5.0 KiB
Configure ConfigLoader for zipseq and unzipseq (2025-11-26 20:08Z)
User (2025-11-26 19:57Z)
@ConfigLoader.ps1 ConfigLoader should push zipseq and unzipseq to \Renders.
Agent (model default, mode Agent)
Checking for zipseq and unzipseq files and the \Renders directory structure.
Tool use: **glob_file_search** • Searched codebase "*zipseq*" • **2** results in **1** directory
Directory: a:\1 Amazon_Active_Projects\3 ProjectStructure (2 files)
| File |
|---|
ZipSeqArchv.bat |
UnzipSeqArchv.bat |
Tool use: **glob_file_search** • Searched codebase "*unzipseq*" • **1** result in **1** directory
Directory: a:\1 Amazon_Active_Projects\3 ProjectStructure (1 file)
| File |
|---|
UnzipSeqArchv.bat |
Tool use: **codebase_search** • Searched codebase "Renders directory structure or path" • **14** results
| File | Lines |
|---|---|
NewProject.bat |
L58-83 |
NewProject.bat |
L63 |
UpgradeToGitProj.bat |
L59 |
UpgradeToGitProj.bat |
L53-126 |
components/gitignore |
L123 |
zip_sequences.py |
L565-585 |
UpgradeToGitProj.bat |
L121-166 |
zip_sequences.py |
L102 |
UpgradeToGitProj.bat |
L160-218 |
ConfigLoader.ps1 |
L59 |
GetStructDir.ps1 |
L27-68 |
UpgradeToGitProj.bat |
L215-295 |
ZipSeqArchv.bat |
L44 |
UnzipSeqArchv.bat |
L42 |
Adding logic to deploy ZipSeqArchv.bat and UnzipSeqArchv.bat to the project root's \Renders directory. Checking the current deployment logic:
Tool use: **read_file** • Read file: ConfigLoader.ps1
Adding logic to deploy ZipSeqArchv.bat and UnzipSeqArchv.bat to the project root's \Renders directory:
Tool use: **code_edit** • Edit file: ConfigLoader.ps1
Chunk 1 Lines added: 24, lines removed: undefined
@@ -317,4 +317,28 @@
Write-Host "All batch files refreshed successfully." -ForegroundColor Green
+
+ # Deploy ZipSeqArchv.bat and UnzipSeqArchv.bat to \Renders
+ Write-Host "`n=== Deploying ZipSeqArchv.bat and UnzipSeqArchv.bat to \Renders ===" -ForegroundColor Magenta
+ $rendersDir = Join-Path -Path $resolvedProject -ChildPath 'Renders'
+ if (-not (Test-Path -LiteralPath $rendersDir -PathType Container)) {
+ New-Item -Path $rendersDir -ItemType Directory -Force | Out-Null
+ Write-Host "Created Renders directory: $rendersDir" -ForegroundColor Cyan
+ }
+ $zipFiles = @(
+ @{ Name = 'ZipSeqArchv.bat'; Source = Join-Path -Path $structDir -ChildPath 'ZipSeqArchv.bat' },
+ @{ Name = 'UnzipSeqArchv.bat'; Source = Join-Path -Path $structDir -ChildPath 'UnzipSeqArchv.bat' }
+ )
+ foreach ($zipFile in $zipFiles) {
+ $targetPath = Join-Path -Path $rendersDir -ChildPath $zipFile.Name
+ try {
+ Copy-Item -Path $zipFile.Source -Destination $targetPath -Force
+ Write-Host "[OK] $targetPath" -ForegroundColor Green
+ }
+ catch {
+ Write-Host "[FAIL] $targetPath" -ForegroundColor Red
+ Write-Host " $($_.Exception.Message)" -ForegroundColor DarkRed
+ exit 1
+ }
+ }
# Deploy .gitattributes and .gitignore to project root if they don't exist
Checking for linting errors:
Tool use: **read_lints** • Read lints for 1 file
Lint paths:
ConfigLoader.ps1
Lint results
No lint errors found
Updated ConfigLoader.ps1 to deploy ZipSeqArchv.bat and UnzipSeqArchv.bat to the project root's \Renders directory.
The changes:
- Creates the
Rendersdirectory if it doesn't exist - Deploys both batch files to
\Rendersin the project root - Provides status messages for each deployment
This follows the same pattern as the git files deployment and runs after the recursive batch file updates and before the git files deployment. The files are copied to \Renders even if they already exist elsewhere in the project.