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README
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charge_asset_library-materials.zip contains the following files:
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• blender_assets.cats.txt (Asset Catalog Definition file for Blender)
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• charge_asset_library-materials.blend
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Requirements and notes:
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• tested and working with Blender 4.1
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• use the 'store attribute' geometry nodes modifier to add more or less wear
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• read the descriptions in the asset browser for additional information
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How to use:
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1. download and unzip `charge_asset_library-materials.zip`
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2. start Blender and go to edit>preference>file paths>asset libraries
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3. hit the plus icon and navigate to the unzipped charge asset library folder and confirm
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4. create an asset browser window and select in the top left corner ‘charge_asset_library-materials’ (it takes a second to load the thumbnails)
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5. make sure Eevee is selected as the current render engine
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6. have fun!
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This collection of files is provided under the CC-BY license by the Blender Studio:
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https://creativecommons.org/licenses/by/4.0/
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These files have been verified to work with Blender 4.1:
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https://www.blender.org/download/releases/
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Support us so we can make more stuff!
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https://studio.blender.org/charge/
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And if you already do, thank you!
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