fix sheepit GPU selection
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@@ -105,7 +105,9 @@ namespace UnifiedFarmLauncher.ViewModels
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if (worker.WorkerTypes.SheepIt != null)
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{
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HasSheepIt = true;
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SheepItGpu = worker.WorkerTypes.SheepIt.Gpu;
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SheepItGpu = string.IsNullOrEmpty(worker.WorkerTypes.SheepIt.Gpu)
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? "OPTIX_0"
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: worker.WorkerTypes.SheepIt.Gpu;
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}
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if (worker.WorkerTypes.Flamenco != null)
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