Display name of project while rendering

This commit is contained in:
AGSPhoenix
2016-01-08 20:53:58 +01:00
committed by Laurent Clouet
parent 8c26f29efd
commit e32f59ddb3
3 changed files with 8 additions and 5 deletions

View File

@@ -55,6 +55,7 @@ public class Job {
private String rendererCommand;
private String script;
private boolean useGPU;
private String name;
private String extras;
private String updateRenderingStatusMethod;
private boolean synchronousUpload;
@@ -65,7 +66,7 @@ public class Job {
private Configuration config;
private Log log;
public Job(Configuration config_, Gui gui_, Log log_, String id_, String frame_, String revision_, String path_, boolean use_gpu, String command_, String script_, String sceneMd5_, String rendererMd5_, String extras_, boolean synchronous_upload_, String update_method_) {
public Job(Configuration config_, Gui gui_, Log log_, String id_, String frame_, String revision_, String path_, boolean use_gpu, String command_, String script_, String sceneMd5_, String rendererMd5_, String name_, String extras_, boolean synchronous_upload_, String update_method_) {
config = config_;
id = id_;
numFrame = frame_;
@@ -75,6 +76,7 @@ public class Job {
rendererCommand = command_;
sceneMD5 = sceneMd5_;
rendererMD5 = rendererMd5_;
name = name_;
extras = extras_;
synchronousUpload = synchronous_upload_;
gui = gui_;
@@ -92,7 +94,7 @@ public class Job {
}
public String toString() {
return String.format("Job (numFrame '%s' sceneMD5 '%s' rendererMD5 '%s' ID '%s' revision '%s' pictureFilename '%s' jobPath '%s' gpu %s extras '%s' updateRenderingStatusMethod '%s' render %s)", numFrame, sceneMD5, rendererMD5, id, revision, pictureFilename, path, useGPU, extras, updateRenderingStatusMethod, render);
return String.format("Job (numFrame '%s' sceneMD5 '%s' rendererMD5 '%s' ID '%s' revision '%s' pictureFilename '%s' jobPath '%s' gpu %s name '%s' extras '%s' updateRenderingStatusMethod '%s' render %s)", numFrame, sceneMD5, rendererMD5, id, revision, pictureFilename, path, useGPU, name, extras, updateRenderingStatusMethod, render);
}
public String getId() {
@@ -196,7 +198,7 @@ public class Job {
}
public Error.Type render() {
gui.status("Rendering");
gui.status("Rendering " + this.name);
RenderProcess process = getProcessRender();
String core_script = "import bpy\n" + "bpy.context.user_preferences.system.compute_device_type = \"%s\"\n" + "bpy.context.scene.cycles.device = \"%s\"\n" + "bpy.context.user_preferences.system.compute_device = \"%s\"\n";
if (getUseGPU() && config.getGPUDevice() != null) {