Feat: Renderbucket size is now sent by the server
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@@ -49,7 +49,6 @@ public class SettingsLoader {
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CACHE_DIR("cache-dir"),
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COMPUTE_METHOD("compute-method"),
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GPU("compute-gpu"),
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RENDERBUCKET_SIZE("renderbucket-size"),
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CORES("cores"),
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CORES_BACKWARDS_COMPAT("cpu-cores"),
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RAM("ram"),
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@@ -102,7 +101,6 @@ public class SettingsLoader {
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public static final String ARG_PRIORITY = "-priority";
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public static final String ARG_TITLE = "-title";
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public static final String ARG_THEME = "-theme";
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public static final String ARG_RENDERBUCKET_SIZE = "-renderbucket-size";
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public static final String ARG_HOSTNAME = "-hostname";
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public static final String ARG_HEADLESS = "--headless";
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@@ -117,7 +115,6 @@ public class SettingsLoader {
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private Option<String> hostname;
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private Option<String> computeMethod;
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private Option<String> gpu;
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private Option<String> renderbucketSize;
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private Option<String> cores;
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private Option<String> ram;
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private Option<String> renderTime;
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@@ -139,7 +136,7 @@ public class SettingsLoader {
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}
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public void setSettings(String path_, String login_, String password_, String proxy_, String hostname_,
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ComputeType computeMethod_, GPUDevice gpu_, Integer renderbucketSize_, Integer cores_, Long maxRam_,
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ComputeType computeMethod_, GPUDevice gpu_, Integer cores_, Long maxRam_,
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Integer maxRenderTime_, String cacheDir_, Boolean autoSignIn_, Boolean useSysTray_, Boolean isHeadless,
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String ui_, String theme_, Integer priority_) {
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if (path_ == null) {
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@@ -160,8 +157,6 @@ public class SettingsLoader {
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priority = setValue(priority_, priority, ARG_PRIORITY);
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theme = setValue(theme_, theme, ARG_THEME);
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renderbucketSize = setValue(renderbucketSize_.toString(), renderbucketSize, ARG_RENDERBUCKET_SIZE);
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if (cores_ > 0) {
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cores = setValue(cores_.toString(), cores, ARG_CORES);
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}
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@@ -182,10 +177,6 @@ public class SettingsLoader {
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if (gpu_ != null) {
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gpu = setValue(gpu_.getId(), gpu, ARG_GPU);
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}
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if (renderbucketSize_ != null && renderbucketSize_ >= GPU.MIN_RENDERBUCKET_SIZE) {
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renderbucketSize = setValue(renderbucketSize_.toString(), renderbucketSize, ARG_RENDERBUCKET_SIZE);
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}
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}
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/**
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@@ -220,7 +211,7 @@ public class SettingsLoader {
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* @param argsList a list of the launch arguments
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*/
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public void markLaunchSettings(List<String> argsList) {
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Option options[] = { login, password, proxy, hostname, computeMethod, gpu, renderbucketSize, cores, ram, renderTime, cacheDir, autoSignIn,
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Option options[] = { login, password, proxy, hostname, computeMethod, gpu, cores, ram, renderTime, cacheDir, autoSignIn,
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useSysTray, headless, ui, theme, priority };
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for (Option option : options) {
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@@ -275,7 +266,6 @@ public class SettingsLoader {
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setProperty(prop, configFileProp, PropertyNames.CACHE_DIR, cacheDir);
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setProperty(prop, configFileProp, PropertyNames.COMPUTE_METHOD, computeMethod);
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setProperty(prop, configFileProp, PropertyNames.GPU, gpu);
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setProperty(prop, configFileProp, PropertyNames.RENDERBUCKET_SIZE, renderbucketSize);
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setProperty(prop, configFileProp, PropertyNames.CORES, cores);
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setProperty(prop, configFileProp, PropertyNames.RAM, ram);
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setProperty(prop, configFileProp, PropertyNames.RENDER_TIME, renderTime);
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@@ -362,8 +352,6 @@ public class SettingsLoader {
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gpu = loadConfigOption(prop, PropertyNames.GPU, gpu, ARG_GPU);
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renderbucketSize = loadConfigOption(prop, PropertyNames.RENDERBUCKET_SIZE, renderbucketSize, ARG_RENDERBUCKET_SIZE);
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cores = loadConfigOption(prop, PropertyNames.CORES_BACKWARDS_COMPAT, cores, ARG_CORES);
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cores = loadConfigOption(prop, PropertyNames.CORES, cores, ARG_CORES);
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@@ -482,43 +470,12 @@ public class SettingsLoader {
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GPUDevice device = GPU.getGPUDevice(gpu.getValue());
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if (device != null) {
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config.setGPUDevice(device);
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// If the user has indicated a render bucket size at least 32x32 px, overwrite the config file value
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if (config.getRenderbucketSize() >= GPU.MIN_RENDERBUCKET_SIZE) {
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config.getGPUDevice().setRenderbucketSize(config.getRenderbucketSize()); // Update size
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}
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else {
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// If the configuration file does have any value
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if (renderbucketSize != null) {
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config.getGPUDevice().setRenderbucketSize(Integer.valueOf(renderbucketSize.getValue()));
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}
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else {
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// Don't do anything here as the GPU get's a default value when it's initialised
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// The configuration will take the default GPU value
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}
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}
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// And now update the client configuration with the new value
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config.setRenderbucketSize(config.getGPUDevice().getRenderbucketSize());
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}
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else if (config.getUIType() != null && (config.getUIType().equals(GuiText.type) || config.getUIType().equals(GuiTextOneLine.type))) {
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System.err.println("SettingsLoader::merge could not find specified GPU");
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System.exit(2);
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}
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}
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else if (config.getGPUDevice() != null) {
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// The order of conditions is important to ensure the priority or app arguments, then the config file and finally the recommended size (if none
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// specified or already in config file).
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if (config.getRenderbucketSize() >= GPU.MIN_RENDERBUCKET_SIZE) {
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config.getGPUDevice().setRenderbucketSize(config.getRenderbucketSize());
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}
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else if (renderbucketSize != null) {
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config.getGPUDevice().setRenderbucketSize(Integer.parseInt(renderbucketSize.getValue()));
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}
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else {
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config.getGPUDevice().setRenderbucketSize(config.getGPUDevice().getRecommendedBucketSize());
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}
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}
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if (config.getNbCores() == -1 && cores != null) {
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config.setNbCores(Integer.parseInt(cores.getValue()));
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@@ -568,7 +525,6 @@ public class SettingsLoader {
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this.hostname = null;
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this.computeMethod = null;
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this.gpu = null;
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this.renderbucketSize = null;
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this.cacheDir = null;
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this.autoSignIn = null;
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this.useSysTray = new Option<>(String.valueOf(defaultConfigValues.isUseSysTray()), ARG_NO_SYSTRAY);
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@@ -585,7 +541,7 @@ public class SettingsLoader {
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@Override public String toString() {
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return String.format(
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"SettingsLoader [path=%s, login=%s, password=%s, computeMethod=%s, gpu=%s, renderbucket-size=%s, cacheDir=%s, theme=%s, priority=%d, autosign=%s, usetray=%s, headless=%s]",
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path, login, password, computeMethod, gpu, renderbucketSize, cacheDir, theme, priority, autoSignIn, useSysTray, headless);
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"SettingsLoader [path=%s, login=%s, password=%s, computeMethod=%s, gpu=%s, cacheDir=%s, theme=%s, priority=%d, autosign=%s, usetray=%s, headless=%s]",
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path, login, password, computeMethod, gpu, cacheDir, theme, priority, autoSignIn, useSysTray, headless);
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}
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}
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