Move the Render info to a specific class
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@@ -31,16 +31,13 @@ public class Job {
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private String revision;
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private String pictureFilename;
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private String path; // path inside of the archive
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private int renderDuration; // in seconds
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private long memoryUsed; // in kB
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private String rendererCommand;
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private String script;
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private boolean useGPU;
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private String extras;
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private String updateRenderingStatusMethod;
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private boolean synchronousUpload;
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private Process process;
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private RenderProcess render;
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private boolean askForRendererKill;
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private Configuration config;
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@@ -59,17 +56,19 @@ public class Job {
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synchronousUpload = synchronous_upload_;
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pictureFilename = null;
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renderDuration = 0;
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memoryUsed = 0;
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script = script_;
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updateRenderingStatusMethod = update_method_;
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process = null;
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askForRendererKill = false;
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render = new RenderProcess();
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}
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public RenderProcess getProcessRender() {
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return render;
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}
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public String toString() {
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return String.format("Job (numFrame '%s' sceneMD5 '%s' rendererMD5 '%s' ID '%s' revision '%s' pictureFilename '%s' jobPath '%s' renderDuration '%s', memoryUsed %skB gpu %s extras '%s' updateRenderingStatusMethod '%s')", this.numFrame, this.sceneMD5, this.rendererMD5, this.id, this.revision, this.pictureFilename, this.path, this.renderDuration, this.memoryUsed, this.useGPU, this.extras, this.updateRenderingStatusMethod);
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return String.format("Job (numFrame '%s' sceneMD5 '%s' rendererMD5 '%s' ID '%s' revision '%s' pictureFilename '%s' jobPath '%s' gpu %s extras '%s' updateRenderingStatusMethod '%s' render %s)", numFrame, sceneMD5, rendererMD5, id, revision, pictureFilename, path, useGPU, extras, updateRenderingStatusMethod, render);
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}
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public String getId() {
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@@ -112,30 +111,6 @@ public class Job {
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return askForRendererKill;
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}
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public void setProcess(Process val) {
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process = val;
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}
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public Process getProcess() {
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return process;
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}
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public long getMemoryUsed() {
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return memoryUsed;
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}
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public void setMemoryUsed(long val) {
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memoryUsed = val;
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}
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public int getRenderDuration() {
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return renderDuration;
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}
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public void setRenderDuration(int val) {
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renderDuration = val;
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}
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public String getRenderCommand() {
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return rendererCommand;
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}
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