Merge branch 'add_log' into 'master'
Add logs for better debug info See merge request sheepitrenderfarm/client!279
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@@ -193,6 +193,7 @@ import okhttp3.HttpUrl;
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synchronized (this) {
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synchronized (this) {
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if (this.suspended) {
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if (this.suspended) {
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this.gui.status("Client paused", true);
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this.gui.status("Client paused", true);
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this.log.debug("Client paused");
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}
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}
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while (this.suspended && !this.shuttingdown) {
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while (this.suspended && !this.shuttingdown) {
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wait();
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wait();
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@@ -829,7 +830,7 @@ import okhttp3.HttpUrl;
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if (!new File(renderer_archive).exists()) {
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if (!new File(renderer_archive).exists()) {
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this.gui.status("Copying renderer from shared downloads directory");
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this.gui.status("Copying renderer from shared downloads directory");
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this.log.debug("Client::prepareWorkingDirectory Copying renderer from shared downloads directory " + bestRendererArchive + " into " + renderer_archive);
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copySharedChunk(bestRendererArchive, renderer_archive);
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copySharedChunk(bestRendererArchive, renderer_archive);
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}
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}
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@@ -838,6 +839,7 @@ import okhttp3.HttpUrl;
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renderer_path_file.mkdir();
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renderer_path_file.mkdir();
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this.gui.status("Extracting renderer");
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this.gui.status("Extracting renderer");
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this.log.debug("Client::prepareWorkingDirectory Extracting renderer " + renderer_archive + " into " + renderer_path);
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// unzip the archive
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// unzip the archive
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ret = Utils.unzipFileIntoDirectory(renderer_archive, renderer_path, null, log);
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ret = Utils.unzipFileIntoDirectory(renderer_archive, renderer_path, null, log);
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@@ -874,7 +876,7 @@ import okhttp3.HttpUrl;
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scene_path_file.mkdir();
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scene_path_file.mkdir();
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this.gui.status("Extracting project");
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this.gui.status("Extracting project");
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this.log.debug("Client::prepareWorkingDirectory Extracting project into " + scene_path);
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// unzip the archive
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// unzip the archive
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