create an error type for when the server kills the render (before it was part of NOOUTPUTFILE)
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@@ -497,7 +497,7 @@ public class Client {
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// no exception should be raised to actual launcher (applet or standalone)
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}
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if (error != null && (error == Error.Type.RENDERER_CRASHED || error == Error.Type.RENDERER_KILLED_BY_USER)) {
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if (error != null && (error == Error.Type.RENDERER_CRASHED || error == Error.Type.RENDERER_KILLED_BY_USER || error == Error.Type.RENDERER_KILLED_BY_SERVER)) {
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// do nothing, we can ask for a job right away
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}
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else {
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