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ca4787c1ca
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fix thumb darkness
whiteworld
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2026-01-26 19:41:19 -07:00 |
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d82f820c97
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new subtasks
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2026-01-26 19:36:48 -07:00 |
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ea8385fb61
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nuke old tasks
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2026-01-26 19:22:39 -07:00 |
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efee4fe998
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bulk checkoff
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2026-01-26 19:21:55 -07:00 |
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ec6e0ed110
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vanessa rig hierarchy fix
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2026-01-26 19:01:58 -07:00 |
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321701ac0d
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salute arm follow through and bounce
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2026-01-26 17:53:48 -07:00 |
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191a3407e5
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some good follow through on arm at end
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2026-01-26 17:42:17 -07:00 |
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78d2693ed5
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relink and retime end head shakes
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2026-01-26 17:35:02 -07:00 |
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0055310bed
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raincloud sings clip and thumb
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2026-01-23 16:23:26 -07:00 |
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8f4c62a76c
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move to submodule
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2026-01-23 14:50:39 -07:00 |
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8526778377
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singing charlie kirk short
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2026-01-23 14:11:55 -07:00 |
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4e01b498b2
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sheepblast
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2026-01-22 09:52:55 -07:00 |
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1a39e92bf3
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cut for sheeprend
can't believe this worked
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2026-01-22 00:05:00 -07:00 |
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2bce7f78ac
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compress char textures
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2026-01-21 22:17:55 -07:00 |
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7db8e48f6a
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compress env textures
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2026-01-21 22:08:59 -07:00 |
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23209e5b3d
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prepare sheepqueue
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2026-01-21 22:02:10 -07:00 |
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8c61580672
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matblast
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2026-01-21 14:32:36 -07:00 |
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911e560cb3
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2x speed site capture, re-export, put on laptop & timing
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2026-01-21 14:24:42 -07:00 |
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0127b759db
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doj site capture and texture export
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2026-01-21 14:09:34 -07:00 |
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fa3130682d
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uploading bar
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2026-01-21 14:02:50 -07:00 |
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27acd0792f
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epsteinfiles/upload
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2026-01-21 13:58:52 -07:00 |
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580489a401
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blank DOJ html
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2026-01-21 13:49:24 -07:00 |
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a351f0c9fd
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DOJ blank
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2026-01-21 13:34:59 -07:00 |
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9385eda6c0
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gregory expression and hand
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2026-01-21 13:34:06 -07:00 |
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51c9d901cc
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bake and fix layer loop
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2026-01-21 13:18:24 -07:00 |
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acaa0c48a8
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goin crazy with gregory layers
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2026-01-21 13:04:34 -07:00 |
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26b30b4273
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revert old version to fix broken hand IKs
-fixed bone hierarchy
-removed problematic driver
we'll see if that's enough once I start animating on him
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2026-01-21 12:32:04 -07:00 |
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0f6b6ff4bf
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minor head movement clarity
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2026-01-21 12:08:22 -07:00 |
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ba734873d8
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update todo
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2026-01-20 18:19:32 -07:00 |
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d91f129b5b
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ren dailyprog
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2026-01-20 18:04:08 -07:00 |
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257ea94345
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fred smooth right arm
&matblast
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2026-01-20 18:00:15 -07:00 |
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10d9e26990
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freddy smooth
it's a start
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2026-01-20 17:48:25 -07:00 |
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1a337a9962
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freddy fully blocked
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2026-01-20 17:07:13 -07:00 |
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c30a68876f
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mark fades for springjeb
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2026-01-20 16:35:06 -07:00 |
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f71644db8f
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blast and more head shake adjust
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2026-01-20 02:11:33 -07:00 |
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fb3437f6c2
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fix head shakes for standing pos
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2026-01-19 22:44:51 -07:00 |
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39854c8f47
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stand up and fix starting pose
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2026-01-19 22:30:31 -07:00 |
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d4141f07ca
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head glitchy
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2026-01-19 21:37:44 -07:00 |
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45f2805255
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bake action
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2026-01-19 21:26:31 -07:00 |
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1d0106f58a
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shitler
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2026-01-13 00:37:00 -07:00 |
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5bd548aee1
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fix dependency cycles and remove bad drivers
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2026-01-13 00:31:03 -07:00 |
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a914dff099
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elon musk
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2026-01-12 23:53:36 -07:00 |
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143eff023e
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playing with animlayers and live animating
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2026-01-12 23:18:06 -07:00 |
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8c5b5dcf50
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vanessa assetready
still needs bone hierarchy fix
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2026-01-07 19:45:05 -07:00 |
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a8e4b4df26
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fix "normals"
it was actually just tons of unmerged verts. disadvantage to merging all your rig objects into one mesh; I can't just run merge by distance...
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2026-01-07 19:23:08 -07:00 |
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0575907383
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blast export
waited for conforming n shyte to finish for 3hrs
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2026-01-05 00:34:51 -07:00 |
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10bb01746a
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FredStein: begin fred animate and blast
and update todo
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2026-01-04 20:42:44 -07:00 |
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c25844c8d9
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cfgdeploy
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2026-01-04 20:41:01 -07:00 |
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1c0bf47462
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testrend dailyprog
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2026-01-03 18:28:33 -07:00 |
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e5d9e44429
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plan shots & TODO ideas
also clean old todo
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2026-01-03 18:09:06 -07:00 |
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