row.operator("dynamiclink.add_search_path", text="Add Search Path", icon='ADD')
row.operator("dynamiclink.remove_search_path", text="Remove Selected", icon='REMOVE')
# Main action button (FMT-style)
if props.linked_assets_count > 0:
missing_count = sum(1 for lib in props.linked_libraries if lib.is_missing)
if missing_count > 0:
row = box.row()
row.operator("dynamiclink.fmt_style_find", text="Find libraries in these folders", icon='VIEWZOOM')
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# Settings section (FMT-style)
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box = layout.box()
box.label(text="Settings")
row = box.row()
row.prop(props, "selected_asset_path", text="Asset Path")
def register():
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bpy.utils.register_class(SearchPathItem)
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bpy.utils.register_class(LinkedDatablockItem)
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bpy.utils.register_class(DYNAMICLINK_UL_library_list)
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bpy.utils.register_class(LinkedLibraryItem)
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bpy.utils.register_class(DynamicLinkManagerProperties)
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bpy.utils.register_class(DynamicLinkManagerPreferences)
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bpy.utils.register_class(DYNAMICLINK_PT_main_panel)
# Register properties to scene
bpy.types.Scene.dynamic_link_manager = bpy.props.PointerProperty(type=DynamicLinkManagerProperties)
def unregister():
# Unregister properties from scene
del bpy.types.Scene.dynamic_link_manager
bpy.utils.unregister_class(DYNAMICLINK_PT_main_panel)
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bpy.utils.unregister_class(DynamicLinkManagerPreferences)
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bpy.utils.unregister_class(DynamicLinkManagerProperties)
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bpy.utils.unregister_class(LinkedLibraryItem)
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bpy.utils.unregister_class(DYNAMICLINK_UL_library_list)
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bpy.utils.unregister_class(LinkedDatablockItem)
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bpy.utils.unregister_class(SearchPathItem)