move SheepIt settings to global settings
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@@ -39,6 +39,7 @@ namespace UnifiedFarmLauncher.Views
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this.FindControl<Button>("StartWorkerButton")!.Click += StartWorkerButton_Click;
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this.FindControl<Button>("StopWorkerButton")!.Click += StopWorkerButton_Click;
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this.FindControl<Button>("AttachWorkerButton")!.Click += AttachWorkerButton_Click;
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this.FindControl<Button>("SettingsButton")!.Click += SettingsButton_Click;
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this.FindControl<TabControl>("WorkerTypeTabs")!.SelectionChanged += WorkerTypeTabs_SelectionChanged;
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this.FindControl<DataGrid>("WorkersGrid")!.SelectionChanged += WorkersGrid_SelectionChanged;
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}
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@@ -199,6 +200,12 @@ namespace UnifiedFarmLauncher.Views
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}
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}
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private async void SettingsButton_Click(object? sender, RoutedEventArgs e)
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{
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var dialog = new GlobalSettingsWindow();
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await dialog.ShowDialogAsync(this);
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}
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private void WorkersGrid_SelectionChanged(object? sender, SelectionChangedEventArgs e)
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{
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if (DataContext is MainWindowViewModel vm)
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