working on getting dark sequence rendered

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2025-11-02 11:09:02 -07:00
parent a9dacc6189
commit f57fe4fa59
14 changed files with 203 additions and 2 deletions

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<!-- cursor Session 4aeb7f9e-851f-4b2a-ae52-01c07b68e74f (2025-11-01 15:48Z) -->
# PNG rendering error troubleshooting (2025-11-01 15:48Z)
_**User (2025-11-01 15:48Z)**_
why is this happening to render
libpng error: IDAT: CRC error
ImageInput::read_image() failed: PNG read error: IDAT: CRC error
PNG library error
IMB_load_image_from_memory: unknown file-format (R:\Creative\artsy\maya\2025-02 BondingArtifact\Renders\3_background\2025-10-26\3_background_dark\3_background_dark_5489.png)
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_**Assistant (default)**_
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Reviewing the open file to understand the render configuration and identify why PNGs are being corrupted.
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Tool use: **read_file**
Read file: c:\Program Files\Blender Foundation\Flamenco 3.7\scripts\TalkingHeads cycles_optix_gpu_NOBAT.js
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Tool use: **codebase_search**
<details>
<summary>Searched codebase "How are PNG images saved or written during rendering?" • **3** results</summary>
| File | Lines |
|------|-------|
| `.gitignore` | L134 |
| `.gitattributes` | L47 |
| `misc/checklist.txt` | L52 |
</details>
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Checking the render configuration and the corrupt file path for clues.
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Tool use: **codebase_search**
<details>
<summary>Searched codebase "Where are render output files written or saved?" • **10** results</summary>
| File | Lines |
|------|-------|
| `.gitignore` | L134 |
| `assets/Objects/gems/tx/BlackOnyx/Designer/BlackOnyx.sbs` | L3573-3642 |
| `misc/checklist.txt` | L52 |
| `misc/metadata.bat` | L23 |
| `misc/filenames.bat` | L1 |
| `.cursorindexingignore` | L3 |
| `.gitattributes` | L47 |
| `assets/Objects/gems/tx/BlackOnyx/Designer/BlackOnyx.sbs` | L1475-1533 |
| `misc/BRANDING.txt` | L2 |
| `assets/Objects/gems/tx/BlackOnyx/Designer/BlackOnyx.sbs` | L1976-2034 |
</details>
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Tool use: **grep**
<details>
<summary>Grep for "3_background" • 0 matches</summary>
Output mode: content
_No matches found_
</details>
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This PNG CRC error indicates the file was corrupted during render. The path `R:\...` suggests a network drive, which is a common source.
Common causes:
- Network storage issues: timeouts, interruptions, or bad connections corrupt writes
- Concurrent access: another process (comp, preview, antivirus) reading while a worker writes
- Incomplete writes: file read before the write finishes
- Antivirus/backup: scanning or copying files while theyre being written
Checking the render script for timing or synchronization issues:
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Tool use: **read_file**
Read file: c:\Program Files\Blender Foundation\Flamenco 3.7\scripts\TalkingHeads cycles_optix_gpu_NOBAT.js
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## Solutions to fix this:
### **Immediate fixes:**
1. **Check if the file is actually corrupted**
- Verify frame `5489` on the R: drive
- If corrupted, re-render just that frame
2. **Render to local storage first, then copy**
- Change the render output to a local drive (C: or D:)
- After rendering completes, copy to the network drive
- Reduces corruption risk from network interruptions
3. **Increase chunk_size**
- In your Flamenco job settings, increase `chunk_size` (currently defaults to 1)
- Fewer concurrent writes = less contention
4. **Temporarily disable antivirus/backup scanning**
- Exclude the render output folder from real-time scanning
- Network drives are often scanned aggressively
### **Network storage specific:**
5. **Check network drive health**
- Test the R: drive connection stability
- Run `chkdsk R: /f` if it's accessible
- Check for network timeouts or packet loss
6. **Add file write delay/sync**
- If possible, configure Blender to flush writes completely before finishing
- Use `--python-expr` to add a small delay after rendering completes
### **For the current corrupted frame:**
The file `3_background_dark_5489.png` is corrupted. Either:
- Re-render frame 5489 specifically, or
- Skip it and continue (if it's not critical)
Should I help modify the Flamenco script to render to a local directory first, or focus on diagnosing the network storage issue?
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