clean old blast seq

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2025-07-31 21:06:36 -06:00
parent dd0b3997b2
commit 9cfabe57e2
452 changed files with 83 additions and 1353 deletions

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@@ -1889,7 +1889,31 @@ Kitsu costs, right?
_**Assistant**_ _**Assistant**_
Yes, **Kitsu costs money**!
**Kitsu Pricing:**
- **Self-hosted:** Free (open source)
- **Cloud hosted:** Paid subscription
- **Enterprise:** Custom pricing
**Blender Studio's Approach:**
- They likely self-host Kitsu (since they're the Blender Foundation)
- This gives them full control and no ongoing costs
- They can customize it for their specific pipeline needs
**For Your Project:**
- **Free option:** Self-host Kitsu (requires server setup)
- **Paid option:** Cloud-hosted Kitsu subscription
- **Alternative:** Skip Kitsu entirely and just use Git + Git LFS
**Git-only workflow** (what you have now) is perfectly valid for:
- Small to medium teams
- Personal projects
- Studios that don't need the full production management features
Your current setup with Git LFS is actually quite solid! Many studios use just Git for version control without the additional production management layer that Kitsu provides.
So yes, Kitsu costs money unless you self-host it, but it's not essential for a Git-based Blender workflow.
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@@ -1901,7 +1925,66 @@ For now we'll skip Kitsu.
_**Assistant**_ _**Assistant**_
Perfect! That's a smart choice. Your current setup with **Git + Git LFS** is actually quite solid and follows Blender Studio's core practices:
## Your Current Setup (Git-only):
✅ **Git LFS** for large media files
✅ **Proper .gitignore** for Blender projects
✅ **Tracked file types:** `.blend`, `.mp4`, `.png`, `.jpg`, `.exr`, `.hdr`, `.7z`
✅ **LFS hooks installed**
## What You Have vs. Blender Studio:
**Your setup:**
- Git for version control
- Git LFS for large files
- Manual project organization
**Blender Studio's setup:**
- Git for version control
- Git LFS for large files
- Kitsu for production management
- Automated pipeline tools
## Next Steps:
1. **Set up a remote** when you're ready to share/collaborate
2. **Consider adding more file types** to LFS if needed
3. **Use meaningful commit messages** for your workflow
Your Git-only approach is actually quite common and effective! Many studios start with just Git and add production management tools later if needed. You've got the core version control workflow that Blender Studio uses, just without the additional production management layer.
The slow staging in Cursor should improve once you get used to working with the large number of files, and the LFS setup will help keep your repository manageable.
---
_**User**_
what's the hotkey to bring cursor to vertex?
---
_**Assistant**_
In Blender, the hotkey to bring the cursor to a vertex is:
**`Shift + S`** then select **"Cursor to Selected"**
Or the direct hotkey:
**`Shift + S` → `2`**
## Full Cursor Menu Options:
1. **Cursor to Selected** (`2`) - Cursor to vertex/object
2. **Cursor to Center** (`1`) - Cursor to world origin
3. **Cursor to Geometry** (`3`) - Cursor to surface
4. **Cursor to Grid** (`4`) - Cursor to nearest grid point
## Alternative Methods:
- **Right-click** on vertex → "Set Cursor to Selected"
- **View menu** → "Align View" → "Center View to Cursor"
## Pro Tip:
You can also use **`Shift + S` → `5`** to bring the **selected object to cursor** (inverse operation).
The `Shift + S` menu is one of Blender's most useful context menus - it handles all cursor positioning operations!
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