diff --git a/.specstory/history/2025-12-19_18-52Z-blend-file-path-prefix-logic.md b/.specstory/history/2025-12-19_18-52Z-blend-file-path-prefix-logic.md
index a8b043b..62c138a 100644
--- a/.specstory/history/2025-12-19_18-52Z-blend-file-path-prefix-logic.md
+++ b/.specstory/history/2025-12-19_18-52Z-blend-file-path-prefix-logic.md
@@ -16893,7 +16893,6 @@ _**User**_
_**Agent (model default, mode Agent)**_
-
The script reports "No moves found in move log" despite 136 moves. Checking the JSON structure and the Python script's parsing:
@@ -16907,7 +16906,6 @@ The script reports "No moves found in move log" despite 136 moves. Checking the
---
-
Checking how the move log is saved in PowerShell to verify the JSON structure:
@@ -16921,7 +16919,6 @@ Checking how the move log is saved in PowerShell to verify the JSON structure:
---
-
Adding debug output to the Python script to inspect the loaded JSON:
@@ -16954,7 +16951,6 @@ Status: **completed**
---
-
Added debug output and support for both camelCase and PascalCase property names (PowerShell's `ConvertTo-Json` may use PascalCase). The script will:
1. Show what keys are in the JSON data
@@ -16966,3 +16962,81 @@ Run the script again to see what's in the JSON and why the moves aren't being fo
---
+_**User**_
+
+incredible! now we just need to make sure to run bpy.ops.file.make_paths_relative() after remapping the textures.
+
+---
+
+_**Agent (model default, mode Agent)**_
+
+
+Adding `bpy.ops.file.make_paths_relative()` after remapping to convert absolute paths to relative:
+
+
+---
+
+
+Tool use: **read_file_v2** • Read file: a:\1 Amazon_Active_Projects\3 ProjectStructure\remap_texture_paths.py
+
+
+
+
+---
+
+
+
+
+
+---
+
+
+
+Tool use: **edit_file_v2**
+
+
+Parameters:
+
+```json
+{
+ "relativeWorkspacePath": "a:\\1 Amazon_Active_Projects\\3 ProjectStructure\\remap_texture_paths.py"
+}
+```
+Additional data:
+
+```json
+{
+ "codeblockId": "cf7dff8c-38d3-4fab-8987-6fc7cd6438ac"
+}
+```
+Status: **completed**
+
+
+
+
+
+---
+
+
+Added `bpy.ops.file.make_paths_relative()` after remapping and before saving. The script will:
+
+1. Remap all texture paths to their new locations
+2. Convert all absolute paths to relative paths (for portability)
+3. Save the blend file
+
+This ensures blend files use relative paths, making them portable across different machines and folder structures.
+
+---
+
+_**User**_
+
+blendfile Kirk had absolute paths by accident. @pwsh (1-1075) can we have it so any image textures with absolute paths are remapped relative as well? ignore the nodetree and other paths from `\\Nexus\assets\BlenderAssets\Amazon\Char\Cartoon1\Cartoon1_006.blend`, those are vestigial.
+
+---
+
+_**Agent (model default, mode Agent)**_
+
+
+
+---
+
diff --git a/remap_texture_paths.py b/remap_texture_paths.py
index 2c6cebb..a730354 100644
--- a/remap_texture_paths.py
+++ b/remap_texture_paths.py
@@ -166,10 +166,46 @@ def remap_texture_paths(blend_file_path, move_log_path):
if node_remapped_count > 0:
remapped_count += node_remapped_count
+ # Convert any remaining absolute paths in image datablocks to relative
+ # (ignoring images from linked files)
+ print("\nConverting absolute image paths to relative...")
+ abs_to_rel_count = 0
+ for image in bpy.data.images:
+ # Skip images from linked files (library datablocks)
+ if image.library:
+ continue
+
+ if not image.filepath:
+ continue
+
+ # Check if path is absolute
+ if os.path.isabs(image.filepath):
+ try:
+ # Convert to relative path
+ rel_path = bpy.path.relpath(image.filepath, blend_file_dir)
+ if rel_path != image.filepath:
+ image.filepath = rel_path
+ print(f" Converted to relative: {os.path.basename(image.filepath)}")
+ abs_to_rel_count += 1
+ except Exception as e:
+ # If conversion fails, skip it (might be a network path or other issue)
+ pass
+
+ if abs_to_rel_count > 0:
+ remapped_count += abs_to_rel_count
+
print(f"\n=== REMAPPING SUMMARY ===")
print(f"Paths remapped: {remapped_count}")
print(f"Broken references (not found): {not_found_count}")
+ # Make all paths relative after remapping (this handles other datablock types)
+ try:
+ print(f"\nMaking paths relative...")
+ bpy.ops.file.make_paths_relative()
+ print(f" Converted absolute paths to relative paths")
+ except Exception as e:
+ print(f" Warning: Failed to make paths relative: {e}")
+
# Save the blend file
try:
print(f"\nSaving blend file...")