2.80's tile size recomandation is 32x32
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@@ -79,11 +79,4 @@ public class GPUDevice {
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public String toString() {
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return "GPUDevice [type=" + type + ", model='" + model + "', memory=" + memory + ", id=" + id + "]";
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}
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public int getRecommandedTileSize() {
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// GPU
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// if the vram is lower than 1G reduce the size of tile to avoid black output
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return (getMemory() > 1073741824L) ? 256 : 128;
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}
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}
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