Adjust conditions to code conventions

This commit is contained in:
DaCool
2021-10-02 19:56:54 +00:00
committed by Sheepit Renderfarm
parent c0ac0e4640
commit ac4592bb09

View File

@@ -216,7 +216,7 @@ import okhttp3.HttpUrl;
catch (FermeExceptionSessionDisabled e) { catch (FermeExceptionSessionDisabled e) {
this.gui.error(Error.humanString(Error.Type.SESSION_DISABLED)); this.gui.error(Error.humanString(Error.Type.SESSION_DISABLED));
// should wait forever to actually display the message to the user // should wait forever to actually display the message to the user
while (true && !shuttingdown) { while (shuttingdown == false) {
try { try {
Thread.sleep(1000); Thread.sleep(1000);
} }
@@ -227,7 +227,7 @@ import okhttp3.HttpUrl;
catch (FermeExceptionNoRendererAvailable e) { catch (FermeExceptionNoRendererAvailable e) {
this.gui.error(Error.humanString(Error.Type.RENDERER_NOT_AVAILABLE)); this.gui.error(Error.humanString(Error.Type.RENDERER_NOT_AVAILABLE));
// should wait forever to actually display the message to the user // should wait forever to actually display the message to the user
while (true && !shuttingdown) { while (shuttingdown == false) {
try { try {
Thread.sleep(1000); Thread.sleep(1000);
} }
@@ -368,7 +368,7 @@ import okhttp3.HttpUrl;
(retrySchemeInMilliSeconds.length - 1)]; (retrySchemeInMilliSeconds.length - 1)];
this.gui.status(String.format("No job available. Will try again at %tR", new Date(new Date().getTime() + time_sleep))); this.gui.status(String.format("No job available. Will try again at %tR", new Date(new Date().getTime() + time_sleep)));
int time_slept = 0; int time_slept = 0;
while (time_slept < time_sleep && this.running && !this.shuttingdown) { while (time_slept < time_sleep && this.running && this.shuttingdown == false) {
try { try {
Thread.sleep(250); Thread.sleep(250);
} }
@@ -408,7 +408,7 @@ import okhttp3.HttpUrl;
if (Integer.parseInt(currentJob.getId()) < 20) { if (Integer.parseInt(currentJob.getId()) < 20) {
// Add the proper explanation to the existing error message and keep the client waiting forever to ensure the user sees the error // Add the proper explanation to the existing error message and keep the client waiting forever to ensure the user sees the error
this.gui.error(Error.humanString(ret) + " The error happened during the test frame render. Restart the client and try again."); this.gui.error(Error.humanString(ret) + " The error happened during the test frame render. Restart the client and try again.");
while (true && !shuttingdown) { while (shuttingdown == false) {
try { try {
Thread.sleep(1000); Thread.sleep(1000);
} }