init
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# This is an Asset Catalog Definition file for Blender.
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#
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# Empty lines and lines starting with `#` will be ignored.
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# The first non-ignored line should be the version indicator.
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# Other lines are of the format "UUID:catalog/path/for/assets:simple catalog name"
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VERSION 1
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b38b38c2-eedc-4e3f-ae71-4f770c385010:charge_material_library:charge_material_library
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83ea7ca6-a182-4103-bb2e-a38acb392cb5:charge_material_library/concrete:charge_material_library-concrete
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cd894de8-e00d-449e-9ac1-35d927f988c6:charge_material_library/metal:charge_material_library-metal
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8c201349-eb51-42a1-b4a1-d4eec0f5dcd0:charge_material_library/misc:charge_material_library-misc
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518854a9-51f9-4216-a251-0a8e84f43472:charge_material_library/plastic:charge_material_library-plastic
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ae6a4da5-fb79-4b41-b2b7-5cf39a010d59:charge_material_library/rubber:charge_material_library-rubber
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ce7086e0-a440-476e-ba7c-f2d5426e2f5d:charge_material_library/wood:charge_material_library-wood
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