/* * Copyright (C) 2024 Laurent CLOUET * Author Laurent CLOUET * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; version 2 * of the License. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. */ package com.sheepit.client; import lombok.Data; /** * Track the output of the render * like image, preview, ... */ @Data public class RenderOutput { private String fullImagePath = null; private String previewImagePath = null; private long fullImageSize = 0; private float speedSamplesRendered = 0; // only used for powerdetection project private String blenderShortVersion; private String blenderLongVersion; public Error.Type detectError(String line) { if (line.contains("version `GLIBC_2.28' not found")) { // 07-04 07:43:12 (debug) renderer output // 07-04 07:43:12 (debug) /tmp///rend.exe: /lib/x86_64-linux-gnu/libc.so.6: version `GLIBC_2.28' not found (required by /tmp///rend.exe) // 07-04 07:43:12 (debug) /tmp///rend.exe: /lib/x86_64-linux-gnu/libc.so.6: version `GLIBC_2.28' not found (required by /tmp///lib/libboost_filesystem.so.1.80.0) return Error.Type.OS_NOT_SUPPORTED; } else if (line.contains("Color management:")) { String[] errors = { " not found", " is not compatible ", " Error could not find role", " Error, could not find role", "using fallback mode", " Error, could not find any displays", " Error, could not find any views", " Failed to load bundled config" }; for (var error : errors) { if (line.contains(error)) { //30-11 01:16:57 (debug) Blender 4.0.0 (hash 878f71061b8e built 2023-11-14 01:20:37) //30-11 01:16:57 (debug) Color management: display "sRGB" used by scene not found, setting to default ("Blender"). //30-11 01:16:57 (debug) Color management: scene view "AgX" not found, setting default "Standard". //30-11 01:16:57 (debug) Read blend: "C:\Users\tianji\AppData\Local\Temp\farm_3210908783605063546\254263927\Car Scene 3.blend" //30-11 01:16:57 (debug) Color management: display "sRGB" used by scene not found, setting to default ("Blender"). //30-11 01:16:57 (debug) Color management: scene view "AgX" not found, setting default "Standard". //30-11 01:16:57 (debug) Color management: scene look "AgX - Medium High Contrast" not found, setting default "None". //30-11 01:16:57 (debug) Color management: image colorspace "Linear Rec.709" not found, will use default instead. return Error.Type.COLOR_MANAGEMENT_ERROR; } } } else if (line.contains("OpenColorIO Error:")) { //28-11 12:43:40 (debug) Fra:340 Mem:11.74M (Peak 28.28M) | Time:00:01.69 | Compositing | Tile 1-1 //28-11 12:43:40 (debug) Fra:340 Mem:11.68M (Peak 28.28M) | Time:00:01.69 | Compositing | De-initializing execution //28-11 12:43:40 (debug) OpenColorIO Error: The specified file reference 'srgb_inv.spi1d' could not be located. The following attempts were made: 'E:\SheepIt\sheepit\6b752e00cd23e1789e00285310cb6845\3.6\datafiles\colormanagement\luts\srgb_inv.spi1d' : 'E:\SheepIt\sheepit\6b752e00cd23e1789e00285310cb6845\3.6\datafiles\colormanagement\filmic\srgb_inv.spi1d'. //28-11 12:43:40 (debug) Saved: 'E:\SheepIt\sheepit\1_0340.png' return Error.Type.COLOR_MANAGEMENT_ERROR; } else if (line.contains("CUDA error: Out of memory")) { // Fra:151 Mem:405.91M (0.00M, Peak 633.81M) | Mem:470.26M, Peak:470.26M | Scene, RenderLayer | Updating Device | Writing constant memory // Fra:151 Mem:405.91M (0.00M, Peak 633.81M) | Mem:470.26M, Peak:470.26M | Scene, RenderLayer | Path Tracing Tile 0/135, Sample 0/200 // Fra:151 Mem:405.91M (0.00M, Peak 633.81M) | Mem:470.82M, Peak:470.82M | Scene, RenderLayer | Path Tracing Tile 1/135, Sample 0/200 // CUDA error: Out of memory in cuLaunchKernel(cuPathTrace, xblocks , yblocks, 1, xthreads, ythreads, 1, 0, 0, args, 0) // Refer to the Cycles GPU rendering documentation for possible solutions: // http://www.blender.org/manual/render/cycles/gpu_rendering.html // Fra:151 Mem:405.91M (0.00M, Peak 633.81M) | Remaining:09:26.57 | Mem:470.26M, Peak:470.82M | Scene, RenderLayer | Path Tracing Tile 1/135, Sample 200/200 // Fra:151 Mem:405.91M (0.00M, Peak 633.81M) | Remaining:00:00.06 | Mem:470.50M, Peak:470.82M | Scene, RenderLayer | Path Tracing Tile 134/135, Sample 0/200 // Fra:151 Mem:405.91M (0.00M, Peak 633.81M) | Remaining:00:00.03 | Mem:470.26M, Peak:470.82M | Scene, RenderLayer | Path Tracing Tile 134/135, Sample 200/200 // Fra:151 Mem:405.91M (0.00M, Peak 633.81M) | Remaining:00:00.03 | Mem:470.50M, Peak:470.82M | Scene, RenderLayer | Path Tracing Tile 135/135, Sample 0/200 // Fra:151 Mem:405.91M (0.00M, Peak 633.81M) | Mem:470.26M, Peak:470.82M | Scene, RenderLayer | Path Tracing Tile 135/135, Sample 200/200 // Error: CUDA error: Out of memory in cuLaunchKernel(cuPathTrace, xblocks , yblocks, 1, xthreads, ythreads, 1, 0, 0, args, 0) // Fra:151 Mem:405.91M (0.00M, Peak 633.81M) | Mem:470.26M, Peak:470.82M | Scene, RenderLayer | Cancel | CUDA error: Out of memory in cuLaunchKernel(cuPathTrace, xblocks , yblocks, 1, xthreads, ythreads, 1, 0, 0, args, 0) // Fra:151 Mem:405.89M (0.00M, Peak 633.81M) Sce: Scene Ve:0 Fa:0 La:0 // Saved: /tmp/xx/26885_0151.png Time: 00:04.67 (Saving: 00:00.22) // Blender quit return Error.Type.RENDERER_OUT_OF_VIDEO_MEMORY; } else if (line.contains("CUDA error at cuCtxCreate: Out of memory")) { // renderer output // CUDA error at cuCtxCreate: Out of memory // Refer to the Cycles GPU rendering documentation for possible solutions: // http://www.blender.org/manual/render/cycles/gpu_rendering.html // found bundled python: /tmp/aaaa/bbbb/2.78/python // read blend: /tmp/aaaa/bbbb/compute-method.blend // Fra:340 Mem:7.25M (0.00M, Peak 7.25M) | Time:00:00.13 | Mem:0.00M, Peak:0.00M | Scene, RenderLayer | Synchronizing object | Sun // Fra:340 Mem:7.25M (0.00M, Peak 7.25M) | Time:00:00.13 | Mem:0.00M, Peak:0.00M | Scene, RenderLayer | Synchronizing object | Plane // Fra:340 Mem:7.25M (0.00M, Peak 7.26M) | Time:00:00.13 | Mem:0.00M, Peak:0.00M | Scene, RenderLayer | Synchronizing object | Cube // Fra:340 Mem:7.25M (0.00M, Peak 7.26M) | Time:00:00.13 | Mem:0.00M, Peak:0.00M | Scene, RenderLayer | Synchronizing object | Camera // Fra:340 Mem:7.25M (0.00M, Peak 7.26M) | Time:00:00.13 | Mem:0.00M, Peak:0.00M | Scene, RenderLayer | Initializing // Fra:340 Mem:7.25M (0.00M, Peak 7.26M) | Time:00:00.13 | Mem:0.00M, Peak:0.00M | Scene, RenderLayer | Loading render kernels (may take a few minutes the first time) // Fra:340 Mem:7.25M (0.00M, Peak 7.26M) | Time:00:00.13 | Mem:0.00M, Peak:0.00M | Scene, RenderLayer | Error | CUDA error at cuCtxCreate: Out of memory // Error: CUDA error at cuCtxCreate: Out of memory // Fra:340 Mem:7.25M (0.00M, Peak 7.26M) | Time:00:00.13 | Mem:0.00M, Peak:0.00M | Scene, RenderLayer | Waiting for render to start // Fra:340 Mem:7.25M (0.00M, Peak 7.26M) | Time:00:00.13 | Mem:0.00M, Peak:0.00M | Scene, RenderLayer | Cancel | CUDA error at cuCtxCreate: Out of memory // CUDA error: Invalid value in cuCtxDestroy(cuContext) // Fra:340 Mem:7.25M (0.00M, Peak 7.26M) | Time:00:00.13 | Sce: Scene Ve:0 Fa:0 La:0 // Blender quit // end of rendering return Error.Type.RENDERER_OUT_OF_VIDEO_MEMORY; } else if (line.contains("Error: Out of memory in CUDA") || line.contains("Error: Out of memory in OPTIX")) { // 15-03 21:13:45 (debug) Fra:27 Mem:8441.68M (Peak 9675.81M) | Time:00:16.27 | Mem:8411.20M, Peak:8411.20M | Scene, View Layer | Loading render kernels (may take a few minutes the first time) // 15-03 21:13:45 (debug) Out of memory in CUDA queue enqueue (integrator_shade_surface) // 15-03 21:13:45 (debug) Refer to the Cycles GPU rendering documentation for possible solutions: // 15-03 21:13:45 (debug) https://docs.blender.org/manual/en/latest/render/cycles/gpu_rendering.html // 15-03 21:13:45 (debug) Fra:27 Mem:8441.68M (Peak 9675.81M) | Time:00:16.38 | Mem:8411.27M, Peak:8411.27M | Scene, View Layer | Updating Scene // 15-03 21:13:45 (debug) Fra:27 Mem:8441.68M (Peak 9675.81M) | Time:00:16.38 | Mem:8411.27M, Peak:8411.27M | Scene, View Layer | Updating Shaders // 15-03 21:13:45 (debug) Fra:27 Mem:8447.08M (Peak 9675.81M) | Time:00:16.63 | Mem:8763.00M, Peak:8763.00M | Scene, View Layer | Out of memory in CUDA queue enqueue (integrator_shade_surface) // 15-03 21:13:45 (debug) Error: Out of memory in CUDA queue enqueue (integrator_shade_surface) // 15-03 21:13:46 (debug) Blender quit return Error.Type.RENDERER_OUT_OF_VIDEO_MEMORY; } else if (line.contains("CUDA error: Launch exceeded timeout in") || line.contains("CUDA error: Invalid value in cuTexRefSetAddress(") || line.contains("CUDA error: Launch failed in cuCtxSynchronize()") || line.contains("CUDA error: Illegal address in cuCtxSynchronize()")) { return Error.Type.GPU_OR_DRIVER_ERROR; } else if (line.contains("System is out of GPU memory")) { // 16-03 18:37:37 (debug) Fra:192 Mem:15826.70M (Peak 15831.18M) | Time:02:21.86 | Mem:6622.87M, Peak:6625.35M | Scene, ViewLayer | Loading denoising kernels (may take a few minutes the first time) // 16-03 18:37:37 (debug) System is out of GPU memory // 16-03 18:37:37 (debug) Refer to the Cycles GPU rendering documentation for possible solutions: // 16-03 18:37:37 (debug) https://docs.blender.org/manual/en/latest/render/cycles/gpu_rendering.html // 16-03 18:37:37 (debug) System is out of GPU memory // 16-03 18:37:38 (debug) Fra:192 Mem:15831.01M (Peak 15831.18M) | Time:02:23.11 | Mem:7017.46M, Peak:7017.46M | Scene, ViewLayer | System is out of GPU memory // 16-03 18:37:38 (debug) Error: System is out of GPU memory // 16-03 18:37:40 (debug) Blender quit // 16-03 18:37:40 (debug) end of rendering return Error.Type.RENDERER_OUT_OF_VIDEO_MEMORY; } else if (line.contains("CUDA device supported only with compute capability") || line.contains("OPTIX device supported only with compute capability")) { // found bundled python: /tmp/xx/2.73/python // read blend: /tmp/xx/compute-method.blend // Fra:340 Mem:7.64M (0.00M, Peak 8.23M) | Mem:0.00M, Peak:0.00M | Scene, RenderLayer | Synchronizing object | Sun // Fra:340 Mem:7.64M (0.00M, Peak 8.23M) | Mem:0.00M, Peak:0.00M | Scene, RenderLayer | Synchronizing object | Plane // Fra:340 Mem:7.64M (0.00M, Peak 8.23M) | Mem:0.00M, Peak:0.00M | Scene, RenderLayer | Synchronizing object | Cube // Fra:340 Mem:7.64M (0.00M, Peak 8.23M) | Mem:0.00M, Peak:0.00M | Scene, RenderLayer | Synchronizing object | Camera // Fra:340 Mem:7.64M (0.00M, Peak 8.23M) | Mem:0.00M, Peak:0.00M | Scene, RenderLayer | Initializing // Fra:340 Mem:7.64M (0.00M, Peak 8.23M) | Mem:0.00M, Peak:0.00M | Scene, RenderLayer | Loading render kernels (may take a few minutes the first time) // CUDA device supported only with compute capability 2.0 or up, found 1.2. // Refer to the Cycles GPU rendering documentation for possible solutions: // http://www.blender.org/manual/render/cycles/gpu_rendering.html // Fra:340 Mem:7.64M (0.00M, Peak 8.23M) | Mem:0.00M, Peak:0.00M | Scene, RenderLayer | Error | CUDA device supported only with compute capability 2.0 or up, found 1.2. // Error: CUDA device supported only with compute capability 2.0 or up, found 1.2. // Fra:340 Mem:7.64M (0.00M, Peak 8.23M) | Mem:0.00M, Peak:0.00M | Scene, RenderLayer | Waiting for render to start // Fra:340 Mem:7.64M (0.00M, Peak 8.23M) | Mem:0.00M, Peak:0.00M | Scene, RenderLayer | Cancel | CUDA device supported only with compute capability 2.0 or up, found 1.2. // Fra:340 Mem:7.64M (0.00M, Peak 8.23M) Sce: Scene Ve:0 Fa:0 La:0 // Saved: /tmp/xx/0_0340.png Time: 00:00.12 (Saving: 00:00.03) // Blender quit return Error.Type.GPU_NOT_SUPPORTED; } else if (line.contains("terminate called after throwing an instance of 'boost::filesystem::filesystem_error'")) { // Fra:2103 Mem:29.54M (0.00M, Peak 29.54M) | Time:00:00.24 | Mem:1.64M, Peak:1.64M | Scene, RenderLayer | Updating Mesh | Computing attributes // Fra:2103 Mem:29.54M (0.00M, Peak 29.54M) | Time:00:00.24 | Mem:1.64M, Peak:1.64M | Scene, RenderLayer | Updating Mesh | Copying Attributes to device // Fra:2103 Mem:29.54M (0.00M, Peak 29.54M) | Time:00:00.24 | Mem:1.97M, Peak:1.97M | Scene, RenderLayer | Updating Scene BVH | Building // Fra:2103 Mem:29.54M (0.00M, Peak 29.54M) | Time:00:00.24 | Mem:1.97M, Peak:1.97M | Scene, RenderLayer | Updating Scene BVH | Building BVH // Fra:2103 Mem:29.54M (0.00M, Peak 29.54M) | Time:00:00.24 | Mem:1.97M, Peak:1.97M | Scene, RenderLayer | Updating Scene BVH | Looking in BVH cache // Fra:2103 Mem:29.54M (0.00M, Peak 29.54M) | Time:00:00.27 | Mem:1.97M, Peak:1.97M | Scene, RenderLayer | Updating Scene BVH | Packing BVH triangles and strands // Fra:2103 Mem:29.54M (0.00M, Peak 29.54M) | Time:00:00.27 | Mem:1.97M, Peak:1.97M | Scene, RenderLayer | Updating Scene BVH | Packing BVH nodes // Fra:2103 Mem:29.54M (0.00M, Peak 29.54M) | Time:00:00.27 | Mem:1.97M, Peak:1.97M | Scene, RenderLayer | Updating Scene BVH | Writing BVH cache // terminate called after throwing an instance of 'boost::filesystem::filesystem_error' // what(): boost::filesystem::create_directory: Permission denied: "/var/local/cache" return Error.Type.NOOUTPUTFILE; } else if (line.contains("terminate called after throwing an instance of 'std::bad_alloc'")) { // Fra:80 Mem:1333.02M (0.00M, Peak 1651.23M) | Mem:780.37M, Peak:780.37M | Scene, RenderLayer | Updating Mesh BVH Plane.083 171/2 | Building BVH // Fra:80 Mem:1333.02M (0.00M, Peak 1651.23M) | Mem:780.37M, Peak:780.37M | Scene, RenderLayer | Updating Mesh BVH Mesh 172/2 | Building BVH // Fra:80 Mem:1333.02M (0.00M, Peak 1651.23M) | Mem:780.37M, Peak:780.37M | Scene, RenderLayer | Updating Mesh BVH Mesh 172/2 | Packing BVH triangles and strands // Fra:80 Mem:1333.02M (0.00M, Peak 1651.23M) | Mem:780.37M, Peak:780.37M | Scene, RenderLayer | Updating Mesh BVH Mesh 172/2 | Packing BVH nodes // Fra:80 Mem:1333.02M (0.00M, Peak 1651.23M) | Mem:780.37M, Peak:780.37M | Scene, RenderLayer | Updating Scene BVH | Building // Fra:80 Mem:1333.02M (0.00M, Peak 1651.23M) | Mem:780.37M, Peak:780.37M | Scene, RenderLayer | Updating Scene BVH | Building BVH // terminate called after throwing an instance of 'std::bad_alloc' // what(): std::bad_alloc return Error.Type.RENDERER_OUT_OF_MEMORY; } else if (line.contains("what(): std::bad_alloc")) { // Fra:7 Mem:1247.01M (0.00M, Peak 1247.01M) | Time:00:28.84 | Mem:207.63M, Peak:207.63M | Scene, RenderLayer | Updating Scene BVH | Building BVH 93%, duplicates 0%terminate called recursively // terminate called after throwing an instance of 'St9bad_alloc' // what(): std::bad_alloc // scandir: Cannot allocate memory return Error.Type.RENDERER_OUT_OF_MEMORY; } else if (line.contains("Fatal Python error:")) { // Fatal Python error: Py_Initialize: unable to load the file system codec // ImportError: No module named 'encodings' // Current thread 0x0000388c (most recent call first): return Error.Type.RENDERER_CRASHED_PYTHON_ERROR; } else if (line.contains("Calloc returns null")) { // Fra:1 Mem:976.60M (0.00M, Peak 1000.54M) | Time:00:01.34 | Mem:0.00M, Peak:0.00M | Scene, RenderLayer | Synchronizing object | Left // Calloc returns null: len=7186416 in CDMLoopUV, total 2145859048 // Calloc returns null: len=7186416 in CDMLoopUV, total 2145859048 // Malloc returns null: len=3190672 in CDMTexPoly, total 2149293176 // Writing: /home/user/.sheepit/LEFT packed.crash.txt return Error.Type.RENDERER_OUT_OF_MEMORY; } else if (line.contains("Malloc returns null")) { // Fra:1 Mem:976.60M (0.00M, Peak 1000.54M) | Time:00:01.34 | Mem:0.00M, Peak:0.00M | Scene, RenderLayer | Synchronizing object | Left // Calloc returns null: len=7186416 in CDMLoopUV, total 2145859048 // Calloc returns null: len=7186416 in CDMLoopUV, total 2145859048 // Malloc returns null: len=3190672 in CDMTexPoly, total 2149293176 // Writing: /home/user/.sheepit/LEFT packed.crash.txt return Error.Type.RENDERER_OUT_OF_MEMORY; } else if (line.contains("Error: run out of memory!")) { // 09-01 09:26:45 (debug) Fra:4 Mem:8444.44M (Peak 12092.10M) | Time:01:11.45 | Mem:6632.02M, Peak:6632.02M | Scene, ViewLayer | Updating Mesh | Tessellating Plane 1/1 //09-01 09:27:30 (debug) Error: run out of memory! //09-01 09:27:30 (debug) Fra:4 Mem:8444.44M (Peak 12092.10M) | Time:01:55.95 | Mem:6632.02M, Peak:6632.02M | Scene, ViewLayer | Sample 0/1024 //09-01 09:27:30 (debug) Error: Out of memory //09-01 09:27:30 (debug) Fra:4 Mem:8745.04M (Peak 12092.10M) | Time:01:55.97 | Mem:6632.03M, Peak:6632.03M | Scene, ViewLayer | Out of memory //09-01 09:27:33 (debug) Blender quit return Error.Type.RENDERER_OUT_OF_MEMORY; } else if (line.contains("CUDA kernel compilation failed") || line.contains("OPTIX kernel compilation failed")) { // Fra:1 Mem:200.70M (0.00M, Peak 378.15M) | Time:00:01.02 | Mem:0.00M, Peak:0.00M | Scene, RenderLayer | Synchronizing object | Sun.001 // Fra:1 Mem:200.70M (0.00M, Peak 378.15M) | Time:00:01.02 | Mem:0.00M, Peak:0.00M | Scene, RenderLayer | Synchronizing object | Sun.002 // Fra:1 Mem:200.70M (0.00M, Peak 378.15M) | Time:00:01.02 | Mem:0.00M, Peak:0.00M | Scene, RenderLayer | Initializing // Fra:1 Mem:200.70M (0.00M, Peak 378.15M) | Time:00:01.02 | Mem:0.00M, Peak:0.00M | Scene, RenderLayer | Loading render kernels (may take a few minutes the first time) // nvcc fatal : Value 'sm_61' is not defined for option 'gpu-architecture' // CUDA kernel compilation failed, see console for details. // Refer to the Cycles GPU rendering documentation for possible solutions: // http://www.blender.org/manual/render/cycles/gpu_rendering.html // Compiling CUDA kernel ... // "nvcc" -arch=sm_61 -m64 --cubin "/tmp/cache/c36db40aa5e59f5ea4ff139180353dbc/2.77/scripts/addons/cycles/kernel/kernels/cuda/kernel.cu" -o "/tmp/cache/cycles_kernel_sm61_079195D400571E023CC499D037AB6EE5.cubin" --ptxas-options="-v" --use_fast_math -I"/tmp/cache/c36db40aa5e59f5ea4ff139180353dbc/2.77/scripts/addons/cycles/kernel" -DNVCC -D__KERNEL_CUDA_VERSION__=75 // Fra:1 Mem:200.70M (0.00M, Peak 378.15M) | Time:00:01.08 | Mem:0.00M, Peak:0.00M | Scene, RenderLayer | Error | CUDA kernel compilation failed, see console for details. // Error: CUDA kernel compilation failed, see console for details. // Fra:1 Mem:200.70M (0.00M, Peak 378.15M) | Time:00:01.08 | Mem:0.00M, Peak:0.00M | Scene, RenderLayer | Waiting for render to start // Fra:1 Mem:200.70M (0.00M, Peak 378.15M) | Time:00:01.08 | Mem:0.00M, Peak:0.00M | Scene, RenderLayer | Cancel | CUDA kernel compilation failed, see console for details. // Fra:1 Mem:147.74M (0.00M, Peak 378.15M) | Time:00:01.12 | Sce: Scene Ve:0 Fa:0 La:0 // Saved: '/tmp/cache/8_0001.png' return Error.Type.GPU_NOT_SUPPORTED; } else if (line.contains("Engine 'CYCLES' not available for scene") || line.contains("Engine 'BLENDER_EEVEE' not available for scene") || line.contains("Engine 'BLENDER_WORKBENCH' not available for scene") || line.contains("Engine 'HYDRA_STORM' not available for scene")) { return Error.Type.ENGINE_NOT_AVAILABLE; } else if (line.contains("Warning: Cycles is not enabled!")) { return Error.Type.ENGINE_NOT_AVAILABLE; } else if (line.contains("OpenImageDenoise error: SSE4.1 support is required at minimum") || line.contains("OpenImageDenoiser is not supported on this CPU:") || line.contains("OpenImageDenoise is not supported on this CPU:") || line.contains("No device available to denoise on")) { //OpenImageDenoiser is Blender pre 4.2 //OpenImageDenoise after Blender 4.2 // denoising capability detection // Fra:201 Mem:8.89M (Peak 10.09M) | Time:00:00.04 | Mem:0.27M, Peak:0.27M | Scene, View Layer | Updating Device | Writing constant memory // Fra:201 Mem:8.89M (Peak 10.09M) | Time:00:00.04 | Mem:0.27M, Peak:0.27M | Scene, View Layer | Loading denoising kernels (may take a few minutes the first time) // Fra:201 Mem:8.89M (Peak 10.09M) | Time:00:00.04 | Mem:0.27M, Peak:0.27M | Scene, View Layer | Sample 0/16 // Fra:201 Mem:127.55M (Peak 127.55M) | Time:00:00.65 | Remaining:00:09.13 | Mem:118.92M, Peak:118.92M | Scene, View Layer | Sample 1/16 // E0308 1719 31449 denoiser_oidn.cpp:197] OpenImageDenoise error: SSE4.1 support is required at minimum // Fra:201 Mem:198.74M (Peak 301.58M) | Time:00:08.74 | Mem:118.92M, Peak:118.92M | Scene, View Layer | Sample 16/16 // Rendering done // Fra:201 Mem:198.74M (Peak 301.58M) | Time:00:08.74 | Mem:118.92M, Peak:118.92M | Scene, View Layer | Finished // Saved: '/tmp/5/sheepit/1541_0201.png' // Time: 00:09.30 (Saving: 00:00.55) // Blender quit return Error.Type.DENOISING_NOT_SUPPORTED; } else if (line.contains("Error: File format is not supported")) { //09-03 23:36:03 (debug) Blender 2.83.19 (hash 86c526d2c733 built 2022-02-02 00:44:40) //09-03 23:36:03 (debug) found bundled python: C:\Users\Username\Documents\sheepit\sheepit\f1f9e587201b428c9416faf614b677bf\2.83\python //09-03 23:36:03 (debug) Error: File format is not supported in file 'C:\Users\Username\Documents\sheepit\sheepit\686c6bdbf752790b28c1b21180aa5db5\correndo4.blend' //09-03 23:36:03 (debug) Blender quit //09-03 23:36:03 (debug) end of rendering return Error.Type.RENDERER_CRASHED; } else if (line.contains("Unable to open a display") || line.contains("Managed to successfully fallback to surfaceless EGL rendering!") || line.contains("Couldn't open libEGL")) { //17-03 07:38:47 (debug) Fra:7 Mem:1667.27M (Peak 1762.19M) | Time:06:27.86 | Mem:1184.92M, Peak:1194.58M | Scene, ViewLayer | Sample 187/187 //17-03 07:38:47 (debug) Fra:7 Mem:1667.27M (Peak 1762.19M) | Time:06:27.86 | Mem:1184.92M, Peak:1194.58M | Scene, ViewLayer | Finished //17-03 07:38:47 (debug) Unable to open a display //17-03 07:38:47 (debug) end of rendering //17-03 07:38:47 (error) Job::render no picture file found (after finished render (filename_without_extension 116372253_0007) return Error.Type.CURRENTLY_HEADLESS; } else if (line.contains("Error: Cannot read file") || line.contains("Error: Failed to read blend file")) { //14-10 11:03:21 (debug) Blender 3.1.0 (hash c77597cd0e15 built 2022-03-09 00:44:13) //14-10 11:03:21 (debug) Error: Cannot read file 'C:\SheepIT\sheepit\ef925644a319c5ad604ebc077769bcb8\Passeio Virtual FINAL.blend': No such file or directory //14-10 11:03:21 (debug) Blender quit return Error.Type.CANNOT_READ_FILE; } else if (line.contains("DETECT_DEVICE_ERROR")) { //./blender-3.3.2-linux-x64/blender -b -E CYCLES -P /mnt/d/sheep_gpu/set_gpu.py -f 1 //Blender 3.3.2 (hash bf24652e38a2 built 2022-12-07 01:12:36) //Read prefs: /home/raimund/.config/blender/3.3/config/userpref.blend ///run/user/1000/gvfs/ non-existent directory //DETECT_DEVICE_ERRORR: Couldn't find OPTIX device with id CUDA_NVIDIA GeForce GTX 1080_0000:01:00_OptiX return Error.Type.DETECT_DEVICE_ERROR; } return Error.Type.OK; } }