Fix: debug level and log on stdout are not the same
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@@ -70,6 +70,7 @@ import lombok.Data;
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private GPUDevice GPUDevice;
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private boolean detectGPUs;
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private boolean printLog;
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private boolean debugLevel;
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private List<Pair<Calendar, Calendar>> requestTime;
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private long shutdownTime;
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private String shutdownMode;
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@@ -104,6 +105,7 @@ import lombok.Data;
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this.storageDirectory = null;
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this.setCacheDir(cache_dir_);
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this.printLog = false;
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this.debugLevel = false;
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this.requestTime = null;
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this.shutdownTime = -1;
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this.shutdownMode = "soft";
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@@ -141,6 +143,7 @@ import lombok.Data;
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c + "GPUDevice: " + GPUDevice + n +
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c + "detectGPUs: " + detectGPUs + n +
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c + "printLog: " + printLog + n +
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c + "debugLog: " + debugLevel + n +
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c + "requestTime: " + requestTime + n +
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c + "shutdownTime: " + shutdownTime + n +
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c + "shutdownMode: " + shutdownMode + n +
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