blender compiler init
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42
__init__.py
42
__init__.py
@@ -1,31 +1,17 @@
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bl_info = {
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"name": "Dynamic Link Manager",
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"author": "Nathan Lindsay",
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"version": (0, 5, 1),
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"blender": (4, 5, 0),
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"location": "View3D > Sidebar > Dynamic Link Manager",
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"description": "Replace linked assets and characters with ease",
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"warning": "",
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"doc_url": "",
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"category": "Import-Export",
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}
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# This program is free software; you can redistribute it and/or modify
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# it under the terms of the GNU General Public License as published by
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# the Free Software Foundation; either version 3 of the License, or
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# (at your option) any later version.
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#
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# This program is distributed in the hope that it will be useful, but
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# WITHOUT ANY WARRANTY; without even the implied warranty of
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# MERCHANTIBILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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# General Public License for more details.
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#
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# You should have received a copy of the GNU General Public License
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# along with this program. If not, see <http://www.gnu.org/licenses/>.
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import bpy
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from bpy.props import StringProperty, BoolProperty, EnumProperty
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from bpy.types import Panel, Operator, PropertyGroup
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def register(): ...
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# Import local modules
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from . import operators
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from . import ui
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# Registration
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def register():
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operators.register()
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ui.register()
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def unregister():
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ui.unregister()
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operators.unregister()
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if __name__ == "__main__":
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register()
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def unregister(): ...
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