create an error type for when the server kills the render (before it was part of NOOUTPUTFILE)
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@@ -40,6 +40,7 @@ public class Error {
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RENDERER_OUT_OF_MEMORY(21),
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RENDERER_KILLED(14),
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RENDERER_KILLED_BY_USER(20),
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RENDERER_KILLED_BY_SERVER(22),
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RENDERER_MISSING_LIBRARIES(15),
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FAILED_TO_EXECUTE(16),
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OS_NOT_SUPPORTED(17),
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@@ -170,6 +171,8 @@ public class Error {
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return "The renderer stopped because either you asked to stop or the server did (usually for a render time too high).";
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case RENDERER_KILLED_BY_USER:
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return "The renderer stopped because you've blocked its project.";
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case RENDERER_KILLED_BY_SERVER:
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return "The renderer stopped because it's been killed by the server. Usually because the project will take too much time or it's been paused.";
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case SESSION_DISABLED:
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return "The server has disabled your session. Your client may have generated a broken frame (GPU not compatible, not enough RAM/VRAM, etc).";
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case RENDERER_NOT_AVAILABLE:
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