Merge branch 'out_of_vram_2' into 'master'
Feat: Better detection of out-of-VRAM errors See merge request sheepitrenderfarm/client!171
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@@ -800,7 +800,7 @@ import java.util.regex.Pattern;
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// 15-03 21:13:46 (debug) Blender quit
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// 15-03 21:13:46 (debug) Blender quit
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return Error.Type.RENDERER_OUT_OF_VIDEO_MEMORY;
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return Error.Type.RENDERER_OUT_OF_VIDEO_MEMORY;
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}
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}
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else if (line.contains("Error: System is out of GPU memory") || line.contains("Error: System is out of GPU and shared host memory") || line.contains("Error: Illegal address in CUDA") || line.contains("Error: Out of memory in cu")) {
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else if (line.contains("Error: System is out of GPU memory") || line.contains("Error: System is out of GPU and shared host memory") || line.contains("Error: Illegal address in CUDA") || line.contains("Error: Out of memory in cu") || line.contains("System is out of GPU and shared host memory")|| line.contains("System is out of GPU memory")) {
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// 16-03 18:37:37 (debug) Fra:192 Mem:15826.70M (Peak 15831.18M) | Time:02:21.86 | Mem:6622.87M, Peak:6625.35M | Scene, ViewLayer | Loading denoising kernels (may take a few minutes the first time)
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// 16-03 18:37:37 (debug) Fra:192 Mem:15826.70M (Peak 15831.18M) | Time:02:21.86 | Mem:6622.87M, Peak:6625.35M | Scene, ViewLayer | Loading denoising kernels (may take a few minutes the first time)
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// 16-03 18:37:37 (debug) System is out of GPU memory
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// 16-03 18:37:37 (debug) System is out of GPU memory
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// 16-03 18:37:37 (debug) Refer to the Cycles GPU rendering documentation for possible solutions:
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// 16-03 18:37:37 (debug) Refer to the Cycles GPU rendering documentation for possible solutions:
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