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ProjectStructure/.specstory/history/2025-12-19_17-59Z-texture-folder-commonality-script.md

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2025-12-19 11:26:29 -07:00
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# Texture folder commonality script (2025-12-19 17:59Z)
_**User**_
I've appended an old script: @organize_textures.ps1 it needs to be updated to do the following:
1. prompt the user to input a texture folder path, e.g. `A:\1 Amazon_Active_Projects\1 BlenderAssets\Amazon\Char\Cartoon1\textures`
2. ensure that it checksums everything within that paths and moves ALL commonalities to \[texture folder path]\common
It's an old script so I don't remember how it works exactly, I just know it doesn't work perfectly currently.
---
_**Agent (model default, mode Plan)**_
Reviewing `organize_textures.ps1` to understand its current behavior.
---
<tool-use data-tool-type="read" data-tool-name="read_file_v2">
<details><summary>Tool use: **read_file_v2** • Read file: a:\1 Amazon_Active_Projects\3 ProjectStructure\organize_textures.ps1</summary>
</details>
</tool-use>
---
The script currently groups files by prefix. We need to switch to checksum-based duplicate detection. Clarifying a few details:
---
<tool-use data-tool-type="unknown" data-tool-name="ask_question">
<details>
<summary>Tool use: **ask_question**</summary>
Parameters:
```json
{
"questions": [
{
"id": "duplicate_handling",
"prompt": "When duplicate files (same checksum) are found, which file should be kept in its original location?",
"options": [
{
"id": "first",
"label": "Keep the first file found (move others to common)"
},
{
"id": "shortest_path",
"label": "Keep the file with the shortest path (move others to common)"
},
{
"id": "root_only",
"label": "Keep files in root texture folder only (move all subdirectory duplicates to common)"
}
]
},
{
"id": "subdirectories",
"prompt": "Should the script process files recursively in all subdirectories, or only files directly in the texture folder?",
"options": [
{
"id": "recursive",
"label": "Process all files recursively in subdirectories"
},
{
"id": "root_only",
"label": "Only process files directly in the texture folder"
}
]
}
]
}
```
Additional data:
```json
{
"status": "submitted",
"currentSelections": {}
}
```
Result:
```json
{
"answers": [
{
"questionId": "duplicate_handling"
},
{
"questionId": "subdirectories"
}
]
}
```
User decision: **accepted**
Status: **completed**
</details>
</tool-use>
---
_**User**_
all duplicates should be MERGED into \common, but \common can have a \duplicates subfolder where duplicate images are numbered .001, .002, etc. for debugging purposes only.
---
_**Agent (model default, mode Plan)**_
Creating a plan to update the script to:
1. Prompt for a texture folder path
2. Calculate checksums for all files recursively
3. Move all files to `\common`, with duplicates numbered in `\common\duplicates`
---
<tool-use data-tool-type="unknown" data-tool-name="create_plan">
<details>
<summary>Tool use: **create_plan**</summary>
Parameters:
```json
{
"plan": "# Update organize_textures.ps1 Script\n\n## Current State\nThe script currently groups files by prefix (text before first underscore) and organizes them into subdirectories. This needs to be completely rewritten.\n\n## New Requirements\n1. Prompt user for texture folder path input\n2. Recursively process all files in that path\n3. Calculate checksums (SHA256) for each file\n4. Group files by checksum to identify duplicates\n5. Move all files to &#96;[texture folder path]\\common&#96;\n6. For duplicate files (same checksum), keep one copy in &#96;\\common&#96; and move additional copies to &#96;\\common\\duplicates&#96; with numbered suffixes (.001, .002, etc.)\n\n## Implementation Plan\n\n### File: &#96;organize_textures.ps1&#96;\n\n**Changes:**\n1. Replace prefix-based grouping with checksum-based duplicate detection\n2. Add user prompt for texture folder path using &#96;Read-Host&#96;\n3. Validate the input path exists and is a directory\n4. Use &#96;Get-ChildItem -Recurse -File&#96; to get all files recursively\n5. Calculate SHA256 checksum for each file using &#96;Get-FileHash&#96;\n6. Group files by checksum value\n7. Create &#96;\\common&#96; directory if it doesn't exist\n8. Create &#96;\\common\\duplicates&#96; directory if it doesn't exist\n9. For each checksum group:\n - If only one file: move it to &#96;\\common&#96; (preserving relative path structure or flattening?)\n - If multiple files (duplicates):\n - Move the first file to &#96;\\common&#96; (keep original name)\n - Move remaining files to &#96;\\common\\duplicates&#96; with numbered suffixes (.001, .002, etc.)\n10. Handle file name conflicts when moving to &#96;\\common&#96;\n\n**Key Functions:**\n- &#96;Get-FileHash -Algorithm SHA256&#96; for checksum calculation\n- &#96;Group-Object&#96; to group by checksum\n- &#96;Move-Item&#96; to move files\n- Path manipulation with &#96;Join-Path&#96;, &#96;Split-Path&#96;\n\n**Considerations:**\n- Should preserve relative directory structure in &#96;\\common&#96; or flatten all files?\n- Handle cases where files already exist in destination\n- Skip the &#96;\\common&#96; folder itself when processing files\n- Provide progress feedback for large directories\n\n**Questions to resolve:**\n- Should unique files (no duplicates) also be moved to &#96;\\common&#96;, or only duplicates?\n- Should the directory structure be preserved in &#96;\\common&#96; or flattened?\n- What should happen if a file already exists in the destination?\n",
"name": "Update organize_textures script",
"overview": "Update organize_textures.ps1 to prompt for a texture folder path, calculate checksums for all files recursively, and move all files to a \\common folder with duplicates numbered in \\common\\duplicates for debugging."
}
```
Additional data:
```json
{
"reviewData": {
"status": "Requested",
"selectedOption": "none",
"isShowingInput": false
},
"planUri": "c:\\Users\\Nathan\\.cursor\\plans\\update_organize_textures_script_6f224239.plan.md",
"hasOpenedEditor": true
}
```
Result:
```json
{
"rejected": {}
}
```
Status: **completed**
</details>
</tool-use>
---
_**User**_
to resolve those questions, I'll explain my workflow. I'll have you examine the folder structure of `A:\1 Amazon_Active_Projects\1 BlenderAssets\Amazon\Char\Cartoon1\textures` to see if this makes sense. This structure was created by my AutoMat Extractor @e:\Rainys_Bulk_Scene_Tools\ops\AutoMatExtractor.py
The texture organizer was basically the alpha version of the AutoMat Extractor; I was unpacking relative with blender's default operator and organizing the textures in bulk afterwards. AutoMat does all of that from the blendfile; I want the texture organizer to do a secondary task that requires checksumming the textures of *multiple* blendfiles, then I'll relink them with FMT.
---
_**Agent (model default, mode Plan)**_
Examining the texture folder structure and the AutoMat Extractor to understand the workflow.
---
<tool-use data-tool-type="unknown" data-tool-name="list_dir_v2">
<details>
<summary>Tool use: **list_dir_v2**</summary>
Parameters:
```json
{
"targetDirectory": "A:\\1 Amazon_Active_Projects\\1 BlenderAssets\\Amazon\\Char\\Cartoon1\\textures"
}
```
Result:
```json
{
"directoryTreeRoot": {
"absPath": "A:\\1 Amazon_Active_Projects\\1 BlenderAssets\\Amazon\\Char\\Cartoon1\\textures",
"childrenDirs": [
{
"absPath": "A:\\1 Amazon_Active_Projects\\1 BlenderAssets\\Amazon\\Char\\Cartoon1\\textures\\Chan",
"childrenDirs": [
{
"absPath": "A:\\1 Amazon_Active_Projects\\1 BlenderAssets\\Amazon\\Char\\Cartoon1\\textures\\Chan\\Cargo_Pants",
"fullSubtreeExtensionCounts": {
".png": 1,
".jpg": 2
},
"numFiles": 3
},
{
"absPath": "A:\\1 Amazon_Active_Projects\\1 BlenderAssets\\Amazon\\Char\\Cartoon1\\textures\\Chan\\Chan_Ankle_socks",
"fullSubtreeExtensionCounts": {
".jpg": 3,
".png": 1
},
"numFiles": 4
},
{
"absPath": "A:\\1 Amazon_Active_Projects\\1 BlenderAssets\\Amazon\\Char\\Cartoon1\\textures\\Chan\\Chan_Boots",
"fullSubtreeExtensionCounts": {
".png": 3
},
"numFiles": 3
},
{
"absPath": "A:\\1 Amazon_Active_Projects\\1 BlenderAssets\\Amazon\\Char\\Cartoon1\\textures\\Chan\\Chan_Ga_Skin_Body",
"fullSubtreeExtensionCounts": {
".png": 4
},
"numFiles": 4
},
{
"absPath": "A:\\1 Amazon_Active_Projects\\1 BlenderAssets\\Amazon\\Char\\Cartoon1\\textures\\Chan\\Chan_Hair",
"fullSubtreeExtensionCounts": {
".png": 4
},
"numFiles": 4
},
{
"absPath": "A:\\1 Amazon_Active_Projects\\1 BlenderAssets\\Amazon\\Char\\Cartoon1\\textures\\Chan\\Chan_Std_Lower_Teeth",
"fullSubtreeExtensionCounts": {
".jpg": 2,
".png": 2
},
"numFiles": 4
},
{
"absPath": "A:\\1 Amazon_Active_Projects\\1 BlenderAssets\\Amazon\\Char\\Cartoon1\\textures\\Chan\\Chan_Std_Upper_Teeth",
"fullSubtreeExtensionCounts": {
".jpg": 2,
".png": 2
},
"numFiles": 4
},
{
"absPath": "A:\\1 Amazon_Active_Projects\\1 BlenderAssets\\Amazon\\Char\\Cartoon1\\textures\\Chan\\common",
"childrenDirs": [
{
"absPath": "A:\\1 Amazon_Active_Projects\\1 BlenderAssets\\Amazon\\Char\\Cartoon1\\textures\\Chan\\common\\FlatColors",
"fullSubtreeExtensionCounts": {
".png": 7
},
"numFiles": 7
}
],
"fullSubtreeExtensionCounts": {
".png": 9,
".jpg": 6
},
"numFiles": 15
},
{
"absPath": "A:\\1 Amazon_Active_Projects\\1 BlenderAssets\\Amazon\\Char\\Cartoon1\\textures\\Chan\\Lanyard",
"fullSubtreeExtensionCounts": {
".png": 1
},
"numFiles": 1
},
{
"absPath": "A:\\1 Amazon_Active_Projects\\1 BlenderAssets\\Amazon\\Char\\Cartoon1\\textures\\Chan\\Vest_Transparent_Title",
"fullSubtreeExtensionCounts": {
".png": 1,
".jpg": 1
},
"numFiles": 2
},
{
"absPath": "A:\\1 Amazon_Active_Projects\\1 BlenderAssets\\Amazon\\Char\\Cartoon1\\textures\\Chan\\Work_gloves_StringKnit",
"childrenFiles": [
{
"name": "Work_gloves_StringKnit_Diffuse.jpg"
},
{
"name": "Work_gloves_StringKnit_metallic.jpg"
},
{
"name": "Work_gloves_StringKnit_Normal.jpg"
},
{
"name": "Work_gloves_StringKnit_roughness.jpg"
},
{
"name": "Work_gloves_StringKnit_Specular.jpg"
}
],
"childrenWereProcessed": true
}
],
"childrenWereProcessed": true,
"fullSubtreeExtensionCounts": {
".png": 28,
".jpg": 16
},
"numFiles": 44
},
{
"absPath": "A:\\1 Amazon_Active_Projects\\1 BlenderAssets\\Amazon\\Char\\Cartoon1\\textures\\Demarco",
"childrenDirs": [
{
"absPath": "A:\\1 Amazon_Active_Projects\\1 BlenderAssets\\Amazon\\Char\\Cartoon1\\textures\\Demarco\\BluePolo",
"fullSubtreeExtensionCounts": {
".png": 2
},
"numFiles": 2
},
{
"absPath": "A:\\1 Amazon_Active_Projects\\1 BlenderAssets\\Amazon\\Char\\Cartoon1\\textures\\Demarco\\BOOTS",
"fullSubtreeExtensionCounts": {
".jpg": 2
},
"numFiles": 2
},
{
"absPath": "A:\\1 Amazon_Active_Projects\\1 BlenderAssets\\Amazon\\Char\\Cartoon1\\textures\\Demarco\\common",
"childrenDirs": [
{
"absPath": "A:\\1 Amazon_Active_Projects\\1 BlenderAssets\\Amazon\\Char\\Cartoon1\\textures\\Demarco\\common\\FlatColors",
"fullSubtreeExtensionCounts": {
".png": 5,
".tga": 1
},
"numFiles": 6
}
],
"fullSubtreeExtensionCounts": {
".png": 8,
".jpg": 6,
".tga": 1
},
"numFiles": 15
},
{
"absPath": "A:\\1 Amazon_Active_Projects\\1 BlenderAssets\\Amazon\\Char\\Cartoon1\\textures\\Demarco\\CORD",
"fullSubtreeExtensionCounts": {
".jpg": 2
},
"numFiles": 2
},
{
"absPath": "A:\\1 Amazon_Active_Projects\\1 BlenderAssets\\Amazon\\Char\\Cartoon1\\textures\\Demarco\\DarkBlue_Jeans",
"fullSubtreeExtensionCounts": {
".jpg": 3
},
"numFiles": 3
},
{
"absPath": "A:\\1 Amazon_Active_Projects\\1 BlenderAssets\\Amazon\\Char\\Cartoon1\\textures\\Demarco\\Demarco_Hair",
"fullSubtreeExtensionCounts": {
".png": 1,
".tif": 1
},
"numFiles": 2
},
{
"absPath": "A:\\1 Amazon_Active_Projects\\1 BlenderAssets\\Amazon\\Char\\Cartoon1\\textures\\Demarco\\Demarco_Std_Eyelash",
"fullSubtreeExtensionCounts": {
".png": 1,
".jpg": 1
},
"numFiles": 2
},
{
"absPath": "A:\\1 Amazon_Active_Projects\\1 BlenderAssets\\Amazon\\Char\\Cartoon1\\textures\\Demarco\\Demarco_Std_Lower_Teeth",
"fullSubtreeExtensionCounts": {
".jpg": 2,
".png": 2
},
"numFiles": 4
},
{
"absPath": "A:\\1 Amazon_Active_Projects\\1 BlenderAssets\\Amazon\\Char\\Cartoon1\\textures\\Demarco\\Demarco_Std_Nails",
"fullSubtreeExtensionCounts": {
".png": 3,
".jpg": 2
},
"numFiles": 5
},
{
"absPath": "A:\\1 Amazon_Active_Projects\\1 BlenderAssets\\Amazon\\Char\\Cartoon1\\textures\\Demarco\\Demarco_Std_Skin_Arm",
"fullSubtreeExtensionCounts": {
".png": 4,
".jpg": 3,
".tga": 1
},
"numFiles": 8
},
{
"absPath": "A:\\1 Amazon_Active_Projects\\1 BlenderAssets\\Amazon\\Char\\Cartoon1\\textures\\Demarco\\Demarco_Std_Skin_Body",
"fullSubtreeExtensionCounts": {
".png": 4,
".jpg": 3,
".tga": 1
},
"numFiles": 8
},
{
"absPath": "A:\\1 Amazon_Active_Projects\\1 BlenderAssets\\Amazon\\Char\\Cartoon1\\textures\\Demarco\\Demarco_Std_Skin_Head",
"fullSubtreeExtensionCounts": {
".png": 3,
".jpg": 7,
".tga": 4
},
"numFiles": 14
},
{
"absPath": "A:\\1 Amazon_Active_Projects\\1 BlenderAssets\\Amazon\\Char\\Cartoon1\\textures\\Demarco\\Demarco_Std_Skin_Leg",
"fullSubtreeExtensionCounts": {
".png": 4,
".jpg": 2,
".tga": 1
},
"numFiles": 7
},
{
"absPath": "A:\\1 Amazon_Active_Projects\\1 BlenderAssets\\Amazon\\Char\\Cartoon1\\textures\\Demarco\\Demarco_Std_Tongue",
"fullSubtreeExtensionCounts": {
".png": 3
},
"numFiles": 3
},
{
"absPath": "A:\\1 Amazon_Active_Projects\\1 BlenderAssets\\Amazon\\Char\\Cartoon1\\textures\\Demarco\\Demarco_Std_Upper_Teeth",
"fullSubtreeExtensionCounts": {
".jpg": 2,
".png": 2
},
"numFiles": 4
},
{
"absPath": "A:\\1 Amazon_Active_Projects\\1 BlenderAssets\\Amazon\\Char\\Cartoon1\\textures\\Demarco\\Lanyard",
"fullSubtreeExtensionCounts": {
".png": 1
},
"numFiles": 1
},
{
"absPath": "A:\\1 Amazon_Active_Projects\\1 BlenderAssets\\Amazon\\Char\\Cartoon1\\textures\\Demarco\\Work_gloves_StringKnit",
"childrenFiles": [
{
"name": "Work_gloves_StringKnit_Diffuse.jpg"
},
{
"name": "Work_gloves_StringKnit_metallic.jpg"
},
{
"name": "Work_gloves_StringKnit_Normal.jpg"
},
{
"name": "Work_gloves_StringKnit_roughness.jpg"
},
{
"name": "Work_gloves_StringKnit_Specular.jpg"
}
],
"childrenWereProcessed": true
}
],
"childrenWereProcessed": true,
"fullSubtreeExtensionCounts": {
".png": 38,
".jpg": 35,
".tga": 8,
".tif": 1
},
"numFiles": 82
},
{
"absPath": "A:\\1 Amazon_Active_Projects\\1 BlenderAssets\\Amazon\\Char\\Cartoon1\\textures\\Dennis",
"childrenDirs": [
{
"absPath": "A:\\1 Amazon_Active_Projects\\1 BlenderAssets\\Amazon\\Char\\Cartoon1\\textures\\Dennis\\Black_Sneakers",
"fullSubtreeExtensionCounts": {
".jpg": 3,
".png": 1
},
"numFiles": 4
},
{
"absPath": "A:\\1 Amazon_Active_Projects\\1 BlenderAssets\\Amazon\\Char\\Cartoon1\\textures\\Dennis\\common",
"childrenDirs": [
{
"absPath": "A:\\1 Amazon_Active_Projects\\1 BlenderAssets\\Amazon\\Char\\Cartoon1\\textures\\Dennis\\common\\FlatColors",
"fullSubtreeExtensionCounts": {
".png": 9,
".tga": 1
},
"numFiles": 10
}
],
"fullSubtreeExtensionCounts": {
".png": 11,
".jpg": 3,
".tga": 1
},
"numFiles": 15
},
{
"absPath": "A:\\1 Amazon_Active_Projects\\1 BlenderAssets\\Amazon\\Char\\Cartoon1\\textures\\Dennis\\Dennis_Ankle_socks",
"fullSubtreeExtensionCounts": {
".jpg": 3,
".png": 1
},
"numFiles": 4
},
{
"absPath": "A:\\1 Amazon_Active_Projects\\1 BlenderAssets\\Amazon\\Char\\Cartoon1\\textures\\Dennis\\Dennis_Beard_Transparency",
"fullSubtreeExtensionCounts": {
".png": 3,
".jpg": 3
},
"numFiles": 6
},
{
"absPath": "A:\\1 Amazon_Active_Projects\\1 BlenderAssets\\Amazon\\Char\\Cartoon1\\textures\\Dennis\\Dennis_Fit_shirts",
"fullSubtreeExtensionCounts": {
".jpg": 4
},
"numFiles": 4
},
{
"absPath": "A:\\1 Amazon_Active_Projects\\1 BlenderAssets\\Amazon\\Char\\Cartoon1\\textures\\Dennis\\Dennis_Hair_Transparency",
"fullSubtreeExtensionCounts": {
".jpg": 4,
".png": 3
},
"numFiles": 7
},
{
"absPath": "A:\\1 Amazon_Active_Projects\\1 BlenderAssets\\Amazon\\Char\\Cartoon1\\textures\\Dennis\\Dennis_Male_Bushy_Base_Transparency",
"fullSubtreeExtensionCounts": {
".png": 1
},
"numFiles": 1
},
{
"absPath": "A:\\1 Amazon_Active_Projects\\1 BlenderAssets\\Amazon\\Char\\Cartoon1\\textures\\Dennis\\Dennis_Male_Bushy_Transparency",
"fullSubtreeExtensionCounts": {
".png": 2,
".jpg": 3
},
"numFiles": 5
},
{
"absPath": "A:\\1 Amazon_Active_Projects\\1 BlenderAssets\\Amazon\\Char\\Cartoon1\\textures\\Dennis\\Dennis_Scalp_Transparency",
"fullSubtreeExtensionCounts": {
".jpg": 2
},
"numFiles": 2
},
{
"absPath": "A:\\1 Amazon_Active_Projects\\1 BlenderAssets\\Amazon\\Char\\Cartoon1\\textures\\Dennis\\Dennis_Scrub_Pants",
"fullSubtreeExtensionCounts": {
".jpg": 3,
".png": 1
},
"numFiles": 4
},
{
"absPath": "A:\\1 Amazon_Active_Projects\\1 BlenderAssets\\Amazon\\Char\\Cartoon1\\textures\\Dennis\\Dennis_Std_Eye_L",
"fullSubtreeExtensionCounts": {
".jpg": 3
},
"numFiles": 3
},
{
"absPath": "A:\\1 Amazon_Active_Projects\\1 BlenderAssets\\Amazon\\Char\\Cartoon1\\textures\\Dennis\\Dennis_Std_Eye_R",
"fullSubtreeExtensionCounts": {
".jpg": 3
},
"numFiles": 3
},
{
"absPath": "A:\\1 Amazon_Active_Projects\\1 BlenderAssets\\Amazon\\Char\\Cartoon1\\textures\\Dennis\\Dennis_Std_Eyelash",
"fullSubtreeExtensionCounts": {
".jpg": 1
},
"numFiles": 1
},
{
"absPath": "A:\\1 Amazon_Active_Projects\\1 BlenderAssets\\Amazon\\Char\\Cartoon1\\textures\\Dennis\\Dennis_Std_Lower_Teeth",
"fullSubtreeExtensionCounts": {
".png": 1
},
"numFiles": 1
},
{
"absPath": "A:\\1 Amazon_Active_Projects\\1 BlenderAssets\\Amazon\\Char\\Cartoon1\\textures\\Dennis\\Dennis_Std_Nails",
"fullSubtreeExtensionCounts": {
".png": 2,
".jpg": 3
},
"numFiles": 5
},
{
"absPath": "A:\\1 Amazon_Active_Projects\\1 BlenderAssets\\Amazon\\Char\\Cartoon1\\textures\\Dennis\\Dennis_Std_Skin_Arm",
"fullSubtreeExtensionCounts": {
".png": 3,
".jpg": 3,
".tga": 1
},
"numFiles": 7
},
{
"absPath": "A:\\1 Amazon_Active_Projects\\1 BlenderAssets\\Amazon\\Char\\Cartoon1\\textures\\Dennis\\Dennis_Std_Skin_Body",
"fullSubtreeExtensionCounts": {
".png": 3,
".jpg": 4,
".tga": 1
},
"numFiles": 8
},
{
"absPath": "A:\\1 Amazon_Active_Projects\\1 BlenderAssets\\Amazon\\Char\\Cartoon1\\textures\\Dennis\\Dennis_Std_Skin_Head",
"fullSubtreeExtensionCounts": {
".png": 2,
".jpg": 9,
".tga": 4
},
"numFiles": 15
},
{
"absPath": "A:\\1 Amazon_Active_Projects\\1 BlenderAssets\\Amazon\\Char\\Cartoon1\\textures\\Dennis\\Dennis_Std_Skin_Leg",
"fullSubtreeExtensionCounts": {
".png": 3,
".jpg": 4,
".tga": 1
},
"numFiles": 8
},
{
"absPath": "A:\\1 Amazon_Active_Projects\\1 BlenderAssets\\Amazon\\Char\\Cartoon1\\textures\\Dennis\\Dennis_Std_Tongue",
"fullSubtreeExtensionCounts": {
".png": 4
},
"numFiles": 4
},
{
"absPath": "A:\\1 Amazon_Active_Projects\\1 BlenderAssets\\Amazon\\Char\\Cartoon1\\textures\\Dennis\\Dennis_Std_Upper_Teeth",
"fullSubtreeExtensionCounts": {
".png": 1
},
"numFiles": 1
},
{
"absPath": "A:\\1 Amazon_Active_Projects\\1 BlenderAssets\\Amazon\\Char\\Cartoon1\\textures\\Dennis\\Lanyard",
"fullSubtreeExtensionCounts": {
".png": 1
},
"numFiles": 1
},
{
"absPath": "A:\\1 Amazon_Active_Projects\\1 BlenderAssets\\Amazon\\Char\\Cartoon1\\textures\\Dennis\\Work_gloves_StringKnit",
"childrenFiles": [
{
"name": "Work_gloves_StringKnit_Diffuse.jpg"
},
{
"name": "Work_gloves_StringKnit_metallic.jpg"
},
{
"name": "Work_gloves_StringKnit_Normal.jpg"
},
{
"name": "Work_gloves_StringKnit_roughness.jpg"
},
{
"name": "Work_gloves_StringKnit_Specular.jpg"
}
],
"childrenWereProcessed": true
}
],
"childrenWereProcessed": true,
"fullSubtreeExtensionCounts": {
".png": 43,
".jpg": 58,
".tga": 8
},
"numFiles": 109
},
{
"absPath": "A:\\1 Amazon_Active_Projects\\1 BlenderAssets\\Amazon\\Char\\Cartoon1\\textures\\Hailey",
"childrenDirs": [
{
"absPath": "A:\\1 Amazon_Active_Projects\\1 BlenderAssets\\Amazon\\Char\\Cartoon1\\textures\\Hailey\\Amazon_Polo_Blank",
"fullSubtreeExtensionCounts": {
".png": 1
},
"numFiles": 1
},
{
"absPath": "A:\\1 Amazon_Active_Projects\\1 BlenderAssets\\Amazon\\Char\\Cartoon1\\textures\\Hailey\\Black_Sneakers",
"fullSubtreeExtensionCounts": {
".jpg": 3,
".png": 1
},
"numFiles": 4
},
{
"absPath": "A:\\1 Amazon_Active_Projects\\1 BlenderAssets\\Amazon\\Char\\Cartoon1\\textures\\Hailey\\common",
"childrenDirs": [
{
"absPath": "A:\\1 Amazon_Active_Projects\\1 BlenderAssets\\Amazon\\Char\\Cartoon1\\textures\\Hailey\\common\\FlatColors",
"fullSubtreeExtensionCounts": {
".png": 12,
".tga": 1
},
"numFiles": 13
}
],
"fullSubtreeExtensionCounts": {
".png": 14,
".jpg": 4,
".tga": 1
},
"numFiles": 19
},
{
"absPath": "A:\\1 Amazon_Active_Projects\\1 BlenderAssets\\Amazon\\Char\\Cartoon1\\textures\\Hailey\\Hailey_Blunt_Lob_Hair_Transparency",
"fullSubtreeExtensionCounts": {
".jpg": 1,
".png": 1
},
"numFiles": 2
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".jpg": 6,
".tga": 4
},
"numFiles": 14
},
{
"absPath": "A:\\1 Amazon_Active_Projects\\1 BlenderAssets\\Amazon\\Char\\Cartoon1\\textures\\Martha\\Martha_Std_Skin_Leg",
"fullSubtreeExtensionCounts": {
".png": 4,
".jpg": 2,
".tga": 1
},
"numFiles": 7
},
{
"absPath": "A:\\1 Amazon_Active_Projects\\1 BlenderAssets\\Amazon\\Char\\Cartoon1\\textures\\Martha\\Martha_Std_Tongue",
"fullSubtreeExtensionCounts": {
".png": 4
},
"numFiles": 4
},
{
"absPath": "A:\\1 Amazon_Active_Projects\\1 BlenderAssets\\Amazon\\Char\\Cartoon1\\textures\\Martha\\Martha_Std_Upper_Teeth",
"fullSubtreeExtensionCounts": {
".jpg": 2,
".png": 2
},
"numFiles": 4
},
{
"absPath": "A:\\1 Amazon_Active_Projects\\1 BlenderAssets\\Amazon\\Char\\Cartoon1\\textures\\Martha\\Work_gloves_StringKnit",
"childrenFiles": [
{
"name": "Work_gloves_StringKnit_Diffuse.jpg"
},
{
"name": "Work_gloves_StringKnit_metallic.jpg"
},
{
"name": "Work_gloves_StringKnit_Normal.jpg"
},
{
"name": "Work_gloves_StringKnit_roughness.jpg"
},
{
"name": "Work_gloves_StringKnit_Specular.jpg"
}
],
"childrenWereProcessed": true
}
],
"childrenWereProcessed": true,
"fullSubtreeExtensionCounts": {
".jpg": 39,
".png": 39,
".tga": 8,
".tif": 1
},
"numFiles": 87
},
{
"absPath": "A:\\1 Amazon_Active_Projects\\1 BlenderAssets\\Amazon\\Char\\Cartoon1\\textures\\Regina",
"childrenDirs": [
{
"absPath": "A:\\1 Amazon_Active_Projects\\1 BlenderAssets\\Amazon\\Char\\Cartoon1\\textures\\Regina\\Black_Sneakers",
"fullSubtreeExtensionCounts": {
".jpg": 3,
".png": 1
},
"numFiles": 4
},
{
"absPath": "A:\\1 Amazon_Active_Projects\\1 BlenderAssets\\Amazon\\Char\\Cartoon1\\textures\\Regina\\common",
"childrenDirs": [
{
"absPath": "A:\\1 Amazon_Active_Projects\\1 BlenderAssets\\Amazon\\Char\\Cartoon1\\textures\\Regina\\common\\FlatColors",
"fullSubtreeExtensionCounts": {
".png": 9,
".tga": 1
},
"numFiles": 10
}
],
"fullSubtreeExtensionCounts": {
".jpg": 4,
".png": 11,
".tga": 1
},
"numFiles": 16
},
{
"absPath": "A:\\1 Amazon_Active_Projects\\1 BlenderAssets\\Amazon\\Char\\Cartoon1\\textures\\Regina\\Lanyard",
"fullSubtreeExtensionCounts": {
".png": 1
},
"numFiles": 1
},
{
"absPath": "A:\\1 Amazon_Active_Projects\\1 BlenderAssets\\Amazon\\Char\\Cartoon1\\textures\\Regina\\Regina_Fit_shirts",
"fullSubtreeExtensionCounts": {
".jpg": 4
},
"numFiles": 4
},
{
"absPath": "A:\\1 Amazon_Active_Projects\\1 BlenderAssets\\Amazon\\Char\\Cartoon1\\textures\\Regina\\Regina_Hair",
"fullSubtreeExtensionCounts": {
".jpg": 3,
".tif": 1
},
"numFiles": 4
},
{
"absPath": "A:\\1 Amazon_Active_Projects\\1 BlenderAssets\\Amazon\\Char\\Cartoon1\\textures\\Regina\\Regina_Scrub_Pants",
"fullSubtreeExtensionCounts": {
".jpg": 3,
".png": 1
},
"numFiles": 4
},
{
"absPath": "A:\\1 Amazon_Active_Projects\\1 BlenderAssets\\Amazon\\Char\\Cartoon1\\textures\\Regina\\Regina_Std_Eyelash",
"fullSubtreeExtensionCounts": {
".jpg": 1
},
"numFiles": 1
},
{
"absPath": "A:\\1 Amazon_Active_Projects\\1 BlenderAssets\\Amazon\\Char\\Cartoon1\\textures\\Regina\\Regina_Std_Lower_Teeth",
"fullSubtreeExtensionCounts": {
".png": 1
},
"numFiles": 1
},
{
"absPath": "A:\\1 Amazon_Active_Projects\\1 BlenderAssets\\Amazon\\Char\\Cartoon1\\textures\\Regina\\Regina_Std_Nails",
"fullSubtreeExtensionCounts": {
".png": 2,
".jpg": 3
},
"numFiles": 5
},
{
"absPath": "A:\\1 Amazon_Active_Projects\\1 BlenderAssets\\Amazon\\Char\\Cartoon1\\textures\\Regina\\Regina_Std_Skin_Arm",
"fullSubtreeExtensionCounts": {
".png": 3,
".jpg": 4,
".tga": 1
},
"numFiles": 8
},
{
"absPath": "A:\\1 Amazon_Active_Projects\\1 BlenderAssets\\Amazon\\Char\\Cartoon1\\textures\\Regina\\Regina_Std_Skin_Body",
"fullSubtreeExtensionCounts": {
".png": 3,
".jpg": 5,
".tga": 1
},
"numFiles": 9
},
{
"absPath": "A:\\1 Amazon_Active_Projects\\1 BlenderAssets\\Amazon\\Char\\Cartoon1\\textures\\Regina\\Regina_Std_Skin_Head",
"fullSubtreeExtensionCounts": {
".png": 2,
".jpg": 9,
".tga": 4
},
"numFiles": 15
},
{
"absPath": "A:\\1 Amazon_Active_Projects\\1 BlenderAssets\\Amazon\\Char\\Cartoon1\\textures\\Regina\\Regina_Std_Skin_Leg",
"fullSubtreeExtensionCounts": {
".png": 3,
".jpg": 4,
".tga": 1
},
"numFiles": 8
},
{
"absPath": "A:\\1 Amazon_Active_Projects\\1 BlenderAssets\\Amazon\\Char\\Cartoon1\\textures\\Regina\\Regina_Std_Tongue",
"fullSubtreeExtensionCounts": {
".jpg": 4
},
"numFiles": 4
},
{
"absPath": "A:\\1 Amazon_Active_Projects\\1 BlenderAssets\\Amazon\\Char\\Cartoon1\\textures\\Regina\\Regina_Std_Upper_Teeth",
"fullSubtreeExtensionCounts": {
".png": 1
},
"numFiles": 1
},
{
"absPath": "A:\\1 Amazon_Active_Projects\\1 BlenderAssets\\Amazon\\Char\\Cartoon1\\textures\\Regina\\Work_gloves_StringKnit",
"childrenFiles": [
{
"name": "Work_gloves_StringKnit_Diffuse.jpg"
},
{
"name": "Work_gloves_StringKnit_metallic.jpg"
},
{
"name": "Work_gloves_StringKnit_Normal.jpg"
},
{
"name": "Work_gloves_StringKnit_roughness.jpg"
},
{
"name": "Work_gloves_StringKnit_Specular.jpg"
}
],
"childrenWereProcessed": true
}
],
"childrenWereProcessed": true,
"fullSubtreeExtensionCounts": {
".png": 29,
".jpg": 47,
".tga": 8,
".tif": 1
},
"numFiles": 85
}
],
"fullSubtreeExtensionCounts": {
".png": 324,
".jpg": 325,
".tga": 56,
".tif": 4
},
"numFiles": 709
}
}
```
Status: **completed**
</details>
</tool-use>
---
<tool-use data-tool-type="read" data-tool-name="read_file_v2">
<details><summary>Tool use: **read_file_v2** • Read file: e:\Rainys_Bulk_Scene_Tools\ops\AutoMatExtractor.py</summary>
</details>
</tool-use>
---
Checking a character folder to see the file structure:
---
<tool-use data-tool-type="unknown" data-tool-name="list_dir_v2">
<details>
<summary>Tool use: **list_dir_v2**</summary>
Parameters:
```json
{
"targetDirectory": "A:\\1 Amazon_Active_Projects\\1 BlenderAssets\\Amazon\\Char\\Cartoon1\\textures\\Regina"
}
```
Result:
```json
{
"directoryTreeRoot": {
"absPath": "A:\\1 Amazon_Active_Projects\\1 BlenderAssets\\Amazon\\Char\\Cartoon1\\textures\\Regina",
"childrenDirs": [
{
"absPath": "A:\\1 Amazon_Active_Projects\\1 BlenderAssets\\Amazon\\Char\\Cartoon1\\textures\\Regina\\Black_Sneakers",
"childrenFiles": [
{
"name": "Black_Sneakers_ao.jpg"
},
{
"name": "Black_Sneakers_Diffuse.jpg"
},
{
"name": "Black_Sneakers_Normal.png"
},
{
"name": "Black_Sneakers_roughness.jpg"
}
],
"childrenWereProcessed": true
},
{
"absPath": "A:\\1 Amazon_Active_Projects\\1 BlenderAssets\\Amazon\\Char\\Cartoon1\\textures\\Regina\\common",
"childrenDirs": [
{
"absPath": "A:\\1 Amazon_Active_Projects\\1 BlenderAssets\\Amazon\\Char\\Cartoon1\\textures\\Regina\\common\\FlatColors",
"childrenFiles": [
{
"name": "#000000.png"
},
{
"name": "#00000000.tga"
},
{
"name": "#010101.png"
},
{
"name": "#3A1D15.png"
},
{
"name": "#7F7F7F.png"
},
{
"name": "#7F7FFF.png"
},
{
"name": "#A6A6A6.png"
},
{
"name": "#D5D5D5.png"
},
{
"name": "#F9F8F6.png"
},
{
"name": "#FFFFFF.png"
}
],
"childrenWereProcessed": true
}
],
"childrenFiles": [
{
"name": "Regina_Std_Cornea_R_BCBMap.jpg"
},
{
"name": "Regina_Std_Cornea_R_Diffuse.jpg"
},
{
"name": "Regina_Std_Cornea_R_ScleraN.png"
},
{
"name": "Regina_Std_Tongue_MicroN.png"
},
{
"name": "Regina_Std_Upper_Teeth_GradAO.jpg"
},
{
"name": "Regina_Std_Upper_Teeth_GumsMask.jpg"
}
],
"childrenWereProcessed": true
},
{
"absPath": "A:\\1 Amazon_Active_Projects\\1 BlenderAssets\\Amazon\\Char\\Cartoon1\\textures\\Regina\\Lanyard",
"childrenFiles": [
{
"name": "Lanyard.png"
}
],
"childrenWereProcessed": true
},
{
"absPath": "A:\\1 Amazon_Active_Projects\\1 BlenderAssets\\Amazon\\Char\\Cartoon1\\textures\\Regina\\Regina_Fit_shirts",
"childrenFiles": [
{
"name": "Regina_Fit_shirts_ao.jpg"
},
{
"name": "Regina_Fit_shirts_Diffuse.jpg"
},
{
"name": "Regina_Fit_shirts_Normal.jpg"
},
{
"name": "Regina_Fit_shirts_roughness.jpg"
}
],
"childrenWereProcessed": true
},
{
"absPath": "A:\\1 Amazon_Active_Projects\\1 BlenderAssets\\Amazon\\Char\\Cartoon1\\textures\\Regina\\Regina_Hair",
"childrenFiles": [
{
"name": "Regina_Hair_ao.tif"
},
{
"name": "Regina_Hair_Diffuse.jpg"
},
{
"name": "Regina_Hair_Normal.jpg"
},
{
"name": "Regina_Hair_roughness.jpg"
}
],
"childrenWereProcessed": true
},
{
"absPath": "A:\\1 Amazon_Active_Projects\\1 BlenderAssets\\Amazon\\Char\\Cartoon1\\textures\\Regina\\Regina_Scrub_Pants",
"childrenFiles": [
{
"name": "Regina_Scrub_Pants_Diffuse.jpg"
},
{
"name": "Regina_Scrub_Pants_Normal.jpg"
},
{
"name": "Regina_Scrub_Pants_roughness.png"
},
{
"name": "Regina_Scrub_Pants_Specular.jpg"
}
],
"childrenWereProcessed": true
},
{
"absPath": "A:\\1 Amazon_Active_Projects\\1 BlenderAssets\\Amazon\\Char\\Cartoon1\\textures\\Regina\\Regina_Std_Eyelash",
"childrenFiles": [
{
"name": "Regina_Std_Eyelash_Opacity.jpg"
}
],
"childrenWereProcessed": true
},
{
"absPath": "A:\\1 Amazon_Active_Projects\\1 BlenderAssets\\Amazon\\Char\\Cartoon1\\textures\\Regina\\Regina_Std_Lower_Teeth",
"childrenFiles": [
{
"name": "Regina_Std_Lower_Teeth_Diffuse.png"
}
],
"childrenWereProcessed": true
},
{
"absPath": "A:\\1 Amazon_Active_Projects\\1 BlenderAssets\\Amazon\\Char\\Cartoon1\\textures\\Regina\\Regina_Std_Nails",
"childrenFiles": [
{
"name": "Regina_Std_Nails_ao.jpg"
},
{
"name": "Regina_Std_Nails_Diffuse.jpg"
},
{
"name": "Regina_Std_Nails_Normal.png"
},
{
"name": "Regina_Std_Nails_roughness.jpg"
},
{
"name": "Regina_Std_Nails_TransMap.png"
}
],
"childrenWereProcessed": true
},
{
"absPath": "A:\\1 Amazon_Active_Projects\\1 BlenderAssets\\Amazon\\Char\\Cartoon1\\textures\\Regina\\Regina_Std_Skin_Arm",
"childrenFiles": [
{
"name": "Regina_Std_Skin_Arm_ao.jpg"
},
{
"name": "Regina_Std_Skin_Arm_Diffuse.jpg"
},
{
"name": "Regina_Std_Skin_Arm_MicroNMask.jpg"
},
{
"name": "Regina_Std_Skin_Arm_Normal.png"
},
{
"name": "Regina_Std_Skin_Arm_RGBAMask.tga"
},
{
"name": "Regina_Std_Skin_Arm_roughness.jpg"
},
{
"name": "Regina_Std_Skin_Arm_SSSMap.png"
},
{
"name": "Regina_Std_Skin_Arm_TransMap.png"
}
],
"childrenWereProcessed": true
},
{
"absPath": "A:\\1 Amazon_Active_Projects\\1 BlenderAssets\\Amazon\\Char\\Cartoon1\\textures\\Regina\\Regina_Std_Skin_Body",
"childrenFiles": [
{
"name": "Regina_Std_Skin_Body_ao.jpg"
},
{
"name": "Regina_Std_Skin_Body_Diffuse.jpg"
},
{
"name": "Regina_Std_Skin_Body_metallic.jpg"
},
{
"name": "Regina_Std_Skin_Body_MicroNMask.jpg"
},
{
"name": "Regina_Std_Skin_Body_Normal.png"
},
{
"name": "Regina_Std_Skin_Body_RGBAMask.tga"
},
{
"name": "Regina_Std_Skin_Body_roughness.jpg"
},
{
"name": "Regina_Std_Skin_Body_SSSMap.png"
},
{
"name": "Regina_Std_Skin_Body_TransMap.png"
}
],
"childrenWereProcessed": true
},
{
"absPath": "A:\\1 Amazon_Active_Projects\\1 BlenderAssets\\Amazon\\Char\\Cartoon1\\textures\\Regina\\Regina_Std_Skin_Head",
"childrenFiles": [
{
"name": "Regina_Std_Skin_Head_ao.jpg"
},
{
"name": "Regina_Std_Skin_Head_BCBMap.jpg"
},
{
"name": "Regina_Std_Skin_Head_CFULCMask.tga"
},
{
"name": "Regina_Std_Skin_Head_Diffuse.jpg"
},
{
"name": "Regina_Std_Skin_Head_ENMask.tga"
},
{
"name": "Regina_Std_Skin_Head_metallic.jpg"
},
{
"name": "Regina_Std_Skin_Head_MicroNMask.jpg"
},
{
"name": "Regina_Std_Skin_Head_MNAOMask.tga"
},
{
"name": "Regina_Std_Skin_Head_NBMap.jpg"
},
{
"name": "Regina_Std_Skin_Head_NMUILMask.tga"
},
{
"name": "Regina_Std_Skin_Head_Normal.png"
},
{
"name": "Regina_Std_Skin_Head_roughness.jpg"
},
{
"name": "Regina_Std_Skin_Head_SpecMask.jpg"
},
{
"name": "Regina_Std_Skin_Head_SSSMap.jpg"
},
{
"name": "Regina_Std_Skin_Head_TransMap.png"
}
],
"childrenWereProcessed": true
},
{
"absPath": "A:\\1 Amazon_Active_Projects\\1 BlenderAssets\\Amazon\\Char\\Cartoon1\\textures\\Regina\\Regina_Std_Skin_Leg",
"childrenFiles": [
{
"name": "Regina_Std_Skin_Leg_metallic.jpg"
},
{
"name": "Regina_Std_Skin_Leg_Normal.png"
},
{
"name": "Regina_Std_Skin_Leg_roughness.jpg"
},
{
"name": "Regina_Std_Skin_Leg_SSSMap.png"
}
],
"fullSubtreeExtensionCounts": {
".tga": 1,
".png": 1,
".jpg": 2
},
"numFiles": 4
},
{
"absPath": "A:\\1 Amazon_Active_Projects\\1 BlenderAssets\\Amazon\\Char\\Cartoon1\\textures\\Regina\\Regina_Std_Tongue",
"childrenFiles": [
{
"name": "Regina_Std_Tongue_ao.jpg"
},
{
"name": "Regina_Std_Tongue_Diffuse.jpg"
},
{
"name": "Regina_Std_Tongue_Normal.jpg"
},
{
"name": "Regina_Std_Tongue_roughness.jpg"
}
],
"childrenWereProcessed": true
},
{
"absPath": "A:\\1 Amazon_Active_Projects\\1 BlenderAssets\\Amazon\\Char\\Cartoon1\\textures\\Regina\\Regina_Std_Upper_Teeth",
"childrenFiles": [
{
"name": "Regina_Std_Upper_Teeth_Diffuse.png"
}
],
"childrenWereProcessed": true
},
{
"absPath": "A:\\1 Amazon_Active_Projects\\1 BlenderAssets\\Amazon\\Char\\Cartoon1\\textures\\Regina\\Work_gloves_StringKnit",
"childrenFiles": [
{
"name": "Work_gloves_StringKnit_Diffuse.jpg"
},
{
"name": "Work_gloves_StringKnit_metallic.jpg"
},
{
"name": "Work_gloves_StringKnit_Normal.jpg"
},
{
"name": "Work_gloves_StringKnit_roughness.jpg"
},
{
"name": "Work_gloves_StringKnit_Specular.jpg"
}
],
"childrenWereProcessed": true
}
],
"fullSubtreeExtensionCounts": {
".tga": 1,
".png": 1,
".jpg": 2
},
"numFiles": 4
}
}
```
Status: **completed**
</details>
</tool-use>
---
<tool-use data-tool-type="shell" data-tool-name="run_terminal_command_v2">
<details><summary>Tool use: **run_terminal_command_v2** • Run command: Get-ChildItem "A:\1 Amazon_Active_Projects\1 BlenderAssets\Amazon\Char\Cartoon1\textures" -Recurse -File | Select-Object -First 10 FullName</summary>
```bash
Get-ChildItem "A:\1 Amazon_Active_Projects\1 BlenderAssets\Amazon\Char\Cartoon1\textures" -Recurse -File | Select-Object -First 10 FullName
```
```
```
</details>
</tool-use>
---
Updating the plan based on the folder structure and workflow:
---
<tool-use data-tool-type="read" data-tool-name="read_file_v2">
<details><summary>Tool use: **read_file_v2** • Read file: c:\Users\Nathan\.cursor\plans\update_organize_textures_script_6f224239.plan.md</summary>
</details>
</tool-use>
---
Updating the plan with the clarified requirements:
---
<tool-use data-tool-type="unknown" data-tool-name="edit_file_v2">
<details>
<summary>Tool use: **edit_file_v2**</summary>
Parameters:
```json
{
"relativeWorkspacePath": "c:\\Users\\Nathan\\.cursor\\plans\\update_organize_textures_script_6f224239.plan.md"
}
```
Additional data:
```json
{
"codeblockId": "4774826a-ca76-4d99-bbb3-e6d7eb7fab3f"
}
```
Status: **completed**
</details>
</tool-use>
---
Adding more specific implementation details:
---
The string to replace was not found in the file.
---
---
<tool-use data-tool-type="unknown" data-tool-name="edit_file_v2">
<details>
<summary>Tool use: **edit_file_v2**</summary>
Parameters:
```json
{
"relativeWorkspacePath": "c:\\Users\\Nathan\\.cursor\\plans\\update_organize_textures_script_6f224239.plan.md"
}
```
Additional data:
```json
{
"codeblockId": "0de8e761-04de-4791-aba6-c6df3d744717"
}
```
Status: **completed**
</details>
</tool-use>
---
Adding an algorithm flow section:
---
<tool-use data-tool-type="unknown" data-tool-name="edit_file_v2">
<details>
<summary>Tool use: **edit_file_v2**</summary>
Parameters:
```json
{
"relativeWorkspacePath": "c:\\Users\\Nathan\\.cursor\\plans\\update_organize_textures_script_6f224239.plan.md"
}
```
Additional data:
```json
{
"codeblockId": "a51dd69b-eb2b-4cd2-826d-06a9548764fe"
}
```
Status: **completed**
</details>
</tool-use>
---
## Plan Summary
**Main Changes:**
1. Replace prefix-based grouping with checksum-based duplicate detection
2. Add user prompt for texture folder path
3. Recursively process all files (excluding `\common` folder to avoid recursion)
4. Calculate SHA256 checksums for all files
5. Group files by checksum to identify duplicates
6. Move all files to `\common` folder (flattened structure)
7. For duplicates: keep first file in `\common`, move rest to `\common\duplicates` with numbered suffixes (.001, .002, etc.)
8. Handle name conflicts when different files have the same name
**Key Implementation Details:**
- Use `Get-FileHash -Algorithm SHA256` for checksum calculation
- Filter out `\common` folder during file collection
- Track moved filenames to handle conflicts
- Number duplicates as `filename.001.ext`, `filename.002.ext`, etc.
The plan is ready for review. Should I proceed with implementation, or do you want any changes?
---
_**User**_
Implement the plan as specified, it is attached for your reference. Do NOT edit the plan file itself.
To-do's from the plan have already been created. Do not create them again. Mark them as in_progress as you work, starting with the first one. Don't stop until you have completed all the to-dos.
---
_**Agent (model default, mode Agent)**_
Implementing the plan. Reviewing the current script, then rewriting it.
---
<tool-use data-tool-type="read" data-tool-name="read_file_v2">
<details><summary>Tool use: **read_file_v2** • Read file: a:\1 Amazon_Active_Projects\3 ProjectStructure\organize_textures.ps1</summary>
</details>
</tool-use>
---
<tool-use data-tool-type="read" data-tool-name="read_file_v2">
<details><summary>Tool use: **read_file_v2** • Read file: c:\Users\Nathan\.cursor\plans\update_organize_textures_script_6f224239.plan.md</summary>
</details>
</tool-use>
---
Rewriting the script according to the plan:
---
<tool-use data-tool-type="unknown" data-tool-name="edit_file_v2">
<details>
<summary>Tool use: **edit_file_v2**</summary>
Parameters:
```json
{
"relativeWorkspacePath": "a:\\1 Amazon_Active_Projects\\3 ProjectStructure\\organize_textures.ps1"
}
```
Additional data:
```json
{
"codeblockId": "381bbd99-41a2-428f-a35b-76bac947f896"
}
```
Status: **completed**
</details>
</tool-use>
---
Implemented the script per the plan. Summary:
**Implemented features:**
1. User prompt for texture folder path using `Read-Host`
2. Path validation (exists and is a directory)
3. Recursive file collection excluding `\common` folder
4. SHA256 checksum calculation with progress feedback
5. Grouping files by checksum to identify duplicates
6. Creating `\common` and `\common\duplicates` directories
7. Moving files:
- Single files → `\common` (flattened)
- Duplicates → first to `\common`, rest to `\common\duplicates` with `.001`, `.002`, etc. suffixes
8. Name conflict handling: different files with the same name get `_1`, `_2`, etc. suffixes
**Additional features:**
- Progress feedback during checksum calculation and file processing
- Error handling with try-catch blocks
- Summary statistics at the end
The script is ready to use. It will consolidate textures from multiple blendfile texture folders into a single `\common` folder, with duplicates numbered in `\common\duplicates` for debugging.
---
_**User**_
create a batch for it, and for @ConfigLoader.ps1
---
_**Agent (model default, mode Agent)**_
Creating batch files for both scripts. Checking `ConfigLoader.ps1` first:
---
<tool-use data-tool-type="read" data-tool-name="read_file_v2">
<details><summary>Tool use: **read_file_v2** • Read file: a:\1 Amazon_Active_Projects\3 ProjectStructure\ConfigLoader.ps1</summary>
</details>
</tool-use>
---
<tool-use data-tool-type="generic" data-tool-name="glob_file_search">
<details>
<summary>Tool use: **glob_file_search** • Searched codebase "undefined" • **12** results in **1** directory</summary>
Directory: **a:\1 Amazon_Active_Projects\3 ProjectStructure** (12 files)
| File |
|------|
| `../NewDaily.bat` |
| `../UnzipSeqArchv.bat` |
| `../compress_blend_files.bat` |
| `../scripts_old/PushAllToCurrent.bat` |
| `../UpdateAllSequences.bat` |
| `../UpdateSequences.bat` |
| `../remove_action_fake_users.bat` |
| `../scripts_old/RebuildDailies.bat` |
| `../NewProject.bat` |
| `../UpgradeToGitProj.bat` |
| `../scripts_old/0MoveToCurrent.bat` |
| `../ZipSeqArchv.bat` |
</details>
</tool-use>
---
Checking an existing batch file to see the pattern:
---
<tool-use data-tool-type="read" data-tool-name="read_file_v2">
<details><summary>Tool use: **read_file_v2** • Read file: a:\1 Amazon_Active_Projects\3 ProjectStructure\UpdateSequences.bat</summary>
</details>
</tool-use>
---
Creating batch files for both scripts:
---
Cancelled
---
Cancelled
---
2025-12-19 11:30:55 -07:00
_**User**_
@organize_textures.bat:1-22 it instantly closes. cfgload is good, tho!
---
_**Agent (model default, mode Agent)**_
Adding a pause at the end so the window stays open on success. Updating the batch file:
---
<tool-use data-tool-type="read" data-tool-name="read_file_v2">
<details><summary>Tool use: **read_file_v2** • Read file: a:\1 Amazon_Active_Projects\3 ProjectStructure\organize_textures.bat</summary>
</details>
</tool-use>
---
---
<tool-use data-tool-type="unknown" data-tool-name="edit_file_v2">
<details>
<summary>Tool use: **edit_file_v2**</summary>
Parameters:
```json
{
"relativeWorkspacePath": "a:\\1 Amazon_Active_Projects\\3 ProjectStructure\\organize_textures.bat"
}
```
Additional data:
```json
{
"codeblockId": "855d0c6a-f1cb-41f6-9920-57ac63e537e0"
}
```
Status: **completed**
</details>
</tool-use>
---
Updated the batch file to pause at the end on both success and failure, so you can see the output before the window closes. It now matches the behavior of ConfigLoader.bat.
---
2025-12-19 11:31:47 -07:00
_**User**_
@PowerShell Extension (1-1074) wow, all that happened in one second?
remove the e.g. path, it's too long and not useful anyway.
---
_**Agent (model default, mode Agent)**_
Removing the example path from the prompt:
---
<tool-use data-tool-type="read" data-tool-name="read_file_v2">
<details><summary>Tool use: **read_file_v2** • Read file: a:\1 Amazon_Active_Projects\3 ProjectStructure\organize_textures.ps1</summary>
</details>
</tool-use>
---
---
<tool-use data-tool-type="unknown" data-tool-name="edit_file_v2">
<details>
<summary>Tool use: **edit_file_v2**</summary>
Parameters:
```json
{
"relativeWorkspacePath": "a:\\1 Amazon_Active_Projects\\3 ProjectStructure\\organize_textures.ps1"
}
```
Additional data:
```json
{
"codeblockId": "da996a06-6cad-45b0-8103-8c865d2cf6dc"
}
```
Status: **completed**
</details>
</tool-use>
---
Removed the example path from the prompt. It now reads "Enter texture folder path" without the long example.
Note: The checksum errors suggest `Get-FileHash` isn't available, possibly due to PowerShell version or execution policy. The script should still work once that's resolved.
---
2025-12-19 11:33:04 -07:00
_**User**_
how do I make it use the proper ExecutionPolicy?
---
_**Agent (model default, mode Agent)**_
Updating the batch file to check and set the execution policy if needed, or use a more appropriate policy:
---
<tool-use data-tool-type="read" data-tool-name="read_file_v2">
<details><summary>Tool use: **read_file_v2** • Read file: a:\1 Amazon_Active_Projects\3 ProjectStructure\organize_textures.bat</summary>
</details>
</tool-use>
---
Updating the batch file to set the execution policy properly:
---
<tool-use data-tool-type="unknown" data-tool-name="edit_file_v2">
<details>
<summary>Tool use: **edit_file_v2**</summary>
Parameters:
```json
{
"relativeWorkspacePath": "a:\\1 Amazon_Active_Projects\\3 ProjectStructure\\organize_textures.bat"
}
```
Additional data:
```json
{
"codeblockId": "62340c40-576d-41f2-9ad8-86a073e36d56"
}
```
Status: **completed**
</details>
</tool-use>
---
Updating the batch file to set the execution policy only if needed:
---
<tool-use data-tool-type="unknown" data-tool-name="edit_file_v2">
<details>
<summary>Tool use: **edit_file_v2**</summary>
Parameters:
```json
{
"relativeWorkspacePath": "a:\\1 Amazon_Active_Projects\\3 ProjectStructure\\organize_textures.bat"
}
```
Additional data:
```json
{
"codeblockId": "828ef4e1-65ea-4738-9ac8-507e09ec852c"
}
```
Status: **completed**
</details>
</tool-use>
---
The batch file now checks the current user's execution policy and sets it to `RemoteSigned` if it's `Restricted`. This allows local scripts to run without bypassing the policy each time.
If you prefer to bypass the policy only for this script run (without changing system settings), we can revert to using `-ExecutionPolicy Bypass` for the current process only. The current approach sets a proper policy for your user account.
Note: The `Get-FileHash` errors are likely due to an older PowerShell version (requires 4.0+) or the cmdlet not being available, not an execution policy issue.
---
_**User**_
@pwsh (4-12)
---
_**Agent (model default, mode Agent)**_
Switching the batch file to use `pwsh` (PowerShell Core) instead of `powershell`, and simplifying the execution policy handling:
---
<tool-use data-tool-type="read" data-tool-name="read_file_v2">
<details><summary>Tool use: **read_file_v2** • Read file: a:\1 Amazon_Active_Projects\3 ProjectStructure\organize_textures.bat</summary>
</details>
</tool-use>
---