move SheepIt settings to global settings
This commit is contained in:
@@ -3289,7 +3289,7 @@ Additional data:
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"codeblockId": "dd28b84b-a5e4-4327-b24f-d7c408f8acfa"
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}
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```
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Status: **loading**
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Status: **completed**
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</details>
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@@ -3297,3 +3297,110 @@ Status: **loading**
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---
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<tool-use data-tool-type="unknown" data-tool-name="edit_file_v2">
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<details>
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<summary>Tool use: **edit_file_v2**</summary>
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Parameters:
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```json
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{
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"relativeWorkspacePath": "Views/WorkerEditWindow.axaml.cs"
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}
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```
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Additional data:
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```json
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{
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"codeblockId": "1ece3095-7d84-48f1-b0c9-cd1778aa04dc"
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}
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```
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Status: **completed**
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</details>
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</tool-use>
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---
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<tool-use data-tool-type="unknown" data-tool-name="edit_file_v2">
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<details>
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<summary>Tool use: **edit_file_v2**</summary>
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Parameters:
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```json
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{
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"relativeWorkspacePath": "Views/WorkerEditWindow.axaml.cs"
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}
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```
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Additional data:
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```json
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{
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"codeblockId": "bd962585-1075-46d3-86e1-3ff33f1d67ed"
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}
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```
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Status: **completed**
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</details>
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</tool-use>
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---
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Fixed the same issue in `WorkerEditWindow`. Verifying the build:
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---
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<tool-use data-tool-type="shell" data-tool-name="run_terminal_command_v2">
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<details><summary>Tool use: **run_terminal_command_v2** • Run command: dotnet build --no-restore 2>&1 | Select-Object -First 30</summary>
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```bash
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dotnet build --no-restore 2>&1 | Select-Object -First 30
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```
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```
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UnifiedFarmLauncher -> C:\Users\Nathan\Desktop\UFL\bin\Debug\net8.0\UnifiedFarmLauncher.dll
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Build succeeded.
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0 Warning(s)
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0 Error(s)
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Time Elapsed 00:00:00.81
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```
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</details>
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</tool-use>
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---
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Fixed the same issue in `WorkerEditWindow`. It was accessing named controls directly (like `OkButton`, `CancelButton`, etc.) as fields, which caused a `NullReferenceException` and closed the window.
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**Changes made:**
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- Updated `SetupEventHandlers()` to use `FindControl<T>()` for all button references
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- Updated `RemoveDriveButton_Click` and `RemovePathButton_Click` to use `FindControl<T>()` for the ListBox controls
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The build succeeded. When you click "Add Worker", the dialog should open and stay open instead of closing immediately. Try it again.
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---
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_**User**_
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This is cool. Flamenco and SheepIt should have universal settings, not per-worker; I don't want to put in user and RenderKey on a per-worker basis.
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---
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_**Agent (model default, mode Agent)**_
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Reviewing the current structure to move Flamenco and SheepIt credentials to global settings:
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---
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