diff --git a/src/main/java/com/sheepit/client/Error.java b/src/main/java/com/sheepit/client/Error.java index 43ca80f..f4d5445 100644 --- a/src/main/java/com/sheepit/client/Error.java +++ b/src/main/java/com/sheepit/client/Error.java @@ -55,7 +55,7 @@ public class Error { CURRENTLY_HEADLESS(28), DENOISING_NOT_SUPPORTED(29), CANNOT_READ_FILE(30), - SHEEPIT_DETECT_DEVICE_ERROR(31), + DETECT_DEVICE_ERROR(31), // internal error handling NO_SPACE_LEFT_ON_DEVICE(100), @@ -226,7 +226,7 @@ public class Error { return "Blender can not open a display to create an OpenGL context needed for EEVEE/GPencil. Will try another project in a few minutes."; case CANNOT_READ_FILE: return "Blender failed to read the project files. Will try another project in a few minutes."; - case SHEEPIT_DETECT_DEVICE_ERROR: + case DETECT_DEVICE_ERROR: return "Blender failed to detect the render device. Please check if you have all the necessary libraries installed and if your drivers are up to date."; default: return in.toString(); diff --git a/src/main/java/com/sheepit/client/Job.java b/src/main/java/com/sheepit/client/Job.java index c4626c8..87a87b3 100644 --- a/src/main/java/com/sheepit/client/Job.java +++ b/src/main/java/com/sheepit/client/Job.java @@ -993,13 +993,13 @@ import java.util.regex.Pattern; //14-10 11:03:21 (debug) Blender quit return Error.Type.CANNOT_READ_FILE; } - else if (line.contains("SHEEPIT_DETECT_DEVICE_ERROR")) { + else if (line.contains("DETECT_DEVICE_ERROR")) { //./blender-3.3.2-linux-x64/blender -b -E CYCLES -P /mnt/d/sheep_gpu/set_gpu.py -f 1 //Blender 3.3.2 (hash bf24652e38a2 built 2022-12-07 01:12:36) //Read prefs: /home/raimund/.config/blender/3.3/config/userpref.blend ///run/user/1000/gvfs/ non-existent directory - //SHEEPIT_DETECT_DEVICE_ERRORR: Couldn't find OPTIX device with id CUDA_NVIDIA GeForce GTX 1080_0000:01:00_OptiX - return Error.Type.SHEEPIT_DETECT_DEVICE_ERROR; + //DETECT_DEVICE_ERRORR: Couldn't find OPTIX device with id CUDA_NVIDIA GeForce GTX 1080_0000:01:00_OptiX + return Error.Type.DETECT_DEVICE_ERROR; } return Type.OK;