add hide/unhide for renderkey

This commit is contained in:
Nathan
2025-12-17 16:23:40 -07:00
parent 202ad49f48
commit 17f685c91a
4 changed files with 3824 additions and 1 deletions

View File

@@ -29,6 +29,7 @@ namespace UnifiedFarmLauncher.Views
{
this.FindControl<Button>("OkButton")!.Click += OkButton_Click;
this.FindControl<Button>("CancelButton")!.Click += CancelButton_Click;
this.FindControl<Button>("ToggleRenderKeyButton")!.Click += ToggleRenderKeyButton_Click;
}
private void OkButton_Click(object? sender, RoutedEventArgs e)
@@ -52,6 +53,21 @@ namespace UnifiedFarmLauncher.Views
Close();
}
private void ToggleRenderKeyButton_Click(object? sender, RoutedEventArgs e)
{
var textBox = this.FindControl<Avalonia.Controls.TextBox>("SheepItRenderKeyTextBox");
if (textBox != null)
{
_viewModel.IsRenderKeyVisible = !_viewModel.IsRenderKeyVisible;
textBox.PasswordChar = _viewModel.IsRenderKeyVisible ? '\0' : '*';
var button = sender as Button;
if (button != null)
{
button.Content = _viewModel.IsRenderKeyVisible ? "🙈" : "👁";
}
}
}
public async Task<bool> ShowDialogAsync(Window parent)
{
await base.ShowDialog(parent);